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pulsebar: corrected colors typo; closes #251
[etc/awesome.git] / util / quake.lua
index e54b6644a0a7e40680f80395ace14f3cb2d27e93..5020eee662bddad0cf16b1ba818c180a5817b2b3 100644 (file)
@@ -6,15 +6,14 @@
                                                    
 --]]
 
-local awful  = require("awful")
-local capi   = { client = client,
-                 mouse  = mouse,
-                 screen = screen,
-                 timer  = timer or require("gears.timer") }
-local math   = { floor = math.floor }
-local string = string
+local awful        = require("awful")
+local capi         = { client = client,
+                       timer  = require("gears.timer") }
+local math         = { floor  = math.floor }
+local string       = string
 
 local pairs        = pairs
+local screen       = screen
 local setmetatable = setmetatable
 local tostring     = tostring
 
@@ -65,21 +64,22 @@ function quake:display()
    client.border_width = self.border
    client.size_hints_honor = false
    if self.notexist then
+       self:compute_size()
        client:geometry(self.geometry)
        self.notexist = false
    end
 
    -- Not sticky and on top
+   client.sticky = false
    client.ontop = true
    client.above = true
    client.skip_taskbar = true
-   client.sticky = false
 
    -- Toggle display
    if self.visible then
        client.hidden = false
        client:raise()
-       self.last_tag = tostring(awful.tag.selected(self.screen))
+       self.last_tag = awful.tag.selected(self.screen)
        client:tags({awful.tag.selected(self.screen)})
        capi.client.focus = client
    else
@@ -94,36 +94,38 @@ function quake:display()
    return client
 end
 
+function quake:compute_size()
+   local geom = screen[self.screen].workarea
+   local width, height
+   if self.width  <= 1 then width = math.floor(geom.width * self.width) end
+   if self.height <= 1 then height = math.floor(geom.height * self.height) end
+   local x, y
+   if     self.horiz == "left"  then x = geom.x
+   elseif self.horiz == "right" then x = geom.width + geom.x - self.width
+   else   x = geom.x + (geom.width - self.width)/2 end
+   if     self.vert == "top"    then y = geom.y
+   elseif self.vert == "bottom" then y = geom.height + geom.y - self.height
+   else   y = geom.y + (geom.height - self.height)/2 end
+   self.geometry = { x = x, y = y, width = width, height = height }
+end
+
 function quake:new(config)
    local conf = config or {}
 
-   conf.app      = conf.app      or "xterm"    -- application to spawn
-   conf.name     = conf.name     or "QuakeDD"  -- window name
-   conf.argname  = conf.argname  or "-name %s" -- how to specify window name
-   conf.extra    = conf.extra    or ""         -- extra arguments
-   conf.visible  = conf.visible  or false      -- initially not visible
-   conf.screen   = conf.screen   or capi.mouse.screen
-   conf.border   = conf.border   or 1
+   conf.app       = conf.app       or "xterm"    -- application to spawn
+   conf.name      = conf.name      or "QuakeDD"  -- window name
+   conf.argname   = conf.argname   or "-name %s" -- how to specify window name
+   conf.extra     = conf.extra     or ""         -- extra arguments
+   conf.visible   = conf.visible   or false      -- initially not visible
+   conf.border    = conf.border    or 1          -- client border width
+   conf.followtag = conf.followtag or false      -- spawn on currently focused screen
+   conf.screen    = conf.screen    or awful.screen.focused()
 
    -- If width or height <= 1 this is a proportion of the workspace
-   wibox_height = conf.wibox_height or 18       -- statusbar weight
-   height       = conf.height       or 0.25     -- height
-   width        = conf.width        or 1        -- width
-   vert         = conf.vert         or "top"    -- top, bottom or center
-   horiz        = conf.horiz        or "center" -- left, right or center
-
-   -- Compute size
-   local geom = capi.screen[conf.screen].workarea
-   if width  <= 1 then width = math.floor(geom.width * width) end
-   if height <= 1 then height = math.floor(geom.height * height) end
-   local x, y
-   if     horiz == "left"  then x = geom.x
-   elseif horiz == "right" then x = geom.width + geom.x - width
-   else   x = geom.x + (geom.width - width)/2 end
-   if     vert == "top"    then y = geom.y
-   elseif vert == "bottom" then y = geom.height + geom.y - height
-   else   y = geom.y + (geom.height - height)/2 end
-   conf.geometry = { x = x, y = y + wibox_height, width = width, height = height }
+   conf.height       = conf.height       or 0.25     -- height
+   conf.width        = conf.width        or 1        -- width
+   conf.vert         = conf.vert         or "top"    -- top, bottom or center
+   conf.horiz        = conf.horiz        or "center" -- left, right or center
 
    local console = setmetatable(conf, { __index = quake })
    capi.client.connect_signal("manage", function(c)
@@ -140,6 +142,9 @@ function quake:new(config)
    -- "Reattach" currently running quake application. This is in case awesome is restarted.
    local reattach = capi.timer { timeout = 0 }
    reattach:connect_signal("timeout", function()
+       if self.followtag then
+           self.screen = awful.screen.focused()
+       end
        reattach:stop()
        console:display()
    end)
@@ -149,8 +154,11 @@ function quake:new(config)
 end
 
 function quake:toggle()
-    current_tag = awful.tag.selected(self.screen)
-    if self.last_tag ~= tostring(current_tag) and self.visible then
+    if self.followtag then
+        self.screen = awful.screen.focused()
+    end
+    local current_tag = awful.tag.selected(self.screen)
+    if self.last_tag ~= current_tag and self.visible then
         awful.client.movetotag(current_tag, self:display())
     else
         self.visible = not self.visible