if not client then
-- The client does not exist, we spawn it
- awful.util.spawn(string.format("%s %s %s", self.app,
- string.format(self.argname, self.name), self.extra),
- false, self.screen)
+ awful.spawn(string.format("%s %s %s", self.app,
+ string.format(self.argname, self.name), self.extra),
+ false, self.screen)
self.notexist = true
return
end
-- Resize
- awful.client.floating.set(client, true)
+ client.floating = true
client.border_width = self.border
client.size_hints_honor = false
if self.notexist then
if self.visible then
client.hidden = false
client:raise()
- self.last_tag = awful.tag.selected(self.screen)
- client:tags({awful.tag.selected(self.screen)})
+ self.last_tag = self.screen.selected_tag
+ client:tags({self.screen.selected_tag})
capi.client.focus = client
else
client.hidden = true
function quake:toggle()
if self.followtag then self.screen = awful.screen.focused() end
- local current_tag = awful.tag.selected(self.screen)
- if self.last_tag ~= current_tag and self.visible then
- awful.client.movetotag(current_tag, self:display())
+ local current_tag = self.screen.selected_tag
+ if current_tag and self.last_tag ~= current_tag and self.visible then
+ self:display():move_to_tag(current_tag)
else
self.visible = not self.visible
self:display()
end
end
-setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })
-
-return quake
+return setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })