madduck's git repository
Every one of the projects in this repository is available at the canonical
URL git://git.madduck.net/madduck/pub/<projectpath> — see
each project's metadata for the exact URL.
All patches and comments are welcome. Please squash your changes to logical
commits before using git-format-patch and git-send-email to
patches@git.madduck.net.
If you'd read over the Git project's submission guidelines and adhered to them,
I'd be especially grateful.
SSH access, as well as push access can be individually
arranged.
If you use my repositories frequently, consider adding the following
snippet to ~/.gitconfig and using the third clone URL listed for each
project:
[url "git://git.madduck.net/madduck/"]
insteadOf = madduck:
local global_border = tonumber(beautiful.global_border_width) or 0
if global_border < 0 then global_border = 0 end
local global_border = tonumber(beautiful.global_border_width) or 0
if global_border < 0 then global_border = 0 end
- -- Themes border width requires an offset
- local bw = tonumber(beautiful.border_width) or 0
-
-- Screen.
local wa = p.workarea
local cls = p.clients
-- Borders are factored in.
-- Screen.
local wa = p.workarea
local cls = p.clients
-- Borders are factored in.
- wa.height = wa.height - ((global_border * 2) + (bw * 2))
- wa.width = wa.width - ((global_border * 2) + (bw * 2))
+ wa.height = wa.height - (global_border * 2)
+ wa.width = wa.width - (global_border * 2)
+ wa.x = wa.x + global_border
+ wa.y = wa.y + global_border
-- How many vertical columns?
local t = tag.selected(p.screen)
-- How many vertical columns?
local t = tag.selected(p.screen)
local at_x = 0
local at_y = 0
local remaining_clients = #cls
local at_x = 0
local at_y = 0
local remaining_clients = #cls
- local width = math.floor(wa.width / num_x)
- local height = math.floor(wa.height / num_y)
+ local width = math.floor((wa.width - (num_x + 1)*useless_gap) / num_x)
+ local height = math.floor((wa.height - (num_y + 1)*useless_gap) / num_y)
-- We start the first row. Left-align by limiting the number of
-- available slots.
-- We start the first row. Left-align by limiting the number of
-- available slots.
local g = {}
if this_x == (num_x - 1)
then
local g = {}
if this_x == (num_x - 1)
then
- g.width = wa.width - (num_x - 1) * width - useless_gap
+ g.width = wa.width - (num_x - 1)*width - (num_x + 1)*useless_gap - 2*c.border_width
- g.width = width - useless_gap
+ g.width = width - 2*c.border_width
end
if this_y == (num_y - 1)
then
end
if this_y == (num_y - 1)
then
- g.height = wa.height - (num_y - 1) * height - useless_gap
+ g.height = wa.height - (num_y - 1)*height - (num_y + 1)*useless_gap - 2*c.border_width
- g.height = height - useless_gap
+ g.height = height - 2*c.border_width
- g.x = wa.x + this_x * width + global_border
- g.y = wa.y + this_y * height + global_border
+ g.x = wa.x + this_x*width
+ g.y = wa.y + this_y*height
if useless_gap > 0
then
-- All clients tile evenly.
if useless_gap > 0
then
-- All clients tile evenly.
- g.x = g.x + (useless_gap / 2)
- g.y = g.y + (useless_gap / 2)
+ g.x = g.x + (this_x + 1)*useless_gap
+ g.y = g.y + (this_y + 1)*useless_gap
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
remaining_clients = remaining_clients - 1
c:geometry(g)
remaining_clients = remaining_clients - 1