]> git.madduck.net Git - etc/awesome.git/blobdiff - layout/cascade.lua

madduck's git repository

Every one of the projects in this repository is available at the canonical URL git://git.madduck.net/madduck/pub/<projectpath> — see each project's metadata for the exact URL.

All patches and comments are welcome. Please squash your changes to logical commits before using git-format-patch and git-send-email to patches@git.madduck.net. If you'd read over the Git project's submission guidelines and adhered to them, I'd be especially grateful.

SSH access, as well as push access can be individually arranged.

If you use my repositories frequently, consider adding the following snippet to ~/.gitconfig and using the third clone URL listed for each project:

[url "git://git.madduck.net/madduck/"]
  insteadOf = madduck:

alsa, alsabar: make amixer call customizable; fixes #111 in general
[etc/awesome.git] / layout / cascade.lua
index cabacefa2826df515bc77f5cf1cf2eba5772d30c..999c599efeb6042391c7a00499bd1568f37604e6 100644 (file)
@@ -2,12 +2,14 @@
 --[[
                                                   
      Licensed under GNU General Public License v2 
 --[[
                                                   
      Licensed under GNU General Public License v2 
+      * (c) 2014,      projektile                 
       * (c) 2013,      Luke Bonham                
       * (c) 2010-2012, Peter Hofmann              
                                                   
 --]]
 
       * (c) 2013,      Luke Bonham                
       * (c) 2010-2012, Peter Hofmann              
                                                   
 --]]
 
-local tag = require("awful.tag")
+local tag       = require("awful.tag")
+local beautiful = require("beautiful")
 
 local cascade =
 {
 
 local cascade =
 {
@@ -21,10 +23,23 @@ function cascade.arrange(p)
 
     -- Cascade windows.
 
 
     -- Cascade windows.
 
+    -- A global border can be defined with
+    -- beautiful.global_border_width.
+    local global_border = tonumber(beautiful.global_border_width) or 0
+    if global_border < 0 then global_border = 0 end
+
+    -- Themes border width requires an offset.
+    local bw = tonumber(beautiful.border_width) or 0
+
     -- Screen.
     local wa = p.workarea
     local cls = p.clients
 
     -- Screen.
     local wa = p.workarea
     local cls = p.clients
 
+    wa.height = wa.height - ((global_border * 2) + (bw * 2))
+    wa.width = wa.width - ((global_border * 2) + (bw * 2))
+    wa.x = wa.x + global_border
+    wa.y = wa.y + global_border
+
     -- Opening a new window will usually force all existing windows to
     -- get resized. This wastes a lot of CPU time. So let's set a lower
     -- bound to "how_many": This wastes a little screen space but you'll
     -- Opening a new window will usually force all existing windows to
     -- get resized. This wastes a lot of CPU time. So let's set a lower
     -- bound to "how_many": This wastes a little screen space but you'll