X-Git-Url: https://git.madduck.net/etc/awesome.git/blobdiff_plain/af3bcd29922f918780b42273d6d174e7d2b0a0d1..274a5f43c92b4b1285bebbc9f72b432fab1c19d4:/layout/centerwork.lua?ds=inline diff --git a/layout/centerwork.lua b/layout/centerwork.lua index 939f18c..61f4907 100644 --- a/layout/centerwork.lua +++ b/layout/centerwork.lua @@ -2,6 +2,7 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann @@ -26,10 +27,22 @@ function centerwork.arrange(p) -- beautiful.useless_gap_width . local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 + -- Screen. local wa = p.workarea local cls = p.clients + -- Borders are factored in. + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + -- Width of main column? local t = awful.tag.selected(p.screen) local mwfact = awful.tag.getmwfact(t) @@ -37,7 +50,7 @@ function centerwork.arrange(p) if #cls > 0 then -- Main column, fixed width and height. - local c = cls[1] + local c = cls[#cls] local g = {} local mainwid = math.floor(wa.width * mwfact) local slavewid = wa.width - mainwid @@ -48,8 +61,8 @@ function centerwork.arrange(p) g.height = wa.height - 2 * useless_gap g.width = mainwid - g.x = wa.x + slaveLwid - g.y = wa.y + useless_gap + g.x = wa.x + slaveLwid + global_border + g.y = wa.y + useless_gap + global_border c:geometry(g) @@ -57,7 +70,7 @@ function centerwork.arrange(p) if #cls > 1 then local at = 0 - for i = (#cls),2,-1 + for i = (#cls - 1),1,-1 do -- It's all fixed. If there are more than 5 clients, -- those additional clients will float. This is @@ -73,29 +86,29 @@ function centerwork.arrange(p) if at == centerwork.top_left then -- top left - g.x = wa.x + useless_gap - g.y = wa.y + useless_gap + g.x = wa.x + useless_gap + global_border + g.y = wa.y + useless_gap + global_border g.width = slaveLwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.top_right then -- top right - g.x = wa.x + slaveLwid + mainwid + useless_gap - g.y = wa.y + useless_gap + g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border + g.y = wa.y + useless_gap + global_border g.width = slaveRwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.bottom_left then -- bottom left - g.x = wa.x + useless_gap - g.y = wa.y + slaveThei + useless_gap + g.x = wa.x + useless_gap + global_border + g.y = wa.y + slaveThei + useless_gap + global_border g.width = slaveLwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap elseif at == centerwork.bottom_right then -- bottom right - g.x = wa.x + slaveLwid + mainwid + useless_gap - g.y = wa.y + slaveThei + useless_gap + g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border + g.y = wa.y + slaveThei + useless_gap + global_border g.width = slaveRwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap end