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readme updated
[etc/awesome.git] / layout / cascade.lua
index 2397a1d00d519b5e97f96c86f060b4b9a480c03d..cc3f50fe8a2c9281386dad9f77d5bfdd14a74a3c 100644 (file)
@@ -15,7 +15,7 @@ local cascade = {
     name     = "cascade",
     nmaster  = 0,
     offset_x = 32,
-    offset_y = 8, 
+    offset_y = 8,
     tile     = {
         name          = "cascadetile",
         nmaster       = 0,
@@ -35,7 +35,7 @@ local function do_cascade(p, tiling)
     if #cls <= 0 then return end
 
     -- Useless gaps.
-    local useless_gap = tag.gap or 0
+    local useless_gap = p.useless_gap or 0
 
     if not tiling then
         -- Cascade windows.