+++ /dev/null
-
---[[
-
- Licensed under GNU General Public License v2
- * (c) 2014, projektile, worron
- * (c) 2013, Luke Bonham
- * (c) 2012, Josh Komoroske
- * (c) 2010-2012, Peter Hofmann
-
---]]
-
-local beautiful = require("beautiful")
-local ipairs = ipairs
-local math = { ceil = math.ceil, sqrt = math.sqrt, floor = math.floor, max = math.max }
-local tonumber = tonumber
-
-local uselessfair = {}
-
--- Transformation functions
-local function swap(geometry)
- return { x = geometry.y, y = geometry.x, width = geometry.height, height = geometry.width }
-end
-
--- Client geometry correction depending on useless gap and window border
-local function size_correction(c, geometry, useless_gap)
- geometry.width = math.max(geometry.width - 2 * c.border_width - useless_gap, 1)
- geometry.height = math.max(geometry.height - 2 * c.border_width - useless_gap, 1)
- geometry.x = geometry.x + useless_gap / 2
- geometry.y = geometry.y + useless_gap / 2
-end
-
--- Main tiling function
-local function fair(p, orientation)
-
- -- Theme vars
- local useless_gap = beautiful.useless_gap_width or 0
- local global_border = beautiful.global_border_width or 0
-
- -- Aliases
- local wa = p.workarea
- local cls = p.clients
-
- -- Nothing to tile here
- if #cls == 0 then return end
-
- -- Workarea size correction depending on useless gap and global border
- wa.height = wa.height - 2 * global_border - useless_gap
- wa.width = wa.width - 2 * global_border - useless_gap
- wa.x = wa.x + useless_gap / 2 + global_border
- wa.y = wa.y + useless_gap / 2 + global_border
-
- -- Geometry calculation
- local row, col = 0, 0
-
- local rows = math.ceil(math.sqrt(#cls))
- local cols = math.ceil(#cls / rows)
-
- for i, c in ipairs(cls) do
- local g = {}
-
- -- find tile orientation for current client and swap geometry if need
- local need_swap = (orientation == "east" and #cls <= 2) or (orientation == "south" and #cls > 2)
- local area = need_swap and swap(wa) or wa
-
- -- calculate geometry
- if #cls < (cols * rows) and row == cols - 1 then
- g.width = area.width / (rows - ((cols * rows) - #cls))
- else
- g.width = area.width / rows
- end
-
- g.height = area.height / cols
- g.x = area.x + col * g.width
- g.y = area.y + row * g.height
-
- -- turn back to real if geometry was swapped
- if need_swap then g = swap(g) end
-
- -- window size correction depending on useless gap and window border
- size_correction(c, g, useless_gap)
-
- -- set geometry
- c:geometry(g)
-
- -- update tile grid coordinates
- col = i % rows
- row = math.floor(i / rows)
- end
-end
-
--- Layout constructor
-local function construct_layout(name, direction)
- return {
- name = name,
- -- @p screen The screen number to tile
- arrange = function(p) return fair(p, direction) end
- }
-end
-
--- Build layouts with different tile direction
-uselessfair.vertical = construct_layout("uselessfair", "south")
-uselessfair.horizontal = construct_layout("uselessfairh", "east")
-
--- Module aliase
-uselessfair.arrange = uselessfair.vertical.arrange
-uselessfair.name = uselessfair.vertical.name
-
-return uselessfair
+++ /dev/null
-
---[[
-
- Licensed under GNU General Public License v2
- * (c) 2014, projektile
- * (c) 2013, Luke Bonham
- * (c) 2009, Uli Schlachter
- * (c) 2008, Julien Danjolu
-
---]]
-
-local beautiful = require("beautiful")
-local ipairs = ipairs
-local tonumber = tonumber
-local math = require("math")
-
-local uselesspiral = {}
-
-local function spiral(p, spiral)
- -- A useless gap (like the dwm patch) can be defined with
- -- beautiful.useless_gap_width.
- local useless_gap = tonumber(beautiful.useless_gap_width) or 0
- if useless_gap < 0 then useless_gap = 0 end
-
- -- A global border can be defined with
- -- beautiful.global_border_width
- local global_border = tonumber(beautiful.global_border_width) or 0
- if global_border < 0 then global_border = 0 end
-
- -- Themes border width requires an offset
- local bw = tonumber(beautiful.border_width) or 0
-
- -- get our orientation right
- local wa = p.workarea
- local cls = p.clients
- local n = #cls -- number of windows total; k = which window number
-
- wa.height = wa.height - ((global_border * 2) + (bw * 2))
- wa.width = wa.width - ((global_border * 2) + (bw * 2))
-
- local static_wa = wa
-
- for k, c in ipairs(cls) do
- if k < n then
- if k % 2 == 0 then
- wa.height = (wa.height / 2)
- else
- wa.width = (wa.width / 2)
- end
- end
-
- if k % 4 == 0 and spiral then
- wa.x = wa.x - wa.width
- elseif k % 2 == 0 or
- (k % 4 == 3 and k < n and spiral) then
- wa.x = wa.x + wa.width
- end
-
- if k % 4 == 1 and k ~= 1 and spiral then
- wa.y = wa.y - wa.height
- elseif k % 2 == 1 and k ~= 1 or
- (k % 4 == 0 and k < n and spiral) then
- wa.y = wa.y + wa.height
- end
-
- local wa2 = {}
- wa2.x = wa.x + (useless_gap / 2) + global_border
- wa2.y = wa.y + (useless_gap / 2) + global_border
- wa2.height = wa.height - (useless_gap / 2)
- wa2.width = wa.width - (useless_gap / 2)
-
- -- Useless gap.
- if useless_gap > 0
- then
- -- Top and left clients are shrinked by two steps and
- -- get moved away from the border. Other clients just
- -- get shrinked in one direction.
-
- top = false
- left = false
-
- if wa2.y == static_wa.y then
- top = true
- end
-
- if wa2.x == static_wa.x then
- left = true
- end
-
- if top then
- wa2.height = wa2.height - useless_gap
- wa2.y = wa2.y - (useless_gap / 2)
- else
- wa2.height = wa2.height - (useless_gap / 2)
- end
-
- if left then
- wa2.width = wa2.width - useless_gap
- wa2.x = wa2.x - (useless_gap / 2)
- else
- wa2.width = wa2.width - (useless_gap / 2)
- end
- end
- -- End of useless gap.
-
- c:geometry(wa2)
- end
-end
-
---- Dwindle layout
-uselesspiral.dwindle = {}
-uselesspiral.dwindle.name = "uselessdwindle"
-function uselesspiral.dwindle.arrange(p)
- return spiral(p, false)
-end
-
---- Spiral layout
-uselesspiral.name = "uselesspiral"
-function uselesspiral.arrange(p)
- return spiral(p, true)
-end
-
-return uselesspiral
+++ /dev/null
-
---[[
-
- Licensed under GNU General Public License v2
- * (c) 2014, projektile, worron
- * (c) 2013, Luke Bonham
- * (c) 2009, Donald Ephraim Curtis
- * (c) 2008, Julien Danjolu
-
---]]
-
-local tag = require("awful.tag")
-local beautiful = require("beautiful")
-local ipairs = ipairs
-local math = { floor = math.floor,
- ceil = math.ceil,
- max = math.max,
- min = math.min }
-local tonumber = tonumber
-
-local uselesstile = {}
-
--- Transformation functions
-local function flip(canvas, geometry)
- return {
- -- vertical only
- x = 2 * canvas.x + canvas.width - geometry.x - geometry.width,
- y = geometry.y,
- width = geometry.width,
- height = geometry.height
- }
-end
-
-local function swap(geometry)
- return { x = geometry.y, y = geometry.x, width = geometry.height, height = geometry.width }
-end
-
--- Find geometry for secondary windows column
-local function cut_column(wa, n, index)
- local width = math.floor(wa.width / n)
- local area = { x = wa.x + (index - 1) * width, y = wa.y, width = width, height = wa.height }
-
- return area
-end
-
--- Find geometry for certain window in column
-local function cut_row(wa, factor, index, used)
- local height = math.floor(wa.height * factor.window[index] / factor.total)
- local area = { x = wa.x, y = wa.y + used, width = wa.width, height = height }
-
- return area
-end
-
--- Client geometry correction depending on useless gap and window border
-local function size_correction(c, geometry, useless_gap)
- geometry.width = math.max(geometry.width - 2 * c.border_width - useless_gap, 1)
- geometry.height = math.max(geometry.height - 2 * c.border_width - useless_gap, 1)
- geometry.x = geometry.x + useless_gap / 2
- geometry.y = geometry.y + useless_gap / 2
-end
-
--- Check size factor for group of clients and calculate total
-local function calc_factor(n, winfactors)
- local factor = { window = winfactors, total = 0, min = 1 }
-
- for i = 1, n do
- if not factor.window[i] then
- factor.window[i] = factor.min
- else
- factor.min = math.min(factor.window[i], factor.min)
- if factor.window[i] < 0.05 then factor.window[i] = 0.05 end
- end
- factor.total = factor.total + factor.window[i]
- end
-
- return factor
-end
-
--- Tile group of clients in given area
--- @canvas need for proper transformation only
--- @winfactors table with clients size factors
-local function tile_column(canvas, area, list, useless_gap, transformation, winfactors)
- local used = 0
- local factor = calc_factor(#list, winfactors)
-
- for i, c in ipairs(list) do
- local g = cut_row(area, factor, i, used)
- if i == #list then g.height = area.height - used end
- used = used + g.height
-
- -- swap workarea dimensions
- if transformation.flip then g = flip(canvas, g) end
- if transformation.swap then g = swap(g) end
-
- -- useless gap and border correction
- size_correction(c, g, useless_gap)
-
-
- c:geometry(g)
- end
-end
-
---Main tile function
-local function tile(p, orientation)
-
- -- Theme vars
- local useless_gap = beautiful.useless_gap_width or 0
- local global_border = beautiful.global_border_width or 0
-
- -- Aliases
- local wa = p.workarea
- local cls = p.clients
- local t = tag.selected(p.screen)
-
- -- Nothing to tile here
- if #cls == 0 then return end
-
- -- Get tag prop
- local nmaster = math.min(tag.getnmaster(t), #cls)
- local mwfact = tag.getmwfact(t)
-
- if nmaster == 0 then
- mwfact = 0
- elseif nmaster == #cls then
- mwfact = 1
- end
-
- -- clients size factor
- local data = tag.getdata(t).windowfact
-
- if not data then
- data = {}
- tag.getdata(t).windowfact = data
- end
-
- -- Workarea size correction depending on useless gap and global border
- wa.height = wa.height - 2 * global_border - useless_gap
- wa.width = wa.width - 2 * global_border - useless_gap
- wa.x = wa.x + useless_gap / 2 + global_border
- wa.y = wa.y + useless_gap / 2 + global_border
-
- -- Find which transformation we need for given orientation
- local transformation = {
- swap = orientation == 'top' or orientation == 'bottom',
- flip = orientation == 'left' or orientation == 'top'
- }
-
- -- Swap workarea dimensions if orientation vertical
- if transformation.swap then wa = swap(wa) end
-
- -- Split master and other windows
- local cls_master, cls_other = {}, {}
-
- for i, c in ipairs(cls) do
- if i <= nmaster then
- table.insert(cls_master, c)
- else
- table.insert(cls_other, c)
- end
- end
-
- -- Tile master windows
- local master_area = {
- x = wa.x,
- y = wa.y,
- width = nmaster > 0 and math.floor(wa.width * mwfact) or 0,
- height = wa.height
- }
-
- if not data[0] then data[0] = {} end
- tile_column(wa, master_area, cls_master, useless_gap, transformation, data[0])
-
- -- Tile other windows
- local other_area = {
- x = wa.x + master_area.width,
- y = wa.y,
- width = wa.width - master_area.width,
- height = wa.height
- }
-
- -- get column number for other windows
- local ncol = math.min(tag.getncol(t), #cls_other)
-
- if ncol == 0 then ncol = 1 end
-
- -- split other windows to column groups
- local last_small_column = ncol - #cls_other % ncol
- local rows_min = math.floor(#cls_other / ncol)
-
- local client_index = 1
- local used = 0
- for i = 1, ncol do
- local position = transformation.flip and ncol - i + 1 or i
- local rows = i <= last_small_column and rows_min or rows_min + 1
- local column = {}
-
- for j = 1, rows do
- table.insert(column, cls_other[client_index])
- client_index = client_index + 1
- end
-
- -- and tile
- local column_area = cut_column(other_area, ncol, position)
- if i == ncol then column_area.width = other_area.width - used end
- used = used + column_area.width
-
- if not data[i] then data[i] = {} end
- tile_column(wa, column_area, column, useless_gap, transformation, data[i])
- end
-end
-
--- Layout constructor
-local function construct_layout(name, orientation)
- return {
- name = name,
- -- @p screen number to tile
- arrange = function(p) return tile(p, orientation) end
- }
-end
-
--- Build layouts with different tile direction
-uselesstile.right = construct_layout("uselesstile", "right")
-uselesstile.left = construct_layout("uselesstileleft", "left")
-uselesstile.bottom = construct_layout("uselesstilebottom", "bottom")
-uselesstile.top = construct_layout("uselesstiletop", "top")
-
--- Module aliase
-uselesstile.arrange = uselesstile.right.arrange
-uselesstile.name = uselesstile.right.name
-
-return uselesstile
+++ /dev/null
-#!/bin/bash
-#
-# A simple cover fetcher script for current playing song on mpd.
-#
-# Original author: Wolfgang Mueller
-#
-# Adapted for Lain internal use.
-# https://github.com/copycat-killer/lain
-#
-# You can use, edit and redistribute this script in any way you like.
-#
-# Dependencies: imagemagick.
-#
-# Usage: mpdcover <music_directory> <song_file> <cover_resize> <default_art>
-
-# Configuration-------------------------------------------------------
-
-# Music directory
-MUSIC_DIR=$1
-
-# Song file
-file=$2
-
-# Regex expression used for image search
-IMG_REG="(Front|front|Cover|cover|Art|art|Folder|folder)\.(jpg|jpeg|png|gif)$"
-
-# Path of temporary resized cover
-TEMP_PATH="/tmp/mpdcover.png"
-
-# Resize cover
-COVER_RESIZE="$3x$3"
-
-if [ $COVER_RESIZE == "x" ]; then
- COVER_RESIZE="100x100"
-fi
-
-# The default cover to use (optional)
-DEFAULT_ART=$4
-
-#--------------------------------------------------------------------
-
-# check if anything is playing at all
-[[ -z $file ]] && exit 1
-
-# Art directory
-art="$MUSIC_DIR/${file%/*}"
-
-# find every file that matches IMG_REG set the first matching file to be the
-# cover.
-cover="$(find "$art/" -maxdepth 1 -type f | egrep -i -m1 "$IMG_REG")"
-
-# when no cover is found, use DEFAULT_ART as cover
-cover="${cover:=$DEFAULT_ART}"
-
-# check if art is available
-if [[ -n $cover ]]; then
- if [[ -n $COVER_RESIZE ]]; then
- convert "$cover" -scale $COVER_RESIZE "$TEMP_PATH"
- cover="$TEMP_PATH"
- fi
-else
- rm $TEMP_PATH
-fi
-
-exit 0
end
function quake:compute_size()
- local geom = screen[self.screen].workarea
+ local geom
+ if self.skip_wibox then
+ geom = screen[self.screen].workarea
+ else
+ geom = screen[self.screen].geometry
+ end
local width, height = self.width, self.height
if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end
if height <= 1 then height = math.floor(geom.height * height) end
function quake:new(config)
local conf = config or {}
- conf.app = conf.app or "xterm" -- application to spawn
- conf.name = conf.name or "QuakeDD" -- window name
- conf.argname = conf.argname or "-name %s" -- how to specify window name
- conf.extra = conf.extra or "" -- extra arguments
- conf.visible = conf.visible or false -- initially not visible
- conf.border = conf.border or 1 -- client border width
- conf.followtag = conf.followtag or true -- spawn on currently focused screen
- conf.screen = conf.screen or awful.screen.focused()
+ conf.app = conf.app or "xterm" -- application to spawn
+ conf.name = conf.name or "QuakeDD" -- window name
+ conf.argname = conf.argname or "-name %s" -- how to specify window name
+ conf.extra = conf.extra or "" -- extra arguments
+ conf.visible = conf.visible or false -- initially not visible
+ conf.border = conf.border or 1 -- client border width
+ conf.followtag = conf.followtag or true -- spawn on currently focused screen
+ conf.skip_wibox = conf.skip_wibox or true -- skip the wibox (defaut) or overlap it
+ conf.screen = conf.screen or awful.screen.focused()
-- If width or height <= 1 this is a proportion of the workspace
conf.height = conf.height or 0.25 -- height
--]]
-local helpers = require("lain.helpers")
local async = require("lain.asyncshell")
+local helpers = require("lain.helpers")
local escape_f = require("awful.util").escape
local focused = require("awful.screen").focused
local naughty = require("naughty")
local wibox = require("wibox")
-local os = { execute = os.execute,
- getenv = os.getenv }
-local math = { floor = math.floor }
-local string = { format = string.format,
- match = string.match,
- gmatch = string.gmatch }
+local os = { getenv = os.getenv }
+local string = { format = string.format,
+ gmatch = string.gmatch,
+ match = string.match }
local setmetatable = setmetatable
local mpd = helpers.make_widget_textbox()
local function worker(args)
- local args = args or {}
- local timeout = args.timeout or 2
- local password = args.password or ""
- local host = args.host or "127.0.0.1"
- local port = args.port or "6600"
- local music_dir = args.music_dir or os.getenv("HOME") .. "/Music"
- local cover_size = args.cover_size or 100
- local default_art = args.default_art or ""
- local notify = args.notify or "on"
- local followtag = args.followtag or false
- local echo_cmd = args.echo_cmd or "echo"
- local settings = args.settings or function() end
-
- local mpdcover = helpers.scripts_dir .. "mpdcover"
- local mpdh = "telnet://" .. host .. ":" .. port
- local echo = echo_cmd .. " 'password " .. password .. "\nstatus\ncurrentsong\nclose'"
+ local args = args or {}
+ local timeout = args.timeout or 2
+ local password = args.password or ""
+ local host = args.host or "127.0.0.1"
+ local port = args.port or "6600"
+ local music_dir = args.music_dir or os.getenv("HOME") .. "/Music"
+ local cover_pattern = args.cover_pattern or "*\\.(jpg|jpeg|png|gif)$"
+ local cover_size = args.cover_size or 100
+ local default_art = args.default_art or ""
+ local notify = args.notify or "on"
+ local followtag = args.followtag or false
+ local echo_cmd = args.echo_cmd or "echo"
+ local settings = args.settings or function() end
+
+ local mpdh = string.format("telnet://%s:%s", host, port)
+ local echo = string.format("%s 'password %s\nstatus\ncurrentsong\nclose'", echo_cmd, password)
mpd_notification_preset = {
title = "Now playing",
helpers.set_map("current mpd track", nil)
function mpd.update()
- async.request(echo .. " | curl --connect-timeout 1 -fsm 3 " .. mpdh, function (f)
+ async.request(string.format("%s | curl --connect-timeout 1 -fsm 3 %s", echo, mpdh), function (f)
mpd_now = {
random_mode = false,
single_mode = false,
widget = mpd.widget
settings()
- if mpd_now.state == "play"
- then
- if notify == "on" and mpd_now.title ~= helpers.get_map("current mpd track")
- then
+ if mpd_now.state == "play" then
+ if notify == "on" and mpd_now.title ~= helpers.get_map("current mpd track") then
helpers.set_map("current mpd track", mpd_now.title)
- if string.match(mpd_now.file, "http.*://") == nil
- then -- local file
- os.execute(string.format("%s %q %q %d %q", mpdcover, music_dir,
- mpd_now.file, cover_size, default_art))
- current_icon = "/tmp/mpdcover.png"
- else -- http stream
- current_icon = default_art
- end
+ local current icon = default_art
- if followtag then
- mpd_notification_preset.screen = focused()
+ if not string.match(mpd_now.file, "http.*://") then -- local file instead of http stream
+ local path = string.format("%s/%s", music_dir, string.match(mpd_now.file, ".*/"))
+ local cover = string.format("find '%s' -maxdepth 1 -type f | egrep -i -m1 '%s'", path, cover_pattern)
+ current_icon = helpers.read_pipe(cover):gsub("\n", "")
end
+ if followtag then mpd_notification_preset.screen = focused() end
+
mpd.id = naughty.notify({
- preset = mpd_notification_preset,
- icon = os.execute(string.format("ls %s &> /dev/null", current_icon))
- and current_icon,
+ preset = mpd_notification_preset,
+ icon = current_icon,
+ icon_size = cover_size,
replaces_id = mpd.id,
}).id
end
- elseif mpd_now.state ~= "pause"
- then
+ elseif mpd_now.state ~= "pause" then
helpers.set_map("current mpd track", nil)
end
end)
-Subproject commit 9a9d036e50fce8ba3fcd89a8f384743b0147b306
+Subproject commit b0e838ade84ae851bceb2479bb16c1447057abb7