X-Git-Url: https://git.madduck.net/etc/awesome.git/blobdiff_plain/d49431160a573985bf33998b5201877aa288b24e..4148ccdfcd5ed620163f9d78e6224c684a358ac7:/util/quake.lua diff --git a/util/quake.lua b/util/quake.lua index 6023e3f..c563695 100644 --- a/util/quake.lua +++ b/util/quake.lua @@ -54,15 +54,15 @@ function quake:display() if not client then -- The client does not exist, we spawn it - awful.util.spawn(string.format("%s %s %s", self.app, - string.format(self.argname, self.name), self.extra), - false, self.screen) + cmd = string.format("%s %s %s", self.app, + string.format(self.argname, self.name), self.extra) + awful.spawn(cmd, { tag = self.screen.selected_tag }) self.notexist = true return end -- Resize - awful.client.floating.set(client, true) + client.floating = true client.border_width = self.border client.size_hints_honor = false if self.notexist then @@ -81,8 +81,8 @@ function quake:display() if self.visible then client.hidden = false client:raise() - self.last_tag = awful.tag.selected(self.screen) - client:tags({awful.tag.selected(self.screen)}) + self.last_tag = self.screen.selected_tag + client:tags({self.screen.selected_tag}) capi.client.focus = client else client.hidden = true @@ -97,31 +97,37 @@ function quake:display() end function quake:compute_size() - local geom = screen[self.screen].workarea - local width, height - if self.width <= 1 then width = math.floor(geom.width * self.width) - 2 * self.border end - if self.height <= 1 then height = math.floor(geom.height * self.height) end + local geom + if not self.overlap then + geom = screen[self.screen].workarea + else + geom = screen[self.screen].geometry + end + local width, height = self.width, self.height + if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end + if height <= 1 then height = math.floor(geom.height * height) end local x, y if self.horiz == "left" then x = geom.x - elseif self.horiz == "right" then x = geom.width + geom.x - self.width - else x = geom.x + (geom.width - self.width)/2 end + elseif self.horiz == "right" then x = geom.width + geom.x - width + else x = geom.x + (geom.width - width)/2 end if self.vert == "top" then y = geom.y - elseif self.vert == "bottom" then y = geom.height + geom.y - self.height - else y = geom.y + (geom.height - self.height)/2 end + elseif self.vert == "bottom" then y = geom.height + geom.y - height + else y = geom.y + (geom.height - height)/2 end self.geometry = { x = x, y = y, width = width, height = height } end function quake:new(config) local conf = config or {} - conf.app = conf.app or "xterm" -- application to spawn - conf.name = conf.name or "QuakeDD" -- window name - conf.argname = conf.argname or "-name %s" -- how to specify window name - conf.extra = conf.extra or "" -- extra arguments - conf.visible = conf.visible or false -- initially not visible - conf.border = conf.border or 1 -- client border width - conf.followtag = conf.followtag or false -- spawn on currently focused screen - conf.screen = conf.screen or awful.screen.focused() + conf.app = conf.app or "xterm" -- application to spawn + conf.name = conf.name or "QuakeDD" -- window name + conf.argname = conf.argname or "-name %s" -- how to specify window name + conf.extra = conf.extra or "" -- extra arguments + conf.border = conf.border or 1 -- client border width + conf.visible = conf.visible or false -- initially not visible + conf.followtag = conf.followtag or false -- spawn on currently focused screen + conf.overlap = conf.overlap or false -- overlap wibox + conf.screen = conf.screen or awful.screen.focused() -- If width or height <= 1 this is a proportion of the workspace conf.height = conf.height or 0.25 -- height @@ -155,15 +161,13 @@ end function quake:toggle() if self.followtag then self.screen = awful.screen.focused() end - local current_tag = awful.tag.selected(self.screen) - if self.last_tag ~= current_tag and self.visible then - awful.client.movetotag(current_tag, self:display()) + local current_tag = self.screen.selected_tag + if current_tag and self.last_tag ~= current_tag and self.visible then + self:display():move_to_tag(current_tag) else self.visible = not self.visible self:display() end end -setmetatable(quake, { __call = function(_, ...) return quake:new(...) end }) - -return quake +return setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })