--[[
Licensed under GNU General Public License v2
+ * (c) 2014, projektile
* (c) 2013, Luke Bonham
* (c) 2010-2012, Peter Hofmann
function centerwork.arrange(p)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
+
+ -- A global border can be defined with
+ -- beautiful.global_border_width
+ local global_border = tonumber(beautiful.global_border_width) or 0
+ if global_border < 0 then global_border = 0 end
+
+ -- Themes border width requires an offset
+ local bw = tonumber(beautiful.border_width) or 0
-- Screen.
local wa = p.workarea
local cls = p.clients
+ -- Borders are factored in.
+ wa.height = wa.height - ((global_border * 2) + (bw * 2))
+ wa.width = wa.width - ((global_border * 2) + (bw * 2))
+
-- Width of main column?
local t = awful.tag.selected(p.screen)
local mwfact = awful.tag.getmwfact(t)
g.height = wa.height - 2 * useless_gap
g.width = mainwid
- g.x = wa.x + slaveLwid
- g.y = wa.y + useless_gap
+ g.x = wa.x + slaveLwid + global_border
+ g.y = wa.y + useless_gap + global_border
c:geometry(g)
if at == centerwork.top_left
then
-- top left
- g.x = wa.x + useless_gap
- g.y = wa.y + useless_gap
+ g.x = wa.x + useless_gap + global_border
+ g.y = wa.y + useless_gap + global_border
g.width = slaveLwid - 2 * useless_gap
g.height = slaveThei - useless_gap
elseif at == centerwork.top_right
then
-- top right
- g.x = wa.x + slaveLwid + mainwid + useless_gap
- g.y = wa.y + useless_gap
+ g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border
+ g.y = wa.y + useless_gap + global_border
g.width = slaveRwid - 2 * useless_gap
g.height = slaveThei - useless_gap
elseif at == centerwork.bottom_left
then
-- bottom left
- g.x = wa.x + useless_gap
- g.y = wa.y + slaveThei + useless_gap
+ g.x = wa.x + useless_gap + global_border
+ g.y = wa.y + slaveThei + useless_gap + global_border
g.width = slaveLwid - 2 * useless_gap
g.height = slaveBhei - 2 * useless_gap
elseif at == centerwork.bottom_right
then
-- bottom right
- g.x = wa.x + slaveLwid + mainwid + useless_gap
- g.y = wa.y + slaveThei + useless_gap
+ g.x = wa.x + slaveLwid + mainwid + useless_gap + global_border
+ g.y = wa.y + slaveThei + useless_gap + global_border
g.width = slaveRwid - 2 * useless_gap
g.height = slaveBhei - 2 * useless_gap
end