--[[
Licensed under GNU General Public License v2
+ * (c) 2014, projektile
* (c) 2013, Luke Bonham
* (c) 2010-2012, Peter Hofmann
-- It's a bit hard to demonstrate the behaviour with ASCII-images...
--
- -- (1) (2) (3) (4)
- -- +-----+---+ +-----+---+ +-----+---+ +-----+---+
- -- | | | | | | | | | | | 4 |
- -- | | | | | 2 | | | 3 | | | |
- -- | 1 | | -> | 1 | | -> | 1 | | -> | 1 +---+
- -- | | | | +---+ | +---+ | | 3 |
- -- | | | | | | | | 2 | | |---|
- -- | | | | | | | |---| | | 2 |
- -- | | | | | | | | | | |---|
- -- +-----+---+ +-----+---+ +-----+---+ +-----+---+
+ -- (1) (2) (3) (4)
+ -- +----------+---+ +----------+---+ +----------+---+ +----------+---+
+ -- | | | | | 3 | | | 4 | | +---+|
+ -- | | | -> | | | -> | +---++ -> | +---+|+
+ -- | 1 | 2 | | 1 +---++ | 1 | 3 || | 1 +---+|+|
+ -- | | | | | 2 || | +---++| | +---+|+ |
+ -- | | | | | || | | 2 | | | | 2 |+ |
+ -- +----------+---+ +---------+---++ +--------+---+-+ +------+---+---+
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
local useless_gap = tonumber(beautiful.useless_gap_width) or 0
+ if useless_gap < 0 then useless_gap = 0 end
+
+ -- A global border can be defined with
+ -- beautiful.global_border_width
+ local global_border = tonumber(beautiful.global_border_width) or 0
+ if global_border < 0 then global_border = 0 end
-- Screen.
local wa = p.workarea
local cls = p.clients
+ -- Borders are factored in.
+ wa.height = wa.height - (global_border * 2)
+ wa.width = wa.width - (global_border * 2)
+ wa.x = wa.x + global_border
+ wa.y = wa.y + global_border
+
-- Width of main column?
local t = tag.selected(p.screen)
local mwfact
if #cls > 0
then
-- Main column, fixed width and height.
- local c = cls[#cls]
+ local c = cls[1]
local g = {}
- local mainwid = wa.width * mwfact
+ -- Subtracting the useless_gap width from the work area width here
+ -- makes this mwfact calculation work the same as in uselesstile.
+ -- Rounding is necessary to prevent the rendered size of slavewid
+ -- from being 1 pixel off when the result is not an integer.
+ local mainwid = math.floor((wa.width - useless_gap) * mwfact)
local slavewid = wa.width - mainwid
if overlap_main == 1
then
- g.width = wa.width
+ g.width = wa.width - 2*c.border_width
-- The size of the main window may be reduced a little bit.
-- This allows you to see if there are any windows below the
-- overlapping everything else.
g.width = g.width - cascadetile.extra_padding
else
- g.width = mainwid
+ g.width = mainwid - 2*c.border_width
end
- g.height = wa.height
+ g.height = wa.height - 2*c.border_width
g.x = wa.x
g.y = wa.y
if useless_gap > 0
g.width = g.width - useless_gap
end
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
-- Remaining clients stacked in slave column, new ones on top.
if #cls > 1
then
- for i = (#cls - 1),1,-1
+ for i = 2,#cls
do
c = cls[i]
g = {}
- g.width = slavewid - current_offset_x
- g.height = wa.height - current_offset_y
- g.x = wa.x + mainwid + (how_many - i) * cascadetile.offset_x
- g.y = wa.y + (i - 1) * cascadetile.offset_y
+ g.width = slavewid - current_offset_x - 2*c.border_width
+ g.height = wa.height - current_offset_y - 2*c.border_width
+ g.x = wa.x + mainwid + (how_many - (i - 1)) * cascadetile.offset_x
+ g.y = wa.y + (i - 2) * cascadetile.offset_y
if useless_gap > 0
then
g.width = g.width - 2 * useless_gap
g.x = g.x + useless_gap
g.y = g.y + useless_gap
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
end
end