--[[
-
- Licensed under GNU General Public License v2
- * (c) 2013, Luke Bonham
- * (c) 2012, Josh Komoroske
- * (c) 2010-2012, Peter Hofmann
-
+
+ Licensed under GNU General Public License v2
+ * (c) 2014, projektile
+ * (c) 2013, Luke Bonham
+ * (c) 2012, Josh Komoroske
+ * (c) 2010-2012, Peter Hofmann
+
--]]
local beautiful = require("beautiful")
local function fair(p, orientation)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
+ if useless_gap < 0 then useless_gap = 0 end
+
+ -- A global border can be defined with
+ -- beautiful.global_border_width.
+ local global_border = tonumber(beautiful.global_border_width) or 0
+ if global_border < 0 then global_border = 0 end
+
+ -- Themes border width requires an offset.
+ local bw = tonumber(beautiful.border_width) or 0
+ -- Total window size extend
+ local ext = 2 * bw + useless_gap
+
+ -- get our orientation right.
local wa = p.workarea
local cls = p.clients
+ wa.height = wa.height - 2 * global_border - useless_gap
+ wa.width = wa.width - 2 * global_border - useless_gap
+ wa.x = wa.x + useless_gap + global_border
+ wa.y = wa.y + useless_gap + global_border
+
if #cls > 0 then
local cells = math.ceil(math.sqrt(#cls))
local strips = math.ceil(#cls / cells)
local strip = 0
for k, c in ipairs(cls) do
local g = {}
- -- Save actual grid index for use in the useless_gap
- -- routine.
- local this_x = 0
- local this_y = 0
+
if ( orientation == "east" and #cls > 2 )
or ( orientation == "south" and #cls <= 2 ) then
if #cls < (strips * cells) and strip == strips - 1 then
end
g.height = wa.height / strips
- this_x = cell
- this_y = strip
-
g.x = wa.x + cell * g.width
g.y = wa.y + strip * g.height
end
g.width = wa.width / strips
- this_x = strip
- this_y = cell
-
g.x = wa.x + strip * g.width
g.y = wa.y + cell * g.height
- end
-
- -- Useless gap.
- if useless_gap > 0
- then
- -- Top and left clients are shrinked by two steps and
- -- get moved away from the border. Other clients just
- -- get shrinked in one direction.
- if this_x == 0
- then
- g.width = g.width - 2 * useless_gap
- g.x = g.x + useless_gap
- else
- g.width = g.width - useless_gap
- end
- if this_y == 0
- then
- g.height = g.height - 2 * useless_gap
- g.y = g.y + useless_gap
- else
- g.height = g.height - useless_gap
- end
end
- -- End of useless gap.
+
+ g.width = g.width - ext
+ g.height = g.height - ext
c:geometry(g)