-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
-- Screen.
local wa = p.workarea
function centerwork.arrange(p)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
-- Screen.
local wa = p.workarea
max = math.max }
local tonumber = tonumber
-local termfair =
-{
- name = "termfair",
-
- -- You can set the number of columns and rows,
- -- -- otherwise they are read from awful.tag
- nmaster = 0, -- columns
- ncol = 0 -- rows
-}
+local termfair = { name = "termfair" }
function termfair.arrange(p)
-- Layout with fixed number of vertical columns (read from nmaster).
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
-- Screen.
local wa = p.workarea
-- How many vertical columns?
local t = tag.selected(p.screen)
- local num_x
- if termfair.nmaster ~= 0
- then
- num_x = termfair.nmaster
- else
- num_x = tag.getnmaster(t)
- end
+ local num_x = termfair.nmaster or tag.getnmaster(t)
-- Do at least "desired_y" rows.
- local desired_y
- if termfair.ncol ~= 0
- then
- desired_y = termfair.ncol
- else
- desired_y = tag.getncol(t)
- end
+ local desired_y = termfair.ncol or tag.getncol(t)
if #cls > 0
then
local function fair(p, orientation)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
local wa = p.workarea
local cls = p.clients
g.height = g.height - 2 * useless_gap
g.y = g.y + useless_gap
else
- g.height = g.height - useless_gap
+ g.height = g.height - useless_gap
end
end
-- End of useless gap.
local function spiral(p, spiral)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
local wa = p.workarea
local cls = p.clients
left = false
if wa2.y == static_wa.y then
- top = true
+ top = true
end
if wa2.x == static_wa.x then
- left = true
+ left = true
end
- if top then
- wa2.height = wa2.height - 2 * useless_gap
- wa2.y = wa2.y + useless_gap
+ if top then
+ wa2.height = wa2.height - 2 * useless_gap
+ wa2.y = wa2.y + useless_gap
else
- wa2.height = wa2.height - useless_gap
- end
-
- if left then
- wa2.width = wa2.width - 2 * useless_gap
- wa2.x = wa2.x + useless_gap
- else
- wa2.width = wa2.width - useless_gap
- end
+ wa2.height = wa2.height - useless_gap
+ end
+
+ if left then
+ wa2.width = wa2.width - 2 * useless_gap
+ wa2.x = wa2.x + useless_gap
+ else
+ wa2.width = wa2.width - useless_gap
+ end
end
-- End of useless gap.
local function tile_group(cls, wa, orientation, fact, group)
-- A useless gap (like the dwm patch) can be defined with
-- beautiful.useless_gap_width .
- local useless_gap = tonumber(beautiful.useless_gap_width)
- if useless_gap == nil
- then
- useless_gap = 0
- end
+ local useless_gap = tonumber(beautiful.useless_gap_width) or 0
-- get our orientation right
local height = "height"