--[[
-
- Licensed under GNU General Public License v2
- * (c) 2013, Luke Bonham
- * (c) 2012, Nicolas Estibals
- * (c) 2010-2012, Peter Hofmann
-
+
+ Licensed under GNU General Public License v2
+ * (c) 2014, projektile
+ * (c) 2013, Luke Bonham
+ * (c) 2010, Nicolas Estibals
+ * (c) 2010-2012, Peter Hofmann
+
--]]
local tag = require("awful.tag")
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
local useless_gap = tonumber(beautiful.useless_gap_width) or 0
+ if useless_gap < 0 then useless_gap = 0 end
+
+ -- A global border can be defined with
+ -- beautiful.global_border_width
+ local global_border = tonumber(beautiful.global_border_width) or 0
+ if global_border < 0 then global_border = 0 end
-- Screen.
local wa = p.workarea
local cls = p.clients
+ -- Borders are factored in.
+ wa.height = wa.height - (global_border * 2)
+ wa.width = wa.width - (global_border * 2)
+ wa.x = wa.x + global_border
+ wa.y = wa.y + global_border
+
-- How many vertical columns? Read from nmaster on the tag.
local t = tag.selected(p.screen)
local num_x = centerfair.nmaster or tag.getnmaster(t)
local ncol = centerfair.ncol or tag.getncol(t)
+ if num_x <= 2 then num_x = 2 end
- local width = math.floor((wa.width-(num_x+1)*useless_gap) / num_x)
+ local width = math.floor((wa.width - (num_x + 1)*useless_gap) / num_x)
- local offset_y = wa.y + useless_gap
if #cls < num_x
then
-- Less clients than the number of columns, let's center it!
- local offset_x = wa.x + useless_gap + (wa.width - #cls*width - (#cls+1)*useless_gap) / 2
+ local offset_x = wa.x + (wa.width - #cls*width - (#cls - 1)*useless_gap) / 2
local g = {}
- g.width = width
- g.height = wa.height - 2*useless_gap - 2
- g.y = offset_y
+ g.y = wa.y + useless_gap
for i = 1, #cls do
- g.x = offset_x + (i - 1) * (width + useless_gap + 2)
- cls[i]:geometry(g)
+ local c = cls[i]
+ g.width = width - 2*c.border_width
+ g.height = wa.height - 2*useless_gap - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ g.x = offset_x + (i - 1) * (width + useless_gap)
+ c:geometry(g)
end
else
-- More clients than the number of columns, let's arrange it!
- local offset_x = wa.x
- if useless_gap > 0 then
- offset_x = offset_x
- end
-
-- Master client deserves a special treatement
+ local c = cls[1]
local g = {}
- g.width = wa.width - (num_x-1)*width -num_x*useless_gap - 2
- g.height = wa.height - 2*useless_gap - 2
- g.x = offset_x + useless_gap
- g.y = offset_y
- cls[1]:geometry(g)
+ g.width = wa.width - (num_x - 1)*width - (num_x + 1)*useless_gap - 2*c.border_width
+ g.height = wa.height - 2*useless_gap - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ g.x = wa.x + useless_gap
+ g.y = wa.y + useless_gap
+
+ c:geometry(g)
-- Treat the other clients
end
-- Compute geometry of the other clients
- local nclient = 2
- g.x = g.x + g.width+useless_gap + 2
- g.width = width
-
- if useless_gap > 0 then
- g.width = g.width - useless_gap/2 - 2
- end
+ local nclient = 2 -- we start with the 2nd client
+ g.x = g.x + g.width + useless_gap + 2*c.border_width
for i = 1, (num_x-1) do
- to_remove = 2
- g.height = math.floor((wa.height-useless_gap)/num_y[i])
- g.y = offset_y
+ local height = math.floor((wa.height - (num_y[i] + 1)*useless_gap) / num_y[i])
+ g.y = wa.y + useless_gap
for j = 0, (num_y[i]-2) do
- cls[nclient]:geometry(g)
+ local c = cls[nclient]
+ g.height = height - 2*c.border_width
+ g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ c:geometry(g)
nclient = nclient + 1
- g.y = g.y + g.height+useless_gap + 2
- to_remove = to_remove + 2
+ g.y = g.y + height + useless_gap
end
- g.height = wa.height - num_y[i]*useless_gap - (num_y[i]-1)*g.height - useless_gap - to_remove
- cls[nclient]:geometry(g)
+ local c = cls[nclient]
+ g.height = wa.height - (num_y[i] + 1)*useless_gap - (num_y[i] - 1)*height - 2*c.border_width
+ g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ c:geometry(g)
nclient = nclient + 1
- g.x = g.x+g.width+useless_gap + 2
+ g.x = g.x + width + useless_gap
end
end
end