]> git.madduck.net Git - etc/awesome.git/blobdiff - layout/centerwork.lua

madduck's git repository

Every one of the projects in this repository is available at the canonical URL git://git.madduck.net/madduck/pub/<projectpath> — see each project's metadata for the exact URL.

All patches and comments are welcome. Please squash your changes to logical commits before using git-format-patch and git-send-email to patches@git.madduck.net. If you'd read over the Git project's submission guidelines and adhered to them, I'd be especially grateful.

SSH access, as well as push access can be individually arranged.

If you use my repositories frequently, consider adding the following snippet to ~/.gitconfig and using the third clone URL listed for each project:

[url "git://git.madduck.net/madduck/"]
  insteadOf = madduck:

remove old screenshots
[etc/awesome.git] / layout / centerwork.lua
index a79314ee34bacd85b90cf902a8c5ee8e79b0ea94..eafab78ce5c5054f1834e616b97e555305f6294c 100644 (file)
@@ -10,9 +10,8 @@
                                                   
 --]]
 
                                                   
 --]]
 
-local tag      = require("awful.tag")
-local tonumber = tonumber
-local math     = { floor = math.floor }
+local floor  = math.floor
+local screen = screen
 
 local centerwork = {
     name         = "centerwork",
 
 local centerwork = {
     name         = "centerwork",
@@ -20,57 +19,54 @@ local centerwork = {
 }
 
 local function do_centerwork(p, orientation)
 }
 
 local function do_centerwork(p, orientation)
-    -- Screen.
-    local wa  = p.workarea
+    local t = p.tag or screen[p.screen].selected_tag
+    local wa = p.workarea
     local cls = p.clients
 
     local cls = p.clients
 
-    if #cls <= 0 then return end
-
-    -- Useless gaps.
-    local useless_gap = p.useless_gap or 0
+    if #cls == 0 then return end
 
     local c = cls[1]
     local g = {}
 
     -- Main column, fixed width and height.
 
     local c = cls[1]
     local g = {}
 
     -- Main column, fixed width and height.
-    local mwfact          = tag.object.get_master_width_factor(t)
-    local mainhei         = math.floor(wa.height * mwfact)
-    local mainwid         = math.floor(wa.width * mwfact)
+    local mwfact          = t.master_width_factor
+    local mainhei         = floor(wa.height * mwfact)
+    local mainwid         = floor(wa.width * mwfact)
     local slavewid        = wa.width - mainwid
     local slavewid        = wa.width - mainwid
-    local slaveLwid       = math.floor(slavewid / 2)
+    local slaveLwid       = floor(slavewid / 2)
     local slaveRwid       = slavewid - slaveLwid
     local slavehei        = wa.height - mainhei
     local slaveRwid       = slavewid - slaveLwid
     local slavehei        = wa.height - mainhei
-    local slaveThei       = math.floor(slavehei / 2)
+    local slaveThei       = floor(slavehei / 2)
     local slaveBhei       = slavehei - slaveThei
     local slaveBhei       = slavehei - slaveThei
-    local nbrFirstSlaves  = math.floor(#cls / 2)
-    local nbrSecondSlaves = math.floor((#cls - 1) / 2)
+    local nbrFirstSlaves  = floor(#cls / 2)
+    local nbrSecondSlaves = floor((#cls - 1) / 2)
 
     local slaveFirstDim, slaveSecondDim = 0, 0
 
     if orientation == "vertical" then
 
     local slaveFirstDim, slaveSecondDim = 0, 0
 
     if orientation == "vertical" then
-        if nbrFirstSlaves  > 0 then slaveFirstDim  = math.floor(wa.height / nbrFirstSlaves) end
-        if nbrSecondSlaves > 0 then slaveSecondDim = math.floor(wa.height / nbrSecondSlaves) end
+        if nbrFirstSlaves  > 0 then slaveFirstDim  = floor(wa.height / nbrFirstSlaves) end
+        if nbrSecondSlaves > 0 then slaveSecondDim = floor(wa.height / nbrSecondSlaves) end
 
 
-        g.height = wa.height - 2*useless_gap - 2*c.border_width
-        g.width  = mainwid - 2*c.border_width
+        g.height = wa.height
+        g.width  = mainwid
 
         g.x = wa.x + slaveLwid
 
         g.x = wa.x + slaveLwid
-        g.y = wa.y + useless_gap
+        g.y = wa.y
     else
     else
-        if nbrFirstSlaves  > 0 then slaveFirstDim  = math.floor(wa.width / nbrFirstSlaves) end
-        if nbrSecondSlaves > 0 then slaveSecondDim = math.floor(wa.width / nbrSecondSlaves) end
+        if nbrFirstSlaves  > 0 then slaveFirstDim  = floor(wa.width / nbrFirstSlaves) end
+        if nbrSecondSlaves > 0 then slaveSecondDim = floor(wa.width / nbrSecondSlaves) end
 
 
-        g.height  = mainhei - 2*c.border_width
-        g.width = wa.width - 2*useless_gap - 2*c.border_width
+        g.height  = mainhei
+        g.width = wa.width
 
 
-        g.x = wa.x + useless_gap
+        g.x = wa.x
         g.y = wa.y + slaveThei
     end
 
     if g.width  < 1 then g.width  = 1 end
     if g.height < 1 then g.height = 1 end
 
         g.y = wa.y + slaveThei
     end
 
     if g.width  < 1 then g.width  = 1 end
     if g.height < 1 then g.height = 1 end
 
-    c:geometry(g)
+    p.geometries[c] = g
 
     -- Auxiliary windows.
     if #cls <= 1 then return end
 
     -- Auxiliary windows.
     if #cls <= 1 then return end
@@ -78,62 +74,62 @@ local function do_centerwork(p, orientation)
         local c = cls[i]
         local g = {}
 
         local c = cls[i]
         local g = {}
 
-        local rowIndex = math.floor(i/2)
+        local rowIndex = floor(i/2)
 
         if orientation == "vertical" then
             if i % 2 == 0 then
                 -- left slave
 
         if orientation == "vertical" then
             if i % 2 == 0 then
                 -- left slave
-                g.x = wa.x + useless_gap
-                g.y = wa.y + useless_gap + (rowIndex-1)*slaveFirstDim
+                g.x = wa.x
+                g.y = wa.y + (rowIndex-1)*slaveFirstDim
 
 
-                g.width = slaveLwid - 2*useless_gap - 2*c.border_width
+                g.width = slaveLwid
 
                 -- if last slave in left row use remaining space for that slave
                 if rowIndex == nbrFirstSlaves then
 
                 -- if last slave in left row use remaining space for that slave
                 if rowIndex == nbrFirstSlaves then
-                    g.height = wa.y + wa.height - g.y - useless_gap - 2*c.border_width
+                    g.height = wa.y + wa.height - g.y
                 else
                 else
-                    g.height = slaveFirstDim - useless_gap - 2*c.border_width
+                    g.height = slaveFirstDim
                 end
             else
                 -- right slave
                 end
             else
                 -- right slave
-                g.x = wa.x + slaveLwid + mainwid + useless_gap
-                g.y = wa.y + useless_gap + (rowIndex-1)*slaveSecondDim
+                g.x = wa.x + slaveLwid + mainwid
+                g.y = wa.y + (rowIndex-1)*slaveSecondDim
 
 
-                g.width = slaveRwid - 2*useless_gap - 2*c.border_width
+                g.width = slaveRwid
 
                 -- if last slave in right row use remaining space for that slave
                 if rowIndex == nbrSecondSlaves then
 
                 -- if last slave in right row use remaining space for that slave
                 if rowIndex == nbrSecondSlaves then
-                    g.height = wa.y + wa.height - g.y - useless_gap - 2*c.border_width
+                    g.height = wa.y + wa.height - g.y
                 else
                 else
-                    g.height = slaveSecondDim - useless_gap - 2*c.border_width
+                    g.height = slaveSecondDim
                 end
             end
         else
             if i % 2 == 0 then
                 -- top slave
                 end
             end
         else
             if i % 2 == 0 then
                 -- top slave
-                g.x = wa.x + useless_gap + (rowIndex-1)*slaveFirstDim
-                g.y = wa.y + useless_gap
+                g.x = wa.x + (rowIndex-1)*slaveFirstDim
+                g.y = wa.y
 
 
-                g.height = slaveThei - 2*useless_gap - 2*c.border_width
+                g.height = slaveThei
 
                 -- if last slave in top row use remaining space for that slave
                 if rowIndex == nbrFirstSlaves then
 
                 -- if last slave in top row use remaining space for that slave
                 if rowIndex == nbrFirstSlaves then
-                    g.width = wa.x + wa.width - g.x - useless_gap - 2*c.border_width
+                    g.width = wa.x + wa.width - g.x
                 else
                 else
-                    g.width = slaveFirstDim - useless_gap - 2*c.border_width
+                    g.width = slaveFirstDim
                 end
             else
                 -- bottom slave
                 end
             else
                 -- bottom slave
-                g.x = wa.x + useless_gap + (rowIndex-1)*slaveFirstDim
-                g.y = wa.y + slaveThei + mainhei + useless_gap
+                g.x = wa.x + (rowIndex-1)*slaveSecondDim
+                g.y = wa.y + slaveThei + mainhei
 
 
-                g.height = slaveBhei - 2*useless_gap - 2*c.border_width
+                g.height = slaveBhei
 
                 -- if last slave in bottom row use remaining space for that slave
                 if rowIndex == nbrSecondSlaves then
 
                 -- if last slave in bottom row use remaining space for that slave
                 if rowIndex == nbrSecondSlaves then
-                    g.width = wa.x + wa.width - g.x - useless_gap - 2*c.border_width
+                    g.width = wa.x + wa.width - g.x
                 else
                 else
-                    g.width = slaveSecondDim - useless_gap - 2*c.border_width
+                    g.width = slaveSecondDim
                 end
 
             end
                 end
 
             end
@@ -142,7 +138,7 @@ local function do_centerwork(p, orientation)
         if g.width  < 1 then g.width  = 1 end
         if g.height < 1 then g.height = 1 end
 
         if g.width  < 1 then g.width  = 1 end
         if g.height < 1 then g.height = 1 end
 
-        c:geometry(g)
+        p.geometries[c] = g
     end
 end
 
     end
 end