From: martin f. krafft Date: Tue, 17 Jun 2008 08:21:26 +0000 (+0200) Subject: initial commit X-Git-Url: https://git.madduck.net/etc/awesome.git/commitdiff_plain/0e4e7ac6cc5daef56588000764ba66d3b71f0331 initial commit --- 0e4e7ac6cc5daef56588000764ba66d3b71f0331 diff --git a/.awesomerc.lua b/.awesomerc.lua new file mode 100644 index 0000000..efe4f94 --- /dev/null +++ b/.awesomerc.lua @@ -0,0 +1,347 @@ +-- awesome 3 configuration file + +AWESOME_DATADIR = "/home/madduck/code" +package.path = AWESOME_DATADIR .. "/awesome/?.lua;" .. package.path + +-- Include awesome library, with lots of useful function! +require("awful") +require("tabulous") + +-- Uncomment this to activate autotabbing +tabulous.autotab_start() + +-- {{{ Variable definitions +-- This is used later as the default terminal to run. +terminal = "x-terminal-emulator" + +-- Default modkey. +-- Usually, Mod4 is the key with a logo between Control and Alt. +-- If you do not like this or do not have such a key, +-- I suggest you to remap Mod4 to another key using xmodmap or other tools. +-- However, you can use another modifier like Mod1, but it may interact with others. +modkey = "Mod4" + +-- Table of layouts to cover with awful.layout.inc, order matters. +layouts = +{ + "tile", + "tileleft", + "tilebottom", + "tiletop", + "magnifier", + "max", + "spiral", + "dwindle", + "floating" +} + +-- Color & Appearance definitions, we use these later to display things +font = "RotisSansSerif 8" +border_width = 1 + +bg_normal = "#222222" +fg_normal = "#aaaaaa" +border_normal = "#000000" + +bg_focus = "#535d6c" +fg_focus = "#ffffff" +border_focus = bg_focus +border_marked = "#91231C" + +awesome.font_set(font) +awesome.colors_set({ fg = fg_normal, bg = bg_normal }) +awesome.resizehints_set(true) + +-- }}} + +-- {{{ Tags +-- Define tags table +tags = {} +for s = 1, screen.count() do + -- Each screen has its own tag table + tags[s] = {} + -- Create 9 tags per screen + for tagnumber = 1, 9 do + tags[s][tagnumber] = tag.new({ name = tagnumber }) + -- Add tags to screen one by one + tags[s][tagnumber]:mwfact_set(0.618033988769) + tags[s][tagnumber]:add(s) + end + -- I'm sure you want to see at least one tag. + tags[s][1]:view(true) +end +-- }}} + +-- {{{ Statusbar +-- Create a taglist widget +mytaglist = widget.new({ type = "taglist", name = "mytaglist" }) +mytaglist:mouse_add(mouse.new({}, 1, function (object, tag) awful.tag.viewonly(tag) end)) +mytaglist:mouse_add(mouse.new({ modkey }, 1, function (object, tag) awful.client.movetotag(tag) end)) +mytaglist:mouse_add(mouse.new({}, 3, function (object, tag) tag:view(not tag:isselected()) end)) +mytaglist:mouse_add(mouse.new({ modkey }, 3, function (object, tag) awful.client.toggletag(tag) end)) +mytaglist:mouse_add(mouse.new({ }, 4, awful.tag.viewnext)) +mytaglist:mouse_add(mouse.new({ }, 5, awful.tag.viewprev)) +mytaglist:set("text_focus", " </span> ") + +-- Create a tasklist widget +mytasklist = widget.new({ type = "tasklist", name = "mytasklist" }) +mytasklist:mouse_add(mouse.new({ }, 1, function (object, c) c:focus_set(); c:raise() end)) +mytasklist:mouse_add(mouse.new({ }, 4, function () awful.client.focus(1) end)) +mytasklist:mouse_add(mouse.new({ }, 5, function () awful.client.focus(-1) end)) +mytasklist:set("text_focus", "<bg color='"..bg_focus.."'/> <span color='"..fg_focus.."'><title/></span> ") + +-- Create a textbox widget +mytextbox = widget.new({ type = "textbox", name = "mytextbox", align = "right" }) +-- Set the default text in textbox +mytextbox:set("text", "<b><small> awesome " .. AWESOME_VERSION .. " </small></b>") +mymenubox = widget.new({ type = "textbox", name = "mytextbox", align = "left" }) + +-- Create an iconbox widget +myiconbox = widget.new({ type = "iconbox", name = "myiconbox", align = "left" }) +myiconbox:set("image", AWESOME_DATADIR .. "/awesome/icons/awesome16.png") + +-- Create a systray +mysystray = widget.new({ type = "systray", name = "mysystray", align = "right" }) + +-- Create an iconbox widget which will contains an icon indicating which layout we're using. +-- We need one layoutbox per screen. +mylayoutbox = {} +for s = 1, screen.count() do + mylayoutbox[s] = widget.new({ type = "iconbox", name = "myiconbox", align = "right" }) + mylayoutbox[s]:mouse_add(mouse.new({ }, 1, function () awful.layout.inc(layouts, 1) end)) + mylayoutbox[s]:mouse_add(mouse.new({ }, 3, function () awful.layout.inc(layouts, -1) end)) + mylayoutbox[s]:mouse_add(mouse.new({ }, 4, function () awful.layout.inc(layouts, 1) end)) + mylayoutbox[s]:mouse_add(mouse.new({ }, 5, function () awful.layout.inc(layouts, -1) end)) + mylayoutbox[s]:set("image", AWESOME_DATADIR .. "/awesome/icons/layouts/tilew.png") +end + +-- Create a statusbar for each screen and add it +mystatusbar = {} +for s = 1, screen.count() do + mystatusbar[s] = statusbar.new({ position = "top", name = "mystatusbar" .. s, + fg = fg_normal, bg = bg_normal }) + -- Add widgets to the statusbar - order matters + mystatusbar[s]:widget_add(mytaglist) + mystatusbar[s]:widget_add(myiconbox) + mystatusbar[s]:widget_add(mytasklist) + mystatusbar[s]:widget_add(mymenubox) + mystatusbar[s]:widget_add(mytextbox) + mystatusbar[s]:widget_add(mylayoutbox[s]) + mystatusbar[s]:add(s) +end +mystatusbar[screen.count()]:widget_add(mysystray) +-- }}} + +-- {{{ Mouse bindings +awesome.mouse_add(mouse.new({ }, 3, function () awful.spawn(terminal) end)) +awesome.mouse_add(mouse.new({ }, 4, awful.tag.viewnext)) +awesome.mouse_add(mouse.new({ }, 5, awful.tag.viewprev)) +-- }}} + +-- {{{ Key bindings + +-- Bind keyboard digits +-- Compute the maximum number of digit we need, limited to 9 +keynumber = 0 +for s = 1, screen.count() do + keynumber = math.min(9, math.max(#tags[s], keynumber)); +end + +for i = 1, keynumber do + keybinding.new({ modkey }, i, + function () + local screen = mouse.screen_get() + if tags[screen][i] then + awful.tag.viewonly(tags[screen][i]) + end + end):add() + keybinding.new({ modkey, "Control" }, i, + function () + local screen = mouse.screen_get() + if tags[screen][i] then + tags[i]:view(not tags[screen][i]:isselected()) + end + end):add() + keybinding.new({ modkey, "Shift" }, i, + function () + local screen = mouse.screen_get() + if tags[screen][i] then + awful.client.movetotag(tags[screen][i]) + end + end):add() + keybinding.new({ modkey, "Control", "Shift" }, i, + function () + local screen = mouse.screen_get() + if tags[screen][i] then + awful.client.toggletag(tags[screen][i]) + end + end):add() +end + +keybinding.new({ modkey }, "Left", awful.tag.viewprev):add() +keybinding.new({ modkey }, "Right", awful.tag.viewnext):add() + +-- Standard program +keybinding.new({ modkey }, "Return", function () awful.spawn(terminal) end):add() + +keybinding.new({ modkey, "Control" }, "r", awesome.restart):add() +keybinding.new({ modkey, "Shift" }, "q", awesome.quit):add() + +-- Client manipulation +keybinding.new({ modkey, "Shift" }, "c", function () client.focus_get():kill() end):add() +keybinding.new({ modkey }, "j", function () awful.client.focus(1); client.focus_get():raise() end):add() +keybinding.new({ modkey }, "k", function () awful.client.focus(-1); client.focus_get():raise() end):add() +keybinding.new({ modkey, "Shift" }, "j", function () awful.client.swap(1) end):add() +keybinding.new({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end):add() +keybinding.new({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add() +keybinding.new({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end):add() +keybinding.new({ modkey, "Control" }, "space", awful.client.togglefloating):add() +keybinding.new({ modkey }, "o", awful.client.movetoscreen):add() + +-- Layout manipulation +keybinding.new({ modkey }, "l", function () awful.tag.incmwfact(0.05) end):add() +keybinding.new({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end):add() +keybinding.new({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end):add() +keybinding.new({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end):add() +keybinding.new({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end):add() +keybinding.new({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end):add() +keybinding.new({ modkey }, "space", function () awful.layout.inc(layouts, 1) end):add() +keybinding.new({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end):add() + +-- Menu +keybinding.new({ modkey }, "F1", function () awful.menu("Run: ", mymenubox, awful.spawn) end):add() +keybinding.new({ modkey }, "F4", function () awful.menu("Run Lua code: ", mymenubox, awful.eval) end):add() + +--- Tabulous, tab manipulation +keybinding.new({ modkey, "Control" }, "y", function () + local tabbedview = tabulous.tabindex_get() + local nextclient = awful.client.next(1) + + if tabbedview == nil then + tabbedview = tabulous.tabindex_get(nextclient) + + if tabbedview == nil then + tabbedview = tabulous.tab_create() + tabulous.tab(tabbedview, nextclient) + else + tabulous.tab(tabbedview, client.focus_get()) + end + else + tabulous.tab(tabbedview, nextclient) + end +end):add() + +keybinding.new({ modkey, "Shift" }, "y", tabulous.untab):add() + +keybinding.new({ modkey }, "y", function () + local tabbedview = tabulous.tabindex_get() + + if tabbedview ~= nil then + local n = tabulous.next(tabbedview) + tabulous.display(tabbedview, n) + end +end):add() + +-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them +keybinding.new({ modkey }, "t", awful.client.togglemarked):add() +keybinding.new({ modkey, 'Shift' }, "t", function () + local tabbedview = tabulous.tabindex_get() + local clients = awful.client.getmarked() + + if tabbedview == nil then + tabbedview = tabulous.tab_create(clients[1]) + table.remove(clients, 1) + end + + for k,c in pairs(clients) do + tabulous.tab(tabbedview, c) + end + +end):add() + +for i = 1, keynumber do + keybinding.new({ modkey, "Shift" }, "F" .. i, + function () + local screen = mouse.screen_get() + if tags[screen][i] then + for k, c in pairs(awful.client.getmarked()) do + awful.client.movetotag(tags[screen][i], c) + end + end + end):add() +end +-- }}} + +-- {{{ Hooks +-- Hook function to execute when focusing a client. +function hook_focus(c) + if not awful.client.ismarked(c) then + c:border_set({ width = border_width, color = border_focus }) + end +end + +-- Hook function to execute when unfocusing a client. +function hook_unfocus(c) + if not awful.client.ismarked(c) then + c:border_set({ width = border_width, color = border_normal }) + end +end + +-- Hook function to execute when marking a client +function hook_marked(c) + c:border_set({ width = border_width, color = border_marked }) +end + +-- Hook function to execute when unmarking a client +function hook_unmarked(c) + c:border_set({ width = border_width, color = border_focus }) +end + +-- Hook function to exeucte when the mouse is over a client. +function hook_mouseover(c) + -- Sloppy focus, but disabled for magnifier layout + if awful.layout.get(c:screen_get()) ~= "magnifier" then + c:focus_set() + end +end + +-- Hook function to execute when a new client appears. +function hook_manage(c) + -- Add mouse bindings + c:mouse_add(mouse.new({ }, 1, function (c) c:focus_set(); c:raise() end)) + c:mouse_add(mouse.new({ modkey }, 1, function (c) c:mouse_move() end)) + c:mouse_add(mouse.new({ modkey }, 3, function (c) c:mouse_resize() end)) + -- New client may not receive focus + -- if they're not focusable, so set border anyway. + c:border_set({ width = border_width, color = border_normal }) + c:focus_set() + if c:name_get():lower():find("mplayer") then + c:floating_set(true) + end +end + +-- Hook function to execute when arranging the screen +-- (tag switch, new client, etc) +function hook_arrange(screen) + local layout = awful.layout.get(screen) + mylayoutbox[screen]:set("image", AWESOME_DATADIR .. "/awesome/icons/layouts/" .. layout .. "w.png") +end + +-- Hook called every second +function hook_timer () + -- For unix time_t lovers + -- mytextbox:set("text", " " .. os.time() .. " time_t ") + -- Otherwise use: + mytextbox:set("text", " " .. os.date() .. " ") +end + +-- Set up some hooks +awful.hooks.focus(hook_focus) +awful.hooks.unfocus(hook_unfocus) +awful.hooks.marked(hook_marked) +awful.hooks.unmarked(hook_unmarked) +awful.hooks.manage(hook_manage) +awful.hooks.mouseover(hook_mouseover) +awful.hooks.arrange(hook_arrange) +awful.hooks.timer(1, hook_timer) +-- }}}