--[[ Licensed under GNU General Public License v2 * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann --]] local awful = require("awful") local beautiful = require("beautiful") local tonumber = tonumber local math = { floor = math.floor } local centerwork = { name = "centerwork", top_left = 0, top_right = 1, bottom_left = 2, bottom_right = 3 } function centerwork.arrange(p) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width . local useless_gap = tonumber(beautiful.useless_gap_width) or 0 -- Screen. local wa = p.workarea local cls = p.clients -- Width of main column? local t = awful.tag.selected(p.screen) local mwfact = awful.tag.getmwfact(t) if #cls > 0 then -- Main column, fixed width and height. local c = cls[#cls] local g = {} local mainwid = math.floor(wa.width * mwfact) local slavewid = wa.width - mainwid local slaveLwid = math.floor(slavewid / 2) local slaveRwid = slavewid - slaveLwid local slaveThei = math.floor(wa.height / 2) local slaveBhei = wa.height - slaveThei g.height = wa.height - 2 * useless_gap g.width = mainwid g.x = wa.x + slaveLwid g.y = wa.y + useless_gap c:geometry(g) -- Auxiliary windows. if #cls > 1 then local at = 0 for i = (#cls - 1),1,-1 do -- It's all fixed. If there are more than 5 clients, -- those additional clients will float. This is -- intentional. if at == 4 then break end c = cls[i] g = {} if at == centerwork.top_left then -- top left g.x = wa.x + useless_gap g.y = wa.y + useless_gap g.width = slaveLwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.top_right then -- top right g.x = wa.x + slaveLwid + mainwid + useless_gap g.y = wa.y + useless_gap g.width = slaveRwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.bottom_left then -- bottom left g.x = wa.x + useless_gap g.y = wa.y + slaveThei + useless_gap g.width = slaveLwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap elseif at == centerwork.bottom_right then -- bottom right g.x = wa.x + slaveLwid + mainwid + useless_gap g.y = wa.y + slaveThei + useless_gap g.width = slaveRwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap end c:geometry(g) at = at + 1 end -- Set remaining clients to floating. for i = (#cls - 1 - 4),1,-1 do c = cls[i] awful.client.floating.set(c, true) end end end end return centerwork