X-Git-Url: https://git.madduck.net/etc/awesome.git/blobdiff_plain/40798583795b58e496db607d9d23324b4a7ae09c..4c392a6d980af9c72052145c6a7a812c51e6ecee:/.config/awesome/lain/util/quake.lua diff --git a/.config/awesome/lain/util/quake.lua b/.config/awesome/lain/util/quake.lua new file mode 100644 index 0000000..4c42803 --- /dev/null +++ b/.config/awesome/lain/util/quake.lua @@ -0,0 +1,169 @@ + +--[[ + + Licensed under GNU General Public License v2 + * (c) 2016, Luke Bonham + * (c) 2015, unknown + +--]] + +local awful = require("awful") +local capi = { client = client } + +local math = { floor = math.floor } +local string = { format = string.format } + +local pairs = pairs +local screen = screen + +local setmetatable = setmetatable + +-- Quake-like Dropdown application spawn +local quake = {} + +-- If you have a rule like "awful.client.setslave" for your terminals, +-- ensure you use an exception for QuakeDD. Otherwise, you may +-- run into problems with focus. + +function quake:display() + if self.followtag then self.screen = awful.screen.focused() end + + -- First, we locate the client + local client = nil + local i = 0 + for c in awful.client.iterate(function (c) + -- c.name may be changed! + return c.instance == self.name + end, nil, self.screen) + do + i = i + 1 + if i == 1 then + client = c + else + -- Additional matching clients, let's remove the sticky bit + -- which may persist between awesome restarts. We don't close + -- them as they may be valuable. They will just turn into + -- normal clients. + c.sticky = false + c.ontop = false + c.above = false + end + end + + if not client and not self.visible then return end + + if not client then + -- The client does not exist, we spawn it + cmd = string.format("%s %s %s", self.app, + string.format(self.argname, self.name), self.extra) + awful.spawn(cmd, { tag = self.screen.selected_tag }) + return + end + + -- Set geometry + client.floating = true + client.border_width = self.border + client.size_hints_honor = false + client:geometry(self:compute_size()) + + -- Set not sticky and on top + client.sticky = false + client.ontop = true + client.above = true + client.skip_taskbar = true + + -- Additional user settings + if self.settings then self.settings(client) end + + -- Toggle display + if self.visible then + client.hidden = false + client:raise() + self.last_tag = self.screen.selected_tag + client:tags({self.screen.selected_tag}) + capi.client.focus = client + else + client.hidden = true + local ctags = client:tags() + for i, t in pairs(ctags) do + ctags[i] = nil + end + client:tags(ctags) + end + + return client +end + +function quake:compute_size() + -- skip if we already have a geometry for this screen + if not self.geometry[self.screen] then + local geom + if not self.overlap then + geom = screen[self.screen].workarea + else + geom = screen[self.screen].geometry + end + local width, height = self.width, self.height + if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end + if height <= 1 then height = math.floor(geom.height * height) end + local x, y + if self.horiz == "left" then x = geom.x + elseif self.horiz == "right" then x = geom.width + geom.x - width + else x = geom.x + (geom.width - width)/2 end + if self.vert == "top" then y = geom.y + elseif self.vert == "bottom" then y = geom.height + geom.y - height + else y = geom.y + (geom.height - height)/2 end + self.geometry[self.screen] = { x = x, y = y, width = width, height = height } + end + return self.geometry[self.screen] +end + +function quake:new(config) + local conf = config or {} + + conf.app = conf.app or "xterm" -- application to spawn + conf.name = conf.name or "QuakeDD" -- window name + conf.argname = conf.argname or "-name %s" -- how to specify window name + conf.extra = conf.extra or "" -- extra arguments + conf.border = conf.border or 1 -- client border width + conf.visible = conf.visible or false -- initially not visible + conf.followtag = conf.followtag or false -- spawn on currently focused screen + conf.overlap = conf.overlap or false -- overlap wibox + conf.screen = conf.screen or awful.screen.focused() + conf.settings = conf.settings + + -- If width or height <= 1 this is a proportion of the workspace + conf.height = conf.height or 0.25 -- height + conf.width = conf.width or 1 -- width + conf.vert = conf.vert or "top" -- top, bottom or center + conf.horiz = conf.horiz or "left" -- left, right or center + conf.geometry = {} -- internal use + + local dropdown = setmetatable(conf, { __index = quake }) + + capi.client.connect_signal("manage", function(c) + if c.instance == dropdown.name and c.screen == dropdown.screen then + dropdown:display() + end + end) + capi.client.connect_signal("unmanage", function(c) + if c.instance == dropdown.name and c.screen == dropdown.screen then + dropdown.visible = false + end + end) + + return dropdown +end + +function quake:toggle() + if self.followtag then self.screen = awful.screen.focused() end + local current_tag = self.screen.selected_tag + if current_tag and self.last_tag ~= current_tag and self.visible then + self:display():move_to_tag(current_tag) + else + self.visible = not self.visible + self:display() + end +end + +return setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })