X-Git-Url: https://git.madduck.net/etc/awesome.git/blobdiff_plain/bb2fd2acbe66d56508a51fedf69b0d8c9f43ef8d..c477cc64fd484f9cc1e1c78e9b22e1f099e75838:/layout/centerwork.lua diff --git a/layout/centerwork.lua b/layout/centerwork.lua index 1f07a7c..98a3ac2 100644 --- a/layout/centerwork.lua +++ b/layout/centerwork.lua @@ -16,10 +16,10 @@ local math = { floor = math.floor } local centerwork = { name = "centerwork", - top_left = 0, - top_right = 1, - bottom_left = 3, - bottom_right = 2 + top_right = 0, + bottom_right = 1, + bottom_left = 2, + top_left = 3 } function centerwork.arrange(p) @@ -32,9 +32,6 @@ function centerwork.arrange(p) local global_border = tonumber(beautiful.global_border_width) or 0 if global_border < 0 then global_border = 0 end - -- Themes border width requires an offset - local bw = tonumber(beautiful.border_width) or 0 - -- Screen. local wa = p.workarea local cls = p.clients @@ -42,6 +39,8 @@ function centerwork.arrange(p) -- Borders are factored in. wa.height = wa.height - (global_border * 2) wa.width = wa.width - (global_border * 2) + wa.x = wa.x + global_border + wa.y = wa.y + global_border -- Width of main column? local t = awful.tag.selected(p.screen) @@ -59,10 +58,12 @@ function centerwork.arrange(p) local slaveThei = math.floor(wa.height / 2) local slaveBhei = wa.height - slaveThei - g.height = wa.height - 2*useless_gap - 2*bw - g.width = mainwid - 2*bw - g.x = wa.x + slaveLwid + global_border - g.y = wa.y + useless_gap + global_border + g.height = wa.height - 2*useless_gap - 2*c.border_width + g.width = mainwid - 2*c.border_width + if g.width < 1 then g.width = 1 end + if g.height < 1 then g.height = 1 end + g.x = wa.x + slaveLwid + g.y = wa.y + useless_gap c:geometry(g) @@ -86,33 +87,35 @@ function centerwork.arrange(p) if i - 2 == centerwork.top_left then -- top left - g.x = wa.x + useless_gap + global_border - g.y = wa.y + useless_gap + global_border - g.width = slaveLwid - 2*useless_gap - 2*bw - g.height = slaveThei - useless_gap - 2*bw + g.x = wa.x + useless_gap + g.y = wa.y + useless_gap + g.width = slaveLwid - 2*useless_gap - 2*c.border_width + g.height = slaveThei - useless_gap - 2*c.border_width elseif i - 2 == centerwork.top_right then -- top right - g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border - g.y = wa.y + useless_gap + global_border - g.width = slaveRwid - 2*useless_gap - 2*bw - g.height = slaveThei - useless_gap - 2*bw + g.x = wa.x + slaveLwid + mainwid + useless_gap + g.y = wa.y + useless_gap + g.width = slaveRwid - 2*useless_gap - 2*c.border_width + g.height = slaveThei - useless_gap - 2*c.border_width elseif i - 2 == centerwork.bottom_left then -- bottom left - g.x = wa.x + useless_gap + global_border - g.y = wa.y + slaveThei + useless_gap + global_border - g.width = slaveLwid - 2*useless_gap - 2*bw - g.height = slaveBhei - 2*useless_gap - 2*bw + g.x = wa.x + useless_gap + g.y = wa.y + slaveThei + useless_gap + g.width = slaveLwid - 2*useless_gap - 2*c.border_width + g.height = slaveBhei - 2*useless_gap - 2*c.border_width elseif i - 2 == centerwork.bottom_right then -- bottom right - g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border - g.y = wa.y + slaveThei + useless_gap + global_border - g.width = slaveRwid - 2*useless_gap - 2*bw - g.height = slaveBhei - 2*useless_gap - 2*bw + g.x = wa.x + slaveLwid + mainwid + useless_gap + g.y = wa.y + slaveThei + useless_gap + g.width = slaveRwid - 2*useless_gap - 2*c.border_width + g.height = slaveBhei - 2*useless_gap - 2*c.border_width end + if g.width < 1 then g.width = 1 end + if g.height < 1 then g.height = 1 end c:geometry(g) at = at + 1