--- /dev/null
+-- awesome 3 configuration file
+
+AWESOME_DATADIR = "/home/madduck/code"
+package.path = AWESOME_DATADIR .. "/awesome/?.lua;" .. package.path
+
+-- Include awesome library, with lots of useful function!
+require("awful")
+require("tabulous")
+
+-- Uncomment this to activate autotabbing
+tabulous.autotab_start()
+
+-- {{{ Variable definitions
+-- This is used later as the default terminal to run.
+terminal = "x-terminal-emulator"
+
+-- Default modkey.
+-- Usually, Mod4 is the key with a logo between Control and Alt.
+-- If you do not like this or do not have such a key,
+-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
+-- However, you can use another modifier like Mod1, but it may interact with others.
+modkey = "Mod4"
+
+-- Table of layouts to cover with awful.layout.inc, order matters.
+layouts =
+{
+ "tile",
+ "tileleft",
+ "tilebottom",
+ "tiletop",
+ "magnifier",
+ "max",
+ "spiral",
+ "dwindle",
+ "floating"
+}
+
+-- Color & Appearance definitions, we use these later to display things
+font = "RotisSansSerif 8"
+border_width = 1
+
+bg_normal = "#222222"
+fg_normal = "#aaaaaa"
+border_normal = "#000000"
+
+bg_focus = "#535d6c"
+fg_focus = "#ffffff"
+border_focus = bg_focus
+border_marked = "#91231C"
+
+awesome.font_set(font)
+awesome.colors_set({ fg = fg_normal, bg = bg_normal })
+awesome.resizehints_set(true)
+
+-- }}}
+
+-- {{{ Tags
+-- Define tags table
+tags = {}
+for s = 1, screen.count() do
+ -- Each screen has its own tag table
+ tags[s] = {}
+ -- Create 9 tags per screen
+ for tagnumber = 1, 9 do
+ tags[s][tagnumber] = tag.new({ name = tagnumber })
+ -- Add tags to screen one by one
+ tags[s][tagnumber]:mwfact_set(0.618033988769)
+ tags[s][tagnumber]:add(s)
+ end
+ -- I'm sure you want to see at least one tag.
+ tags[s][1]:view(true)
+end
+-- }}}
+
+-- {{{ Statusbar
+-- Create a taglist widget
+mytaglist = widget.new({ type = "taglist", name = "mytaglist" })
+mytaglist:mouse_add(mouse.new({}, 1, function (object, tag) awful.tag.viewonly(tag) end))
+mytaglist:mouse_add(mouse.new({ modkey }, 1, function (object, tag) awful.client.movetotag(tag) end))
+mytaglist:mouse_add(mouse.new({}, 3, function (object, tag) tag:view(not tag:isselected()) end))
+mytaglist:mouse_add(mouse.new({ modkey }, 3, function (object, tag) awful.client.toggletag(tag) end))
+mytaglist:mouse_add(mouse.new({ }, 4, awful.tag.viewnext))
+mytaglist:mouse_add(mouse.new({ }, 5, awful.tag.viewprev))
+mytaglist:set("text_focus", "<bg color='"..bg_focus.."'/> <span color='"..fg_focus.."'><title/></span> ")
+
+-- Create a tasklist widget
+mytasklist = widget.new({ type = "tasklist", name = "mytasklist" })
+mytasklist:mouse_add(mouse.new({ }, 1, function (object, c) c:focus_set(); c:raise() end))
+mytasklist:mouse_add(mouse.new({ }, 4, function () awful.client.focus(1) end))
+mytasklist:mouse_add(mouse.new({ }, 5, function () awful.client.focus(-1) end))
+mytasklist:set("text_focus", "<bg color='"..bg_focus.."'/> <span color='"..fg_focus.."'><title/></span> ")
+
+-- Create a textbox widget
+mytextbox = widget.new({ type = "textbox", name = "mytextbox", align = "right" })
+-- Set the default text in textbox
+mytextbox:set("text", "<b><small> awesome " .. AWESOME_VERSION .. " </small></b>")
+mymenubox = widget.new({ type = "textbox", name = "mytextbox", align = "left" })
+
+-- Create an iconbox widget
+myiconbox = widget.new({ type = "iconbox", name = "myiconbox", align = "left" })
+myiconbox:set("image", AWESOME_DATADIR .. "/awesome/icons/awesome16.png")
+
+-- Create a systray
+mysystray = widget.new({ type = "systray", name = "mysystray", align = "right" })
+
+-- Create an iconbox widget which will contains an icon indicating which layout we're using.
+-- We need one layoutbox per screen.
+mylayoutbox = {}
+for s = 1, screen.count() do
+ mylayoutbox[s] = widget.new({ type = "iconbox", name = "myiconbox", align = "right" })
+ mylayoutbox[s]:mouse_add(mouse.new({ }, 1, function () awful.layout.inc(layouts, 1) end))
+ mylayoutbox[s]:mouse_add(mouse.new({ }, 3, function () awful.layout.inc(layouts, -1) end))
+ mylayoutbox[s]:mouse_add(mouse.new({ }, 4, function () awful.layout.inc(layouts, 1) end))
+ mylayoutbox[s]:mouse_add(mouse.new({ }, 5, function () awful.layout.inc(layouts, -1) end))
+ mylayoutbox[s]:set("image", AWESOME_DATADIR .. "/awesome/icons/layouts/tilew.png")
+end
+
+-- Create a statusbar for each screen and add it
+mystatusbar = {}
+for s = 1, screen.count() do
+ mystatusbar[s] = statusbar.new({ position = "top", name = "mystatusbar" .. s,
+ fg = fg_normal, bg = bg_normal })
+ -- Add widgets to the statusbar - order matters
+ mystatusbar[s]:widget_add(mytaglist)
+ mystatusbar[s]:widget_add(myiconbox)
+ mystatusbar[s]:widget_add(mytasklist)
+ mystatusbar[s]:widget_add(mymenubox)
+ mystatusbar[s]:widget_add(mytextbox)
+ mystatusbar[s]:widget_add(mylayoutbox[s])
+ mystatusbar[s]:add(s)
+end
+mystatusbar[screen.count()]:widget_add(mysystray)
+-- }}}
+
+-- {{{ Mouse bindings
+awesome.mouse_add(mouse.new({ }, 3, function () awful.spawn(terminal) end))
+awesome.mouse_add(mouse.new({ }, 4, awful.tag.viewnext))
+awesome.mouse_add(mouse.new({ }, 5, awful.tag.viewprev))
+-- }}}
+
+-- {{{ Key bindings
+
+-- Bind keyboard digits
+-- Compute the maximum number of digit we need, limited to 9
+keynumber = 0
+for s = 1, screen.count() do
+ keynumber = math.min(9, math.max(#tags[s], keynumber));
+end
+
+for i = 1, keynumber do
+ keybinding.new({ modkey }, i,
+ function ()
+ local screen = mouse.screen_get()
+ if tags[screen][i] then
+ awful.tag.viewonly(tags[screen][i])
+ end
+ end):add()
+ keybinding.new({ modkey, "Control" }, i,
+ function ()
+ local screen = mouse.screen_get()
+ if tags[screen][i] then
+ tags[i]:view(not tags[screen][i]:isselected())
+ end
+ end):add()
+ keybinding.new({ modkey, "Shift" }, i,
+ function ()
+ local screen = mouse.screen_get()
+ if tags[screen][i] then
+ awful.client.movetotag(tags[screen][i])
+ end
+ end):add()
+ keybinding.new({ modkey, "Control", "Shift" }, i,
+ function ()
+ local screen = mouse.screen_get()
+ if tags[screen][i] then
+ awful.client.toggletag(tags[screen][i])
+ end
+ end):add()
+end
+
+keybinding.new({ modkey }, "Left", awful.tag.viewprev):add()
+keybinding.new({ modkey }, "Right", awful.tag.viewnext):add()
+
+-- Standard program
+keybinding.new({ modkey }, "Return", function () awful.spawn(terminal) end):add()
+
+keybinding.new({ modkey, "Control" }, "r", awesome.restart):add()
+keybinding.new({ modkey, "Shift" }, "q", awesome.quit):add()
+
+-- Client manipulation
+keybinding.new({ modkey, "Shift" }, "c", function () client.focus_get():kill() end):add()
+keybinding.new({ modkey }, "j", function () awful.client.focus(1); client.focus_get():raise() end):add()
+keybinding.new({ modkey }, "k", function () awful.client.focus(-1); client.focus_get():raise() end):add()
+keybinding.new({ modkey, "Shift" }, "j", function () awful.client.swap(1) end):add()
+keybinding.new({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end):add()
+keybinding.new({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add()
+keybinding.new({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end):add()
+keybinding.new({ modkey, "Control" }, "space", awful.client.togglefloating):add()
+keybinding.new({ modkey }, "o", awful.client.movetoscreen):add()
+
+-- Layout manipulation
+keybinding.new({ modkey }, "l", function () awful.tag.incmwfact(0.05) end):add()
+keybinding.new({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end):add()
+keybinding.new({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end):add()
+keybinding.new({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end):add()
+keybinding.new({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end):add()
+keybinding.new({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end):add()
+keybinding.new({ modkey }, "space", function () awful.layout.inc(layouts, 1) end):add()
+keybinding.new({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end):add()
+
+-- Menu
+keybinding.new({ modkey }, "F1", function () awful.menu("Run: ", mymenubox, awful.spawn) end):add()
+keybinding.new({ modkey }, "F4", function () awful.menu("Run Lua code: ", mymenubox, awful.eval) end):add()
+
+--- Tabulous, tab manipulation
+keybinding.new({ modkey, "Control" }, "y", function ()
+ local tabbedview = tabulous.tabindex_get()
+ local nextclient = awful.client.next(1)
+
+ if tabbedview == nil then
+ tabbedview = tabulous.tabindex_get(nextclient)
+
+ if tabbedview == nil then
+ tabbedview = tabulous.tab_create()
+ tabulous.tab(tabbedview, nextclient)
+ else
+ tabulous.tab(tabbedview, client.focus_get())
+ end
+ else
+ tabulous.tab(tabbedview, nextclient)
+ end
+end):add()
+
+keybinding.new({ modkey, "Shift" }, "y", tabulous.untab):add()
+
+keybinding.new({ modkey }, "y", function ()
+ local tabbedview = tabulous.tabindex_get()
+
+ if tabbedview ~= nil then
+ local n = tabulous.next(tabbedview)
+ tabulous.display(tabbedview, n)
+ end
+end):add()
+
+-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
+keybinding.new({ modkey }, "t", awful.client.togglemarked):add()
+keybinding.new({ modkey, 'Shift' }, "t", function ()
+ local tabbedview = tabulous.tabindex_get()
+ local clients = awful.client.getmarked()
+
+ if tabbedview == nil then
+ tabbedview = tabulous.tab_create(clients[1])
+ table.remove(clients, 1)
+ end
+
+ for k,c in pairs(clients) do
+ tabulous.tab(tabbedview, c)
+ end
+
+end):add()
+
+for i = 1, keynumber do
+ keybinding.new({ modkey, "Shift" }, "F" .. i,
+ function ()
+ local screen = mouse.screen_get()
+ if tags[screen][i] then
+ for k, c in pairs(awful.client.getmarked()) do
+ awful.client.movetotag(tags[screen][i], c)
+ end
+ end
+ end):add()
+end
+-- }}}
+
+-- {{{ Hooks
+-- Hook function to execute when focusing a client.
+function hook_focus(c)
+ if not awful.client.ismarked(c) then
+ c:border_set({ width = border_width, color = border_focus })
+ end
+end
+
+-- Hook function to execute when unfocusing a client.
+function hook_unfocus(c)
+ if not awful.client.ismarked(c) then
+ c:border_set({ width = border_width, color = border_normal })
+ end
+end
+
+-- Hook function to execute when marking a client
+function hook_marked(c)
+ c:border_set({ width = border_width, color = border_marked })
+end
+
+-- Hook function to execute when unmarking a client
+function hook_unmarked(c)
+ c:border_set({ width = border_width, color = border_focus })
+end
+
+-- Hook function to exeucte when the mouse is over a client.
+function hook_mouseover(c)
+ -- Sloppy focus, but disabled for magnifier layout
+ if awful.layout.get(c:screen_get()) ~= "magnifier" then
+ c:focus_set()
+ end
+end
+
+-- Hook function to execute when a new client appears.
+function hook_manage(c)
+ -- Add mouse bindings
+ c:mouse_add(mouse.new({ }, 1, function (c) c:focus_set(); c:raise() end))
+ c:mouse_add(mouse.new({ modkey }, 1, function (c) c:mouse_move() end))
+ c:mouse_add(mouse.new({ modkey }, 3, function (c) c:mouse_resize() end))
+ -- New client may not receive focus
+ -- if they're not focusable, so set border anyway.
+ c:border_set({ width = border_width, color = border_normal })
+ c:focus_set()
+ if c:name_get():lower():find("mplayer") then
+ c:floating_set(true)
+ end
+end
+
+-- Hook function to execute when arranging the screen
+-- (tag switch, new client, etc)
+function hook_arrange(screen)
+ local layout = awful.layout.get(screen)
+ mylayoutbox[screen]:set("image", AWESOME_DATADIR .. "/awesome/icons/layouts/" .. layout .. "w.png")
+end
+
+-- Hook called every second
+function hook_timer ()
+ -- For unix time_t lovers
+ -- mytextbox:set("text", " " .. os.time() .. " time_t ")
+ -- Otherwise use:
+ mytextbox:set("text", " " .. os.date() .. " ")
+end
+
+-- Set up some hooks
+awful.hooks.focus(hook_focus)
+awful.hooks.unfocus(hook_unfocus)
+awful.hooks.marked(hook_marked)
+awful.hooks.unmarked(hook_unmarked)
+awful.hooks.manage(hook_manage)
+awful.hooks.mouseover(hook_mouseover)
+awful.hooks.arrange(hook_arrange)
+awful.hooks.timer(1, hook_timer)
+-- }}}