From 7072b0805828af867fe4f22ee3360e8f9e052ea3 Mon Sep 17 00:00:00 2001 From: copycat-killer Date: Thu, 12 Jan 2017 12:43:29 +0100 Subject: [PATCH 1/1] #263 fix --- util/quake.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/util/quake.lua b/util/quake.lua index 6363578..4314a16 100644 --- a/util/quake.lua +++ b/util/quake.lua @@ -98,16 +98,16 @@ end function quake:compute_size() local geom = screen[self.screen].workarea - local width, height - if self.width <= 1 then width = math.floor(geom.width * self.width) - 2 * self.border end - if self.height <= 1 then height = math.floor(geom.height * self.height) end + local width, height = self.width, self.height + if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end + if height <= 1 then height = math.floor(geom.height * height) end local x, y if self.horiz == "left" then x = geom.x - elseif self.horiz == "right" then x = geom.width + geom.x - self.width - else x = geom.x + (geom.width - self.width)/2 end + elseif self.horiz == "right" then x = geom.width + geom.x - width + else x = geom.x + (geom.width - width)/2 end if self.vert == "top" then y = geom.y - elseif self.vert == "bottom" then y = geom.height + geom.y - self.height - else y = geom.y + (geom.height - self.height)/2 end + elseif self.vert == "bottom" then y = geom.height + geom.y - height + else y = geom.y + (geom.height - height)/2 end self.geometry = { x = x, y = y, width = width, height = height } end -- 2.39.5