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git.madduck.net Git - etc/awesome.git/blobdiff - layout/cascade.lua
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insteadOf = madduck:
local global_border = tonumber(beautiful.global_border_width) or 0
if global_border < 0 then global_border = 0 end
local global_border = tonumber(beautiful.global_border_width) or 0
if global_border < 0 then global_border = 0 end
- -- Themes border width requires an offset.
- local bw = tonumber(beautiful.border_width) or 0
-
-- Screen.
local wa = p.workarea
local cls = p.clients
-- Screen.
local wa = p.workarea
local cls = p.clients
- wa.height = wa.height - ((global_border * 2) + (bw * 2) )
- wa.width = wa.width - ((global_border * 2) + (bw * 2) )
+ wa.height = wa.height - (global_border * 2 )
+ wa.width = wa.width - (global_border * 2 )
wa.x = wa.x + global_border
wa.y = wa.y + global_border
wa.x = wa.x + global_border
wa.y = wa.y + global_border
g.x = wa.x + (how_many - i) * cascade.offset_x
g.y = wa.y + (i - 1) * cascade.offset_y
g.x = wa.x + (how_many - i) * cascade.offset_x
g.y = wa.y + (i - 1) * cascade.offset_y
- g.width = wa.width - current_offset_x
- g.height = wa.height - current_offset_y
+ g.width = wa.width - current_offset_x - 2*c.border_width
+ g.height = wa.height - current_offset_y - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end