-- Borders are factored in.
wa.height = wa.height - (global_border * 2)
wa.width = wa.width - (global_border * 2)
+ wa.x = wa.x + global_border
+ wa.y = wa.y + global_border
-- How many vertical columns? Read from nmaster on the tag.
local t = tag.selected(p.screen)
local width = math.floor((wa.width - (num_x + 1)*useless_gap) / num_x)
- local offset_y = wa.y + useless_gap
if #cls < num_x
then
-- Less clients than the number of columns, let's center it!
local offset_x = wa.x + (wa.width - #cls*width - (#cls - 1)*useless_gap) / 2
local g = {}
- g.y = offset_y + global_border
+ g.y = wa.y + useless_gap
for i = 1, #cls do
local c = cls[i]
g.width = width - 2*c.border_width
g.height = wa.height - 2*useless_gap - 2*c.border_width
- g.x = offset_x + (i - 1) * (width + useless_gap) + global_border
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ g.x = offset_x + (i - 1) * (width + useless_gap)
c:geometry(g)
end
else
-- More clients than the number of columns, let's arrange it!
- local offset_x = wa.x + useless_gap
-
-- Master client deserves a special treatement
local c = cls[1]
local g = {}
g.width = wa.width - (num_x - 1)*width - (num_x + 1)*useless_gap - 2*c.border_width
g.height = wa.height - 2*useless_gap - 2*c.border_width
- g.x = offset_x + global_border
- g.y = offset_y + global_border
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
+ g.x = wa.x + useless_gap
+ g.y = wa.y + useless_gap
c:geometry(g)
for i = 1, (num_x-1) do
local height = math.floor((wa.height - (num_y[i] + 1)*useless_gap) / num_y[i])
- g.y = offset_y + global_border
+ g.y = wa.y + useless_gap
for j = 0, (num_y[i]-2) do
local c = cls[nclient]
g.height = height - 2*c.border_width
g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
nclient = nclient + 1
g.y = g.y + height + useless_gap
local c = cls[nclient]
g.height = wa.height - (num_y[i] + 1)*useless_gap - (num_y[i] - 1)*height - 2*c.border_width
g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
nclient = nclient + 1
g.x = g.x + width + useless_gap