]> git.madduck.net Git - etc/awesome.git/blobdiff - util/quake.lua

madduck's git repository

Every one of the projects in this repository is available at the canonical URL git://git.madduck.net/madduck/pub/<projectpath> — see each project's metadata for the exact URL.

All patches and comments are welcome. Please squash your changes to logical commits before using git-format-patch and git-send-email to patches@git.madduck.net. If you'd read over the Git project's submission guidelines and adhered to them, I'd be especially grateful.

SSH access, as well as push access can be individually arranged.

If you use my repositories frequently, consider adding the following snippet to ~/.gitconfig and using the third clone URL listed for each project:

[url "git://git.madduck.net/madduck/"]
  insteadOf = madduck:

wiki updated
[etc/awesome.git] / util / quake.lua
index 9f703b0e48bd66d8631dec549b6f95c49d8c4093..771741e4cc3ea3eca3983c09dd6883bd2ecf33aa 100644 (file)
@@ -31,7 +31,7 @@ function quake:display()
    local i = 0
    for c in awful.client.iterate(function (c)
        -- c.name may be changed!
-                        return c.instance == self.name
+       return c.instance == self.name
    end, nil, self.screen)
    do
        i = i + 1
@@ -51,17 +51,22 @@ function quake:display()
    if not client and not self.visible then return end
 
    if not client then
-      -- The client does not exist, we spawn it
-      awful.util.spawn(self.app .. " " .. string.format(self.argname, self.name),
-      false, self.screen)
-      return
+       -- The client does not exist, we spawn it
+       awful.util.spawn(string.format("%s %s %s", self.app,
+                        string.format(self.argname, self.name), self.extra),
+                        false, self.screen)
+       self.notexist = true
+       return
    end
 
    -- Resize
    awful.client.floating.set(client, true)
-   client.border_width = 0
+   client.border_width = self.border
    client.size_hints_honor = false
-   client:geometry(self.geometry)
+   if self.notexist then
+       client:geometry(self.geometry)
+       self.notexist = false
+   end
 
    -- Not sticky and on top
    client.ontop = true
@@ -69,10 +74,6 @@ function quake:display()
    client.skip_taskbar = true
    client.sticky = false
 
-   -- This is not a normal window, don't apply any specific keyboard stuff
-   client:buttons({})
-   client:keys({})
-
    -- Toggle display
    if self.visible then
        client.hidden = false
@@ -95,17 +96,19 @@ end
 function quake:new(config)
    local conf = config or {}
 
-   conf.app     = conf.app     or "xterm"    -- application to spawn
-   conf.name    = conf.name    or "QuakeDD"  -- window name
-   conf.argname = conf.argname or "-name %s" -- how to specify window name
-   conf.visible = conf.visible or false      -- initially not visible
-   conf.screen  = conf.screen  or capi.mouse.screen
+   conf.app      = conf.app      or "xterm"    -- application to spawn
+   conf.name     = conf.name     or "QuakeDD"  -- window name
+   conf.argname  = conf.argname  or "-name %s" -- how to specify window name
+   conf.extra    = conf.extra    or ""         -- extra arguments
+   conf.visible  = conf.visible  or false      -- initially not visible
+   conf.screen   = conf.screen   or capi.mouse.screen
+   conf.border   = conf.border   or 1
 
    -- If width or height <= 1 this is a proportion of the workspace
    wibox_height = conf.wibox_height or 18       -- statusbar weight
-   height       = conf.height       or 0.25        -- height
-   width        = conf.width        or 1             -- width
-   vert         = conf.vert         or "top"     -- top, bottom or center
+   height       = conf.height       or 0.25     -- height
+   width        = conf.width        or 1        -- width
+   vert         = conf.vert         or "top"    -- top, bottom or center
    horiz        = conf.horiz        or "center" -- left, right or center
 
    -- Compute size
@@ -125,19 +128,19 @@ function quake:new(config)
    capi.client.connect_signal("manage", function(c)
        if c.instance == console.name and c.screen == console.screen then
            console:display()
-                        end
+       end
    end)
    capi.client.connect_signal("unmanage", function(c)
        if c.instance == console.name and c.screen == console.screen then
            console.visible = false
-                  end
-               end)
+       end
+    end)
 
    -- "Reattach" currently running quake application. This is in case awesome is restarted.
    local reattach = capi.timer { timeout = 0 }
    reattach:connect_signal("timeout", function()
        reattach:stop()
-                        console:display()
+       console:display()
    end)
    reattach:start()