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quake: updated spawn call
[etc/awesome.git] / util / quake.lua
index 6363578774de8880372c73eeee3fa2ce7378a227..c563695eefbb9de7178277c903e08f03348c663a 100644 (file)
@@ -54,9 +54,9 @@ function quake:display()
 
     if not client then
         -- The client does not exist, we spawn it
-        awful.spawn(string.format("%s %s %s", self.app,
-                    string.format(self.argname, self.name), self.extra),
-                    false, self.screen)
+        cmd = string.format("%s %s %s", self.app,
+              string.format(self.argname, self.name), self.extra)
+        awful.spawn(cmd, { tag = self.screen.selected_tag })
         self.notexist = true
         return
     end
@@ -97,31 +97,37 @@ function quake:display()
 end
 
 function quake:compute_size()
-    local geom = screen[self.screen].workarea
-    local width, height
-    if self.width  <= 1 then width = math.floor(geom.width * self.width) - 2 * self.border end
-    if self.height <= 1 then height = math.floor(geom.height * self.height) end
+    local geom
+    if not self.overlap then
+        geom = screen[self.screen].workarea
+    else
+        geom = screen[self.screen].geometry
+    end
+    local width, height = self.width, self.height
+    if width  <= 1 then width = math.floor(geom.width * width) - 2 * self.border end
+    if height <= 1 then height = math.floor(geom.height * height) end
     local x, y
     if     self.horiz == "left"  then x = geom.x
-    elseif self.horiz == "right" then x = geom.width + geom.x - self.width
-    else   x = geom.x + (geom.width - self.width)/2 end
+    elseif self.horiz == "right" then x = geom.width + geom.x - width
+    else   x = geom.x + (geom.width - width)/2 end
     if     self.vert == "top"    then y = geom.y
-    elseif self.vert == "bottom" then y = geom.height + geom.y - self.height
-    else   y = geom.y + (geom.height - self.height)/2 end
+    elseif self.vert == "bottom" then y = geom.height + geom.y - height
+    else   y = geom.y + (geom.height - height)/2 end
     self.geometry = { x = x, y = y, width = width, height = height }
 end
 
 function quake:new(config)
     local conf = config or {}
 
-    conf.app       = conf.app       or "xterm"    -- application to spawn
-    conf.name      = conf.name      or "QuakeDD"  -- window name
-    conf.argname   = conf.argname   or "-name %s" -- how to specify window name
-    conf.extra     = conf.extra     or ""         -- extra arguments
-    conf.visible   = conf.visible   or false      -- initially not visible
-    conf.border    = conf.border    or 1          -- client border width
-    conf.followtag = conf.followtag or false      -- spawn on currently focused screen
-    conf.screen    = conf.screen    or awful.screen.focused()
+    conf.app        = conf.app       or "xterm"    -- application to spawn
+    conf.name       = conf.name      or "QuakeDD"  -- window name
+    conf.argname    = conf.argname   or "-name %s" -- how to specify window name
+    conf.extra      = conf.extra     or ""         -- extra arguments
+    conf.border     = conf.border    or 1          -- client border width
+    conf.visible    = conf.visible   or false      -- initially not visible
+    conf.followtag  = conf.followtag or false      -- spawn on currently focused screen
+    conf.overlap    = conf.overlap   or false      -- overlap wibox
+    conf.screen     = conf.screen    or awful.screen.focused()
 
     -- If width or height <= 1 this is a proportion of the workspace
     conf.height       = conf.height       or 0.25     -- height