-- Final list of menu items.
local cls_t = {}
- if cls_tags == nil
- then
- return nil
- end
+ if cls_tags == nil then return nil end
-- For each selected tag get all clients of that tag and add them to
-- the menu. A click on a menu item will raise that client.
end
-- No clients? Then quit.
- if #cls_t <= 0
- then
- return nil
- end
+ if #cls_t <= 0 then return nil end
-- menu may contain some predefined values, otherwise start with a
-- fresh menu.
- if not menu
- then
- menu = {}
- end
+ if not menu then menu = {} end
-- Set the list of items and show the menu.
menu.items = cls_t
end
-- Magnify a client: Set it to "float" and resize it.
+local magnified_client = nil
function util.magnify_client(c)
- if not awful.client.floating.get(c) then
- awful.client.floating.set(c, true)
-
- local mg = screen[mouse.screen].geometry
- local tag = awful.tag.selected(mouse.screen)
- local mwfact = awful.tag.getmwfact(tag)
- local g = {}
- g.width = math.sqrt(mwfact) * mg.width
- g.height = math.sqrt(mwfact) * mg.height
- g.x = mg.x + (mg.width - g.width) / 2
- g.y = mg.y + (mg.height - g.height) / 2
- c:geometry(g)
+ if c and not awful.client.floating.get(c) then
+ util.mc(c)
+ magnified_client = c
else
awful.client.floating.set(c, false)
+ magnified_client = nil
end
end
+-- https://github.com/copycat-killer/lain/issues/195
+function util.mc(c)
+ c = c or magnified_client
+ if not c then return end
+ awful.client.floating.set(c, true)
+ local mg = screen[mouse.screen].geometry
+ local tag = awful.tag.selected(mouse.screen)
+ local mwfact = awful.tag.getmwfact(tag)
+ local g = {}
+ g.width = math.sqrt(mwfact) * mg.width
+ g.height = math.sqrt(mwfact) * mg.height
+ g.x = mg.x + (mg.width - g.width) / 2
+ g.y = mg.y + (mg.height - g.height) / 2
+ if c then c:geometry(g) end -- if c is still a valid object
+end
+
-- Read the nice value of pid from /proc.
local function get_nice_value(pid)
local n = first_line('/proc/' .. pid .. '/stat')
- if n == nil
- then
- -- This should not happen. But I don't want to crash, either.
- return 0
- end
+ if not n then return 0 end
-- Remove pid and tcomm. This is necessary because tcomm may contain
-- nasty stuff such as whitespace or additional parentheses...
local s = sc or mouse.screen or 1
local scr = screen[s]
- for i = 1, #tags[s] do
+ for i = 1, #awful.tag.gettags(s) do
awful.tag.viewidx(direction,s)
if #awful.client.visible(s) > 0 then
return
end)
end
--- Delete current tag (if empty)
+-- Move current tag
+-- pos in {-1, 1} <-> {previous, next} tag position
+function util.move_tag(pos)
+ local tag = awful.tag.selected(mouse.screen)
+ local idx = awful.tag.getidx(tag)
+ if tonumber(pos) <= -1 then
+ awful.tag.move(idx - 1, tag)
+ else
+ awful.tag.move(idx + 1, tag)
+ end
+end
+
+-- Remove current tag (if empty)
-- Any rule set on the tag shall be broken
function util.remove_tag()
local tag = awful.tag.selected(mouse.screen)
awful.layout.arrange(mouse.screen)
end
+-- On the fly global border change
+function util.global_border_resize(thatmuch)
+ beautiful.global_border_width = tonumber(beautiful.global_border_width) + thatmuch
+ awful.layout.arrange(mouse.screen)
+end
+
+-- Check if an element exist on a table
+function util.element_in_table(element, tbl)
+ for _, i in pairs(tbl) do
+ if i == element then
+ return true
+ end
+ end
+ return false
+end
+
return setmetatable(util, { __index = wrequire })