From ced8e6d8f7603892cd3ba3a2cd629e85b3c7ad91 Mon Sep 17 00:00:00 2001 From: projektile Date: Mon, 22 Sep 2014 11:25:27 -0400 Subject: [PATCH] save arezzo files --- layout/cascade.lua | 17 +++++++++++++- layout/cascadetile.lua | 38 +++++++++++++++++++++----------- layout/centerfair.lua | 46 +++++++++++++++++++++++++------------- layout/centerwork.lua | 37 +++++++++++++++++++++---------- layout/termfair.lua | 49 +++++++++++++++++++---------------------- layout/uselessfair.lua | 48 ++++++++++++++++++++-------------------- layout/uselesspiral.lua | 46 ++++++++++++++++++++++++-------------- layout/uselesstile.lua | 44 +++++++++++++++++++++++------------- 8 files changed, 203 insertions(+), 122 deletions(-) diff --git a/layout/cascade.lua b/layout/cascade.lua index cabacef..999c599 100644 --- a/layout/cascade.lua +++ b/layout/cascade.lua @@ -2,12 +2,14 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann --]] -local tag = require("awful.tag") +local tag = require("awful.tag") +local beautiful = require("beautiful") local cascade = { @@ -21,10 +23,23 @@ function cascade.arrange(p) -- Cascade windows. + -- A global border can be defined with + -- beautiful.global_border_width. + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset. + local bw = tonumber(beautiful.border_width) or 0 + -- Screen. local wa = p.workarea local cls = p.clients + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + wa.x = wa.x + global_border + wa.y = wa.y + global_border + -- Opening a new window will usually force all existing windows to -- get resized. This wastes a lot of CPU time. So let's set a lower -- bound to "how_many": This wastes a little screen space but you'll diff --git a/layout/cascadetile.lua b/layout/cascadetile.lua index 98821e3..e9b9425 100644 --- a/layout/cascadetile.lua +++ b/layout/cascadetile.lua @@ -2,6 +2,7 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann @@ -30,25 +31,36 @@ function cascadetile.arrange(p) -- It's a bit hard to demonstrate the behaviour with ASCII-images... -- - -- (1) (2) (3) (4) - -- +-----+---+ +-----+---+ +-----+---+ +-----+---+ - -- | | | | | | | | | | | 4 | - -- | | | | | 2 | | | 3 | | | | - -- | 1 | | -> | 1 | | -> | 1 | | -> | 1 +---+ - -- | | | | +---+ | +---+ | | 3 | - -- | | | | | | | | 2 | | |---| - -- | | | | | | | |---| | | 2 | - -- | | | | | | | | | | |---| - -- +-----+---+ +-----+---+ +-----+---+ +-----+---+ + -- (1) (2) (3) (4) + -- +----------+---+ +----------+---+ +----------+---+ +----------+---+ + -- | | | | | 3 | | | 4 | | +---+| + -- | | | -> | | | -> | +---++ -> | +---+|+ + -- | 1 | 2 | | 1 +---++ | 1 | 3 || | 1 +---+|+| + -- | | | | | 2 || | +---++| | +---+|+ | + -- | | | | | || | | 2 | | | | 2 |+ | + -- +----------+---+ +---------+---++ +--------+---+-+ +------+---+---+ -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width. local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 -- Screen. local wa = p.workarea local cls = p.clients + -- Borders are factored in. + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + -- Width of main column? local t = tag.selected(p.screen) local mwfact @@ -108,8 +120,8 @@ function cascadetile.arrange(p) end g.height = wa.height - g.x = wa.x - g.y = wa.y + g.x = wa.x + global_border + g.y = wa.y + global_border if useless_gap > 0 then -- Reduce width once and move window to the right. Reduce @@ -138,7 +150,7 @@ function cascadetile.arrange(p) g.width = slavewid - current_offset_x g.height = wa.height - current_offset_y g.x = wa.x + mainwid + (how_many - i) * cascadetile.offset_x - g.y = wa.y + (i - 1) * cascadetile.offset_y + g.y = wa.y + (i - 1) * cascadetile.offset_y + global_border if useless_gap > 0 then g.width = g.width - 2 * useless_gap diff --git a/layout/centerfair.lua b/layout/centerfair.lua index 49b4a14..01a2fe0 100644 --- a/layout/centerfair.lua +++ b/layout/centerfair.lua @@ -1,11 +1,12 @@ --[[ - - Licensed under GNU General Public License v2 - * (c) 2013, Luke Bonham - * (c) 2010, Nicolas Estibals - * (c) 2010-2012, Peter Hofmann - + + Licensed under GNU General Public License v2 + * (c) 2014, projektile + * (c) 2013, Luke Bonham + * (c) 2010, Nicolas Estibals + * (c) 2010-2012, Peter Hofmann + --]] local tag = require("awful.tag") @@ -41,15 +42,30 @@ function centerfair.arrange(p) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width . local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 -- Screen. local wa = p.workarea local cls = p.clients + -- Borders are factored in. + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + -- How many vertical columns? Read from nmaster on the tag. local t = tag.selected(p.screen) local num_x = centerfair.nmaster or tag.getnmaster(t) local ncol = centerfair.ncol or tag.getncol(t) + if num_x <= 2 then num_x = 2 end + if num_x > #cls then num_x = #cls end local width = math.floor((wa.width-(num_x+1)*useless_gap) / num_x) @@ -61,24 +77,24 @@ function centerfair.arrange(p) local g = {} g.width = width g.height = wa.height - 2*useless_gap - 2 - g.y = offset_y + g.y = offset_y + global_border for i = 1, #cls do - g.x = offset_x + (i - 1) * (width + useless_gap + 2) + g.x = offset_x + (i - 1) * (width + useless_gap + 2) + global_border cls[i]:geometry(g) end else -- More clients than the number of columns, let's arrange it! - local offset_x = wa.x + local offset_x = wa.x if useless_gap > 0 then - offset_x = offset_x + offset_x = offset_x end -- Master client deserves a special treatement local g = {} - g.width = wa.width - (num_x-1)*width -num_x*useless_gap - 2 + g.width = wa.width - (num_x - 1) * width - num_x * useless_gap g.height = wa.height - 2*useless_gap - 2 - g.x = offset_x + useless_gap - g.y = offset_y + g.x = offset_x + useless_gap + global_border + g.y = offset_y + global_border cls[1]:geometry(g) -- Treat the other clients @@ -128,8 +144,8 @@ function centerfair.arrange(p) for i = 1, (num_x-1) do to_remove = 2 - g.height = math.floor((wa.height-useless_gap)/num_y[i]) - g.y = offset_y + g.height = math.floor((wa.height - (num_y[i] * useless_gap)) / num_y[i]) + g.y = offset_y + global_border for j = 0, (num_y[i]-2) do cls[nclient]:geometry(g) nclient = nclient + 1 diff --git a/layout/centerwork.lua b/layout/centerwork.lua index 939f18c..61f4907 100644 --- a/layout/centerwork.lua +++ b/layout/centerwork.lua @@ -2,6 +2,7 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann @@ -26,10 +27,22 @@ function centerwork.arrange(p) -- beautiful.useless_gap_width . local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 + -- Screen. local wa = p.workarea local cls = p.clients + -- Borders are factored in. + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + -- Width of main column? local t = awful.tag.selected(p.screen) local mwfact = awful.tag.getmwfact(t) @@ -37,7 +50,7 @@ function centerwork.arrange(p) if #cls > 0 then -- Main column, fixed width and height. - local c = cls[1] + local c = cls[#cls] local g = {} local mainwid = math.floor(wa.width * mwfact) local slavewid = wa.width - mainwid @@ -48,8 +61,8 @@ function centerwork.arrange(p) g.height = wa.height - 2 * useless_gap g.width = mainwid - g.x = wa.x + slaveLwid - g.y = wa.y + useless_gap + g.x = wa.x + slaveLwid + global_border + g.y = wa.y + useless_gap + global_border c:geometry(g) @@ -57,7 +70,7 @@ function centerwork.arrange(p) if #cls > 1 then local at = 0 - for i = (#cls),2,-1 + for i = (#cls - 1),1,-1 do -- It's all fixed. If there are more than 5 clients, -- those additional clients will float. This is @@ -73,29 +86,29 @@ function centerwork.arrange(p) if at == centerwork.top_left then -- top left - g.x = wa.x + useless_gap - g.y = wa.y + useless_gap + g.x = wa.x + useless_gap + global_border + g.y = wa.y + useless_gap + global_border g.width = slaveLwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.top_right then -- top right - g.x = wa.x + slaveLwid + mainwid + useless_gap - g.y = wa.y + useless_gap + g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border + g.y = wa.y + useless_gap + global_border g.width = slaveRwid - 2 * useless_gap g.height = slaveThei - useless_gap elseif at == centerwork.bottom_left then -- bottom left - g.x = wa.x + useless_gap - g.y = wa.y + slaveThei + useless_gap + g.x = wa.x + useless_gap + global_border + g.y = wa.y + slaveThei + useless_gap + global_border g.width = slaveLwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap elseif at == centerwork.bottom_right then -- bottom right - g.x = wa.x + slaveLwid + mainwid + useless_gap - g.y = wa.y + slaveThei + useless_gap + g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border + g.y = wa.y + slaveThei + useless_gap + global_border g.width = slaveRwid - 2 * useless_gap g.height = slaveBhei - 2 * useless_gap end diff --git a/layout/termfair.lua b/layout/termfair.lua index 89a44bb..4e45eec 100644 --- a/layout/termfair.lua +++ b/layout/termfair.lua @@ -2,6 +2,7 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann @@ -38,11 +39,24 @@ function termfair.arrange(p) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width. local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 -- Screen. local wa = p.workarea local cls = p.clients + -- Borders are factored in. + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + -- How many vertical columns? local t = tag.selected(p.screen) local num_x = termfair.nmaster or tag.getnmaster(t) @@ -79,43 +93,26 @@ function termfair.arrange(p) local g = {} if this_x == (num_x - 1) then - g.width = wa.width - (num_x - 1) * width + g.width = wa.width - (num_x - 1) * width - useless_gap else - g.width = width + g.width = width - useless_gap end if this_y == (num_y - 1) then - g.height = wa.height - (num_y - 1) * height + g.height = wa.height - (num_y - 1) * height - useless_gap else - g.height = height + g.height = height - useless_gap end - g.x = wa.x + this_x * width - g.y = wa.y + this_y * height + g.x = wa.x + this_x * width + global_border + g.y = wa.y + this_y * height + global_border if useless_gap > 0 then - -- Top and left clients are shrinked by two steps and - -- get moved away from the border. Other clients just - -- get shrinked in one direction. - - gap_factor = (useless_gap / 100) * 2 - - if this_x == 0 - then - g.width = g.width - (2 + gap_factor) * useless_gap - g.x = g.x + useless_gap - else - g.width = g.width - (1 + gap_factor) * useless_gap - end + -- All clients tile evenly. + g.x = g.x + (useless_gap / 2) + g.y = g.y + (useless_gap / 2) - if this_y == 0 - then - g.height = g.height - (2 + gap_factor) * useless_gap - g.y = g.y + useless_gap - else - g.height = g.height - (1 + gap_factor) * useless_gap - end end c:geometry(g) remaining_clients = remaining_clients - 1 diff --git a/layout/uselessfair.lua b/layout/uselessfair.lua index 6aa6666..6a386c3 100644 --- a/layout/uselessfair.lua +++ b/layout/uselessfair.lua @@ -2,6 +2,7 @@ --[[ Licensed under GNU General Public License v2 + * (c) 2014, projektile * (c) 2013, Luke Bonham * (c) 2012, Josh Komoroske * (c) 2010-2012, Peter Hofmann @@ -19,10 +20,23 @@ local function fair(p, orientation) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width. local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + -- A global border can be defined with + -- beautiful.global_border_width. + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset. + local bw = tonumber(beautiful.border_width) or 0 + + -- get our orientation right. local wa = p.workarea local cls = p.clients + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) + if #cls > 0 then local cells = math.ceil(math.sqrt(#cls)) local strips = math.ceil(#cls / cells) @@ -47,8 +61,8 @@ local function fair(p, orientation) this_x = cell this_y = strip - g.x = wa.x + cell * g.width - g.y = wa.y + strip * g.height + g.x = wa.x + cell * g.width + global_border + g.y = wa.y + strip * g.height + global_border else if #cls < (strips * cells) and strip == strips - 1 then @@ -61,34 +75,20 @@ local function fair(p, orientation) this_x = strip this_y = cell - g.x = wa.x + strip * g.width - g.y = wa.y + cell * g.height + g.x = wa.x + strip * g.width + global_border + g.y = wa.y + cell * g.height + global_border + end -- Useless gap. if useless_gap > 0 then - -- Top and left clients are shrinked by two steps and - -- get moved away from the border. Other clients just - -- get shrinked in one direction. - - gap_factor = (useless_gap / 100) * 2 + -- All clients tile evenly. + g.width = g.width - useless_gap + g.x = g.x + (useless_gap / 2) + g.height = g.height - useless_gap + g.y = g.y + (useless_gap / 2) - if this_x == 0 - then - g.width = g.width - (2 + gap_factor) * useless_gap - g.x = g.x + useless_gap - else - g.width = g.width - (1 + gap_factor) * useless_gap - end - - if this_y == 0 - then - g.height = g.height - (2 + gap_factor) * useless_gap - g.y = g.y + useless_gap - else - g.height = g.height - (1 + gap_factor) * useless_gap - end end -- End of useless gap. diff --git a/layout/uselesspiral.lua b/layout/uselesspiral.lua index 3164c75..7c72912 100644 --- a/layout/uselesspiral.lua +++ b/layout/uselesspiral.lua @@ -2,7 +2,8 @@ --[[ Licensed under GNU General Public License v2 - * (c) 2013, Luke Bonham + * (c) 2014 projektile + * (c) 2013 Luke Bonham * (c) 2009 Uli Schlachter * (c) 2008 Julien Danjolu @@ -11,6 +12,8 @@ local beautiful = require("beautiful") local ipairs = ipairs local tonumber = tonumber +local math = require("math") +local naughty = require("naughty") local uselesspiral = {} @@ -18,19 +21,32 @@ local function spiral(p, spiral) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width. local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + -- A global border can be defined with + -- beautiful.global_border_width + local global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- Themes border width requires an offset + local bw = tonumber(beautiful.border_width) or 0 + + -- get our orientation right local wa = p.workarea local cls = p.clients - local n = #cls + local n = #cls -- number of windows total; k = which window number + + wa.height = wa.height - ((global_border * 2) + (bw * 2)) + wa.width = wa.width - ((global_border * 2) + (bw * 2)) local static_wa = wa for k, c in ipairs(cls) do if k < n then if k % 2 == 0 then - wa.height = wa.height / 2 + wa.height = (wa.height / 2) else - wa.width = wa.width / 2 + wa.width = (wa.width / 2) end end @@ -49,10 +65,10 @@ local function spiral(p, spiral) end local wa2 = {} - wa2.x = wa.x - wa2.y = wa.y - wa2.height = wa.height - wa2.width = wa.width + wa2.x = wa.x + (useless_gap / 2) + global_border + wa2.y = wa.y + (useless_gap / 2) + global_border + wa2.height = wa.height - (useless_gap / 2) + wa2.width = wa.width - (useless_gap / 2) -- Useless gap. if useless_gap > 0 @@ -64,8 +80,6 @@ local function spiral(p, spiral) top = false left = false - gap_factor = (useless_gap / 100) * 2 - if wa2.y == static_wa.y then top = true end @@ -75,17 +89,17 @@ local function spiral(p, spiral) end if top then - wa2.height = wa2.height - (2 + gap_factor) * useless_gap - wa2.y = wa2.y + useless_gap + wa2.height = wa2.height - useless_gap + wa2.y = wa2.y - (useless_gap / 2) else - wa2.height = wa2.height - (1 + gap_factor) * useless_gap + wa2.height = wa2.height - (useless_gap / 2) end if left then - wa2.width = wa2.width - (2 + gap_factor) * useless_gap - wa2.x = wa2.x + useless_gap + wa2.width = wa2.width - useless_gap + wa2.x = wa2.x - (useless_gap / 2) else - wa2.width = wa2.width - (1 + gap_factor) * useless_gap + wa2.width = wa2.width - (useless_gap / 2) end end -- End of useless gap. diff --git a/layout/uselesstile.lua b/layout/uselesstile.lua index e496500..47aa4a4 100644 --- a/layout/uselesstile.lua +++ b/layout/uselesstile.lua @@ -2,12 +2,14 @@ --[[ Licensed under GNU General Public License v2 - * (c) 2013, Luke Bonham + * (c) 2014 projektile + * (c) 2013 Luke Bonham * (c) 2009 Donald Ephraim Curtis * (c) 2008 Julien Danjolu --]] +local naughty = require("naughty") local tag = require("awful.tag") local beautiful = require("beautiful") local ipairs = ipairs @@ -22,6 +24,14 @@ local function tile_group(cls, wa, orientation, fact, group) -- A useless gap (like the dwm patch) can be defined with -- beautiful.useless_gap_width . local useless_gap = tonumber(beautiful.useless_gap_width) or 0 + if useless_gap < 0 then useless_gap = 0 end + + -- A global border can be defined with + -- beautiful.global_border_width + global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + + -- BW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 -- get our orientation right local height = "height" @@ -36,7 +46,8 @@ local function tile_group(cls, wa, orientation, fact, group) end -- make this more generic (not just width) - available = wa[width] - (group.coord - wa[x]) + --if for top + available = wa[width] - (group.coord - wa[x]) -- it's truly not here -- find our total values local total_fact = 0 @@ -58,20 +69,19 @@ local function tile_group(cls, wa, orientation, fact, group) end total_fact = total_fact + fact[i] end - size = math.min(size, available) - + size = math.min(size, (available - global_border)) local coord = wa[y] local geom = {} local used_size = 0 - local unused = wa[height] + local unused = wa[height] - (global_border * 2) local stat_coord = wa[x] --stat_coord = size for c = group.first,group.last do local i = c - group.first +1 - geom[width] = size + geom[width] = size - global_border geom[height] = math.floor(unused * fact[i] / total_fact) - geom[x] = group.coord - geom[y] = coord + geom[x] = group.coord + global_border + (useless_gap / 2) + geom[y] = coord + global_border + (useless_gap / 2) coord = coord + geom[height] unused = unused - geom[height] @@ -88,8 +98,6 @@ local function tile_group(cls, wa, orientation, fact, group) top = false left = false - gap_factor = (useless_gap / 100) * 2 - if geom[y] == wa[y] then top = true end @@ -99,17 +107,17 @@ local function tile_group(cls, wa, orientation, fact, group) end if top then - geom[height] = geom[height] - (2 + gap_factor) * useless_gap + geom[height] = geom[height] - (2 * useless_gap) geom[y] = geom[y] + useless_gap else - geom[height] = geom[height] - (1 + gap_factor) * useless_gap + geom[height] = geom[height] - useless_gap end if left then - geom[width] = geom[width] - (2 + gap_factor) * useless_gap + geom[width] = geom[width] - (2 * useless_gap) geom[x] = geom[x] + useless_gap else - geom[width] = geom[width] - (1 + gap_factor) * useless_gap + geom[width] = geom[width] - useless_gap end end -- End of useless gap. @@ -136,6 +144,11 @@ local function tile(param, orientation) y = "x" end + -- A global border can be defined with + -- beautiful.global_border_width + global_border = tonumber(beautiful.global_border_width) or 0 + if global_border < 0 then global_border = 0 end + local cls = param.clients local nmaster = math.min(tag.getnmaster(t), #cls) local nother = math.max(#cls - nmaster,0) @@ -181,7 +194,7 @@ local function tile(param, orientation) end for i = 1,ncol do -- Try to get equal width among remaining columns - local size = math.min( (wasize - (coord - wa[x])) / (ncol - i + 1) ) + local size = math.min((wasize - (coord - wa[x])) / (ncol - i + 1)) --+ (global_border/(ncol))/(ncol+i^2) local first = last + 1 last = last + math.floor((#cls - last)/(ncol - i + 1)) -- tile the column and update our current x coordinate @@ -228,3 +241,4 @@ uselesstile.arrange = uselesstile.right.arrange uselesstile.name = uselesstile.right.name return uselesstile + -- 2.39.5