-- Standard awesome library require("awful") require("beautiful") require("naughty") -- Load Debian menu entries require("debian.menu") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers -- The default is a dark theme theme_path = "/usr/share/awesome/themes/default/theme.lua" -- Uncommment this for a lighter theme -- theme_path = "/usr/share/awesome/themes/sky/theme.lua" -- Actually load theme beautiful.init(theme_path) -- This is used later as the default terminal and editor to run. terminal = "x-terminal-emulator" editor = os.getenv("EDITOR") or "editor" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, awful.layout.suit.floating } -- Table of clients that should be set floating. The index may be either -- the application class or instance. The instance is useful when running -- a console app in a terminal like (Music on Console) -- xterm -name mocp -e mocp -- OVERRULED BY TILEDAPPS BELOW floatapps = { -- by class ["MPlayer"] = true, ["pinentry"] = true, ["GIMP"] = true, ["twinkle"] = true, ["Add-ons"] = true, ["Play stream"] = true, } -- Applications that should never float, assuming everything else floats -- (by instance) tiledapps = { ["urxvt"] = true, } -- Applications that should be maximised -- (by instance) maxapps = { ["Navigator"] = true, -- jpilot is -v ["-v"] = true, ["Xpdf"] = true, ["gscan2pdf"] = true } -- Applications to be moved to a pre-defined tag by class or instance. -- Use the screen and tags indices. apptags = { ["Navigator"] = { screen = 1, tag = 9 }, -- jpilot is -v ["-v"] = { screen = 1, tag = 8 }, } -- Define if we want to use titlebar on all applications. use_titlebar = false -- }}} -- {{{ Tags -- Define tags table. tags = {} for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = {} -- Create 9 tags per screen. for tagnumber = 1, 9 do tags[s][tagnumber] = tag(tagnumber) -- split at 0.5/50% exactly tags[s][tagnumber].mwfact = 0.5 -- Add tags to screen one by one tags[s][tagnumber].screen = s awful.layout.set(layouts[5], tags[s][tagnumber]) end -- I'm sure you want to see at least one tag. tags[s][1].selected = true end -- }}} -- {{{ Wibox -- Create a textbox widget mytextbox = widget({ type = "textbox", align = "right" }) -- Set the default text in textbox mytextbox.text = "FUCK AWESOME" -- Create a laucher widget and a main menu myawesomemenu = { { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" }, { "restart", awesome.restart }, { "quit", awesome.quit } } mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal }, { "Debian", debian.menu.Debian_menu.Debian } } }) mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon), menu = mymainmenu }) -- Create a systray mysystray = widget({ type = "systray", align = "right" }) -- Create textbox widgets mytimebox = widget({ type = "textbox", name = "mytimebox", align = "right" }) mybatterybox = widget({ type = "textbox", name = "mybatterybox", align = "right" }) -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = { button({ }, 1, awful.tag.viewonly), button({ modkey }, 1, awful.client.movetotag), button({ }, 3, function (tag) tag.selected = not tag.selected end), button({ modkey }, 3, awful.client.toggletag), button({ }, 4, awful.tag.viewnext), button({ }, 5, awful.tag.viewprev) } mytasklist = {} mytasklist.buttons = { button({ }, 1, function (c) if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end client.focus = c c:raise() end), button({ }, 3, function () if instance then instance:hide() end instance = awful.menu.clients({ width=250 }) end), button({ }, 4, function () awful.client.focus.byidx(1) end), button({ }, 5, function () awful.client.focus.byidx(-1) end) } for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = widget({ type = "textbox", align = "left" }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. mylayoutbox[s] = widget({ type = "imagebox", align = "right" }) mylayoutbox[s]:buttons({ button({ }, 1, function () awful.layout.inc(layouts, 1) end), button({ }, 3, function () awful.layout.inc(layouts, -1) end), button({ }, 4, function () awful.layout.inc(layouts, 1) end), button({ }, 5, function () awful.layout.inc(layouts, -1) end) }) -- Create a taglist widget mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist.new(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal }) -- Add widgets to the wibox - order matters mywibox[s].widgets = { mytaglist[s], mytasklist[s], mypromptbox[s], mybatterybox, mytimebox, mylayoutbox[s], s == screen.count() and mysystray or nil } mywibox[s].screen = s end -- }}} --Battery widget batterywidget = widget({ type = 'progressbar', name = 'batterywidget' }) batterywidget.width = 100 batterywidget.height = 0.8 batterywidget.gap = 1 batterywidget.border_padding = 1 batterywidget.border_width = 1 batterywidget.ticks_count = 10 batterywidget.ticks_gap = 1 batterywidget.vertical = false batterywidget:bar_properties_set('bat', { bg = 'black', fg = 'blue4', fg_off = 'red', reverse = false, min_value = 0, max_value = 100 }) -- }}} -- {{{ Mouse bindings root.buttons({ button({ }, 3, function () mymainmenu:toggle() end), button({ }, 4, awful.tag.viewnext), button({ }, 5, awful.tag.viewprev) }) -- }}} -- {{{ Key bindings globalkeys = { key({ modkey, }, "Left", awful.tag.viewprev ), key({ modkey, }, "Right", awful.tag.viewnext ), key({ modkey, }, "Escape", awful.tag.history.restore), key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), -- Layout manipulation key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), key({ modkey, "Control" }, "j", function () awful.screen.focus( 1) end), key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end), key({ modkey, }, "u", awful.client.urgent.jumpto), key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), key({ modkey, "Control" }, "r", awesome.restart), key({ modkey, "Shift" }, "q", awesome.quit), key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), -- Prompt key({ modkey }, "F1", function () awful.prompt.run({ prompt = "Run: " }, mypromptbox[mouse.screen], awful.util.spawn, awful.completion.bash, awful.util.getdir("cache") .. "/history") end), key({ modkey }, "F4", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen], awful.util.eval, awful.prompt.bash, awful.util.getdir("cache") .. "/history_eval") end), } -- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them clientkeys = { key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), key({ modkey, "Shift" }, "c", function (c) c:kill() end), key({ modkey, "Control" }, "space", awful.client.floating.toggle ), key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), key({ modkey, }, "o", awful.client.movetoscreen ), key({ modkey, "Shift" }, "r", function (c) c:redraw() end), key({ modkey }, "t", awful.client.togglemarked), key({ modkey,}, "m", function (c) if not awful.client.floating then awful.client.floating.toggle() end c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end), } -- Bind keyboard digits -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end for i = 1, keynumber do table.insert(globalkeys, key({ modkey }, i, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end)) table.insert(globalkeys, key({ modkey, "Control" }, i, function () local screen = mouse.screen if tags[screen][i] then tags[screen][i].selected = not tags[screen][i].selected end end)) table.insert(globalkeys, key({ modkey, "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end)) table.insert(globalkeys, key({ modkey, "Control", "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end)) end for i = 1, keynumber do table.insert(globalkeys, key({ modkey, "Shift" }, "F" .. i, function () local screen = mouse.screen if tags[screen][i] then for k, c in pairs(awful.client.getmarked()) do awful.client.movetotag(tags[screen][i], c) end end end)) end cmdmodkey = "Mod3" -- xmms2 & sound table.insert(globalkeys, key({ cmdmodkey }, "Prior", function () awful.util.spawn("amixer set Master 2+") end)) table.insert(globalkeys, key({ cmdmodkey }, "Next", function () awful.util.spawn("amixer set Master 2-") end)) table.insert(globalkeys, key({ cmdmodkey }, "Up", function () awful.util.spawn("amixer set PCM 2+") end)) table.insert(globalkeys, key({ cmdmodkey }, "Down", function () awful.util.spawn("amixer set PCM 2-") end)) table.insert(globalkeys, key({ cmdmodkey }, "Home", function () awful.util.spawn("amixer set Mic toggle") end)) table.insert(globalkeys, key({ cmdmodkey }, "End", function () awful.util.spawn("amixer set Master toggle") end)) table.insert(globalkeys, key({ cmdmodkey }, "Left", function () awful.util.spawn("xmms2 prev") end)) table.insert(globalkeys, key({ cmdmodkey }, "Right", function () awful.util.spawn("xmms2 next") end)) table.insert(globalkeys, key({ cmdmodkey }, "space", function () awful.util.spawn("xmms2 toggleplay") end)) table.insert(globalkeys, key({ cmdmodkey }, "backslash", function () awful.util.spawn("xmms2 current | head -1 | xmessage -nearmouse -timeout 5 -file -") end)) table.insert(globalkeys, key({ cmdmodkey, "Shift" }, "backslash", function () awful.util.spawn("xmms2 list | xmessage -nearmouse -timeout 5 -file -") end)) -- misc apps table.insert(globalkeys, key({ cmdmodkey }, "n", function () awful.util.spawn("sensible-browser") end)) table.insert(globalkeys, key({ cmdmodkey }, "m", function () awful.util.spawn(terminal .. " -e mutt -f =store") end)) table.insert(globalkeys, key({ cmdmodkey }, "t", function () awful.util.spawn(terminal) end)) table.insert(globalkeys, key({ cmdmodkey }, "c", function () awful.util.spawn(terminal .. " -e python") end)) table.insert(globalkeys, key({ cmdmodkey }, "r", function () awful.util.spawn("gmrun") end)) table.insert(globalkeys, key({ cmdmodkey }, "j", function () awful.util.spawn("jpilot") end)) table.insert(globalkeys, key({ cmdmodkey }, "x", function () awful.util.spawn("/sbin/start-stop-daemon --start --background --exec /usr/bin/xscreensaver; xscreensaver-command -lock") end)) table.insert(globalkeys, key({ cmdmodkey, "Shift" }, "x", function () awful.util.spawn("xscreensaver-command -exit") end)) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Hooks -- Hook function to execute when focusing a client. awful.hooks.focus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_focus end end) -- Hook function to execute when unfocusing a client. awful.hooks.unfocus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_normal end end) -- Hook function to execute when marking a client awful.hooks.marked.register(function (c) c.border_color = beautiful.border_marked end) -- Hook function to execute when unmarking a client. awful.hooks.unmarked.register(function (c) c.border_color = beautiful.border_focus end) -- Hook function to execute when the mouse enters a client. awful.hooks.mouse_enter.register(function (c) -- Sloppy focus, but disabled for magnifier layout if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) -- Hook function to execute when a new client appears. awful.hooks.manage.register(function (c, startup) -- If we are not managing this application at startup, -- move it to the screen where the mouse is. -- We only do it for filtered windows (i.e. no dock, etc). if not startup and awful.client.focus.filter(c) then c.screen = mouse.screen end if use_titlebar then -- Add a titlebar awful.titlebar.add(c, { modkey = modkey }) end -- Add mouse bindings c:buttons({ button({ }, 1, function (c) client.focus = c; c:raise() end), button({ modkey }, 1, awful.mouse.client.move), button({ modkey }, 3, awful.mouse.client.resize) }) -- New client may not receive focus -- if they're not focusable, so set border anyway. c.border_width = beautiful.border_width c.border_color = beautiful.border_normal -- Check if the application should be floating. -- OVERRIDDEN, SEE tiledapps BELOW local cls = c.class local inst = c.instance if floatapps[cls] then awful.client.floating.set(c, floatapps[cls]) elseif floatapps[inst] then awful.client.floating.set(c, floatapps[inst]) end -- Override with tiledapps awful.client.floating.set(c, not (tiledapps[inst] or tiledapps[cls])) -- Check application->screen/tag mappings. local target if apptags[cls] then target = apptags[cls] elseif apptags[inst] then target = apptags[inst] end if target then c.screen = target.screen awful.client.movetotag(tags[target.screen][target.tag], c) end -- Do this after tag mapping, so you don't see it on the wrong tag for a split second. client.focus = c -- Set key bindings c:keys(clientkeys) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- awful.client.setslave(c) -- Honor size hints: if you want to drop the gaps between windows, set this to false. c.size_hints_honor = true -- Maximise some if maxapps[inst] or maxapps[cls] then c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end end) -- Hook function to execute when arranging the screen. -- (tag switch, new client, etc) awful.hooks.arrange.register(function (screen) local layout = awful.layout.getname(awful.layout.get(screen)) if layout and beautiful["layout_" ..layout] then mylayoutbox[screen].image = image(beautiful["layout_" .. layout]) else mylayoutbox[screen].image = nil end -- Give focus to the latest client in history if no window has focus -- or if the current window is a desktop or a dock one. if not client.focus then local c = awful.client.focus.history.get(screen, 0) if c then client.focus = c end end -- Uncomment if you want mouse warping --[[ if client.focus then local c_c = client.focus:fullgeometry() local m_c = mouse.coords() if m_c.x < c_c.x or m_c.x >= c_c.x + c_c.width or m_c.y < c_c.y or m_c.y >= c_c.y + c_c.height then if table.maxn(m_c.buttons) == 0 then mouse.coords({ x = c_c.x + 5, y = c_c.y + 5}) end end end ]] end) -- Hook called every second awful.hooks.timer.register(1, function () -- For unix time_t lovers -- mytextbox.text = " " .. os.time() .. " time_t " -- Otherwise use: mytimebox.text = " " .. os.date() .. " " end) -- Hook called every sixty seconds function hook_battery() mybatterybox.text = " " .. get_acpibatt() .. " " end -- {{{ Statusbar battery -- function get_acpibatt() local f = io.popen('acpi -b', 'r') if not f then return "acpi -b failed" end local s = f:read('*l') f:close() if not s then return '-'; end -- Battery 0: Discharging, 89%, 00:02:14 remaining -- Battery 0: Charging, 58%, 00:02:14 until charged -- Battery 0: Full, 100% -- so find the first bit first and then go look for the time local st, en, status, percent = string.find(s, '%a+%s%d:%s(%a+),%s(%d+%%)'); local st, en, time = string.find(s, ',%s(%d+:%d+):%d+%s%a+', en); if not status or not percent then -- time can be empty if we're full return "couldn't parse line " .. s end if not time then return percent end if status == 'Charging' then return '↑ ' .. percent; elseif status == 'Discharging' then return '↓ '.. time; else return ''; end end -- }}} --{{{ batt hook local function get_bat() local a = io.open("/sys/class/power_supply/BAT1/charge_full") for line in a:lines() do full = line end a:close() local b = io.open("/sys/class/power_supply/BAT1/charge_now") for line in b:lines() do now = line end b:close() batt=math.floor(now*100/full) batterywidget:bar_data_add("bat",batt ) end --}}} -- Set up some hooks awful.hooks.timer.register(20, hook_battery) -- awful.hooks.timer.register(5, get_bat) -- }}} -- Highlight statusbars on the screen that has focus, -- set this to false if you only have one screen or -- you don't like it :P if screen.count() > 1 then statusbar_highlight_focus = true else statusbar_highlight_focus = false end hook_battery() function displayMonth(month,year,weekStart) local t,wkSt=os.time{year=year, month=month+1, day=0},weekStart or 1 local d=os.date("*t",t) local mthDays,stDay=d.day,(d.wday-d.day-wkSt+1)%7 local lines = {} for x=0,6 do lines[x+1] = os.date("%a ",os.time{year=2006,month=1,day=x+wkSt}) end lines[8] = " " local writeLine = 1 while writeLine < (stDay + 1) do lines[writeLine] = lines[writeLine] .. " " writeLine = writeLine + 1 end for x=1,mthDays do if writeLine == 8 then writeLine = 1 end if writeLine == 1 or x == 1 then lines[8] = lines[8] .. os.date(" %V",os.time{year=year,month=month,day=x}) end if (#(tostring(x)) == 1) then x = " " .. x end lines[writeLine] = lines[writeLine] .. " " .. x writeLine = writeLine + 1 end local header = os.date("%B %Y\n",os.time{year=year,month=month,day=1}) header = string.rep(" ", math.floor((#(lines[1]) - #header) / 2 )) .. header return header .. table.concat(lines, '\n') end local calendar = {} function switchNaughtyMonth(switchMonths) if (#calendar < 3) then return end local swMonths = switchMonths or 1 calendar[1] = calendar[1] + swMonths calendar[3].box.widgets[2].text = displayMonth(calendar[1], calendar[2], 2) end mytimebox.mouse_enter = function () local month, year = os.date('%m'), os.date('%Y') calendar = { month, year, naughty.notify({ text = displayMonth(month, year, 2), timeout = 0, hover_timeout = 0.5, width = 200, screen = mouse.screen }) } end mytimebox.mouse_leave = function () naughty.destroy(calendar[3]) end mytimebox:buttons({ button({ }, 1, function() switchNaughtyMonth(-1) end), button({ }, 3, function() switchNaughtyMonth(1) end), button({ }, 4, function() switchNaughtyMonth(-1) end), button({ }, 5, function() switchNaughtyMonth(1) end), button({ 'Shift' }, 1, function() switchNaughtyMonth(-12) end), button({ 'Shift' }, 3, function() switchNaughtyMonth(12) end), button({ 'Shift' }, 4, function() switchNaughtyMonth(-12) end), button({ 'Shift' }, 5, function() switchNaughtyMonth(12) end) })