local math = { floor = math.floor }
local mouse = mouse
+local os = { time = os.time }
local string = { format = string.format,
gsub = string.gsub }
-
+local naughty = require("naughty")
+local tonumber = tonumber
local setmetatable = setmetatable
-- OpenWeatherMap
local current_call = args.current_call or "curl -s 'http://api.openweathermap.org/data/2.5/weather?id=%s&units=%s&lang=%s&APPID=%s'"
local forecast_call = args.forecast_call or "curl -s 'http://api.openweathermap.org/data/2.5/forecast/daily?id=%s&units=%s&lang=%s&cnt=%s&APPID=%s'"
local city_id = args.city_id or 0 -- placeholder
+ local utc = args.utc or 0
local units = args.units or "metric"
local lang = args.lang or "en"
local cnt = args.cnt or 5
notification_preset.screen = mouse.screen
end
+ if not weather.notification_text then
+ weather.forecast_update()
+ end
+
+
weather.notification = naughty.notify({
text = weather.notification_text,
icon = weather.icon_path,
weather.notification_text = weather.notification_text .. "\n"
end
end
- else
- weather.notification_text = 0
end
end)
end
function weather.update()
local cmd = string.format(current_call, city_id, units, lang, APPID)
async.request(cmd, function(f)
- local pos, err
+ local pos, err, icon
weather_now, pos, err = json.decode(f, 1, nil)
if not err and weather_now and tonumber(weather_now["cod"]) == 200 then
- weather.icon_path = icons_path .. weather_now["weather"][1]["icon"] .. ".png"
+ -- weather icon based on localtime
+ local now = os.time()
+ local sunrise = tonumber(weather_now["sys"]["sunrise"])
+ local sunset = tonumber(weather_now["sys"]["sunset"])
+ local icon = weather_now["weather"][1]["icon"]
+ local utc_m = string.gsub(read_pipe(string.format("date -u -d 'today 00:00:00' +'%%s'")), "\n", "")
+
+ if now > tonumber(utc_m) then
+ now = now - (utc * 3600)
+ end
+
+ if sunrise <= now and now <= sunset then
+ icon = string.gsub(icon, "n", "d")
+ else
+ icon = string.gsub(icon, "d", "n")
+ end
+
+ weather.icon_path = icons_path .. icon .. ".png"
+
widget = weather.widget
settings()
else