X-Git-Url: https://git.madduck.net/etc/awesome.git/blobdiff_plain/bb2fd2acbe66d56508a51fedf69b0d8c9f43ef8d..308b7b12020a59b5d0269772028c25a826ac10c0:/layout/cascadetile.lua diff --git a/layout/cascadetile.lua b/layout/cascadetile.lua index 8e8abb4..b4fbc65 100644 --- a/layout/cascadetile.lua +++ b/layout/cascadetile.lua @@ -50,9 +50,6 @@ function cascadetile.arrange(p) local global_border = tonumber(beautiful.global_border_width) or 0 if global_border < 0 then global_border = 0 end - -- Themes border width requires an offset - local bw = tonumber(beautiful.border_width) or 0 - -- Screen. local wa = p.workarea local cls = p.clients @@ -60,6 +57,8 @@ function cascadetile.arrange(p) -- Borders are factored in. wa.height = wa.height - (global_border * 2) wa.width = wa.width - (global_border * 2) + wa.x = wa.x + global_border + wa.y = wa.y + global_border -- Width of main column? local t = tag.selected(p.screen) @@ -104,14 +103,14 @@ function cascadetile.arrange(p) local g = {} -- Subtracting the useless_gap width from the work area width here -- makes this mwfact calculation work the same as in uselesstile. - -- Explicitly rounding is necessary to prevent the rendered size of - -- slavewid from changing depending on whether we round up or down. + -- Rounding is necessary to prevent the rendered size of slavewid + -- from being 1 pixel off when the result is not an integer. local mainwid = math.floor((wa.width - useless_gap) * mwfact) local slavewid = wa.width - mainwid if overlap_main == 1 then - g.width = wa.width - 2*bw + g.width = wa.width - 2*c.border_width -- The size of the main window may be reduced a little bit. -- This allows you to see if there are any windows below the @@ -120,12 +119,12 @@ function cascadetile.arrange(p) -- overlapping everything else. g.width = g.width - cascadetile.extra_padding else - g.width = mainwid - 2*bw + g.width = mainwid - 2*c.border_width end - g.height = wa.height - 2*bw - g.x = wa.x + global_border - g.y = wa.y + global_border + g.height = wa.height - 2*c.border_width + g.x = wa.x + g.y = wa.y if useless_gap > 0 then -- Reduce width once and move window to the right. Reduce @@ -151,10 +150,10 @@ function cascadetile.arrange(p) do c = cls[i] g = {} - g.width = slavewid - current_offset_x - 2*bw - g.height = wa.height - current_offset_y -2*bw + g.width = slavewid - current_offset_x - 2*c.border_width + g.height = wa.height - current_offset_y - 2*c.border_width g.x = wa.x + mainwid + (how_many - (i - 1)) * cascadetile.offset_x - g.y = wa.y + (i - 2) * cascadetile.offset_y + global_border + g.y = wa.y + (i - 2) * cascadetile.offset_y if useless_gap > 0 then g.width = g.width - 2 * useless_gap