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fs: options moved to constructor; #closes 259
[etc/awesome.git] / util / init.lua
index 5fe8213dfae623bc906cefde22eb3ad137810cd9..a7b53d27b54c6c93f5819185be969512beb1c61f 100644 (file)
@@ -33,7 +33,7 @@ local util = { _NAME = "lain.util" }
 -- tags.
 function util.menu_clients_current_tags(menu, args)
     -- List of currently selected tags.
-    local cls_tags = awful.tag.selectedlist(mouse.screen)
+    local cls_tags = awful.screen.focused().selected_tags
 
     -- Final list of menu items.
     local cls_t = {}
@@ -89,15 +89,18 @@ end
 function util.mc(c)
     c = c or magnified_client
     if not c then return end
-    awful.client.floating.set(c, true)
-    local mg = screen[mouse.screen].geometry
-    local tag = awful.tag.selected(mouse.screen)
-    local mwfact = awful.tag.getmwfact(tag)
-    local g = {}
-    g.width = math.sqrt(mwfact) * mg.width
-    g.height = math.sqrt(mwfact) * mg.height
-    g.x = mg.x + (mg.width - g.width) / 2
-    g.y = mg.y + (mg.height - g.height) / 2
+
+    c.floating   = true
+    local s      = awful.screen.selected()
+    local mg     = s.geometry
+    local tag    = s.selected_tag
+    local mwfact = beautiful.master_width_factor or 0.5
+    local g      = {}
+    g.width      = math.sqrt(mwfact) * mg.width
+    g.height     = math.sqrt(mwfact) * mg.height
+    g.x          = mg.x + (mg.width - g.width) / 2
+    g.y          = mg.y + (mg.height - g.height) / 2
+
     if c then c:geometry(g) end -- if c is still a valid object
 end
 
@@ -148,12 +151,12 @@ end
 -- Non-empty tag browsing
 -- direction in {-1, 1} <-> {previous, next} non-empty tag
 function util.tag_view_nonempty(direction, sc)
-   local s = sc or mouse.screen or 1
+   local s = sc or awful.screen.focused()
    local scr = screen[s]
 
-   for i = 1, #awful.tag.gettags(s) do
-       awful.tag.viewidx(direction,s)
-       if #awful.client.visible(s) > 0 then
+   for i = 1, #s.tags do
+       awful.tag.viewidx(direction, s)
+       if #s.clients > 0 then
            return
        end
    end
@@ -162,35 +165,36 @@ end
 -- {{{ Dynamic tagging
 --
 -- Add a new tag
-function util.add_tag(mypromptbox)
-    awful.prompt.run({prompt="New tag name: "}, mypromptbox[mouse.screen].widget,
-    function(text)
-        if text:len() > 0 then
-            props = { selected = true }
-            tag = awful.tag.add(new_name, props)
-            tag.name = text
-            tag:emit_signal("property::name")
+function util.add_tag()
+    awful.prompt.run {
+        prompt       = "New tag name: ",
+        textbox      = awful.screen.focused().mypromptbox.widget,
+        exe_callback = function(name)
+            if not name or #name == 0 then return end
+            awful.tag.add(name, { screen = awful.screen.focused() }):view_only()
         end
-    end)
+    }
 end
 
 -- Rename current tag
--- @author: minism
-function util.rename_tag(mypromptbox)
-    local tag = awful.tag.selected(mouse.screen)
-    awful.prompt.run({prompt="Rename tag: "}, mypromptbox[mouse.screen].widget,
-    function(text)
-        if text:len() > 0 then
-            tag.name = text
-            tag:emit_signal("property::name")
+function util.rename_tag()
+    awful.prompt.run {
+        prompt       = "Rename tag: ",
+        textbox      = awful.screen.focused().mypromptbox.widget,
+        exe_callback = function(new_name)
+            if not new_name or #new_name == 0 then return end
+            local t = awful.screen.focused().selected_tag
+            if t then
+                t.name = new_name
+            end
         end
-    end)
+    }
 end
 
 -- Move current tag
 -- pos in {-1, 1} <-> {previous, next} tag position
 function util.move_tag(pos)
-    local tag = awful.tag.selected(mouse.screen)
+    local tag = awful.screen.focused().selected_tag
     local idx = awful.tag.getidx(tag)
     if tonumber(pos) <= -1 then
         awful.tag.move(idx - 1, tag)
@@ -199,25 +203,18 @@ function util.move_tag(pos)
     end
 end
 
--- Remove current tag (if empty)
+-- Delete current tag
 -- Any rule set on the tag shall be broken
-function util.remove_tag()
-    local tag = awful.tag.selected(mouse.screen)
-    local prevtag = awful.tag.gettags(mouse.screen)[awful.tag.getidx(tag) - 1]
-    awful.tag.delete(tag, prevtag)
+function util.delete_tag()
+    local t = awful.screen.focused().selected_tag
+    if not t then return end
+    t:delete()
 end
---
 -- }}}
 
 -- On the fly useless gaps change
 function util.useless_gaps_resize(thatmuch)
-    beautiful.useless_gap_width = tonumber(beautiful.useless_gap_width) + thatmuch
-    awful.layout.arrange(mouse.screen)
-end
-
--- On the fly global border change
-function util.global_border_resize(thatmuch)
-    beautiful.global_border_width = tonumber(beautiful.global_border_width) + thatmuch
+    beautiful.useless_gap = tonumber(beautiful.useless_gap) + thatmuch
     awful.layout.arrange(mouse.screen)
 end