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added awesome as dependency and changed version to git
[etc/awesome.git] / util / quake.lua
1
2 --[[
3                                                    
4      Licensed under GNU General Public License v2  
5       * (c) 2016, Luke Bonham                      
6                                                    
7 --]]
8
9 local awful  = require("awful")
10 local capi   = { client = client,
11                  mouse  = mouse,
12                  screen = screen,
13                  timer  = timer }
14 local string = string
15
16 local pairs        = pairs
17 local setmetatable = setmetatable
18 local tostring     = tostring
19
20 -- Quake-like Dropdown application spawn
21 -- Original version: https://awesomewm.org/wiki/Drop-down_terminal#Another_solution
22 local quake = {}
23
24 -- If you have a rule like "awful.client.setslave" for your terminals,
25 -- ensure you use an exception for QuakeDD. Otherwise, you may
26 -- run into problems with focus.
27
28 function quake:display()
29    -- First, we locate the client
30    local client = nil
31    local i = 0
32    for c in awful.client.iterate(function (c)
33        -- c.name may be changed!
34        return c.instance == self.name
35    end, nil, self.screen)
36    do
37        i = i + 1
38        if i == 1 then
39            client = c
40        else
41            -- Additional matching clients, let's remove the sticky bit
42            -- which may persist between awesome restarts. We don't close
43            -- them as they may be valuable. They will just turn into
44            -- normal clients.
45            c.sticky = false
46            c.ontop = false
47            c.above = false
48        end
49    end
50
51    if not client and not self.visible then return end
52
53    if not client then
54        -- The client does not exist, we spawn it
55        awful.util.spawn(string.format("%s %s %s", self.app,
56                         string.format(self.argname, self.name), self.extra),
57                         false, self.screen)
58        self.notexist = true
59        return
60    end
61
62    -- Resize
63    awful.client.floating.set(client, true)
64    client.border_width = self.border
65    client.size_hints_honor = false
66    if self.notexist then
67        client:geometry(self.geometry)
68        self.notexist = false
69    end
70
71    -- Not sticky and on top
72    client.ontop = true
73    client.above = true
74    client.skip_taskbar = true
75    client.sticky = false
76
77    -- Toggle display
78    if self.visible then
79        client.hidden = false
80        client:raise()
81        self.last_tag = tostring(awful.tag.selected(self.screen))
82        client:tags({awful.tag.selected(self.screen)})
83        capi.client.focus = client
84    else
85        client.hidden = true
86        local ctags = client:tags()
87        for i, t in pairs(ctags) do
88            ctags[i] = nil
89        end
90        client:tags(ctags)
91    end
92
93    return client
94 end
95
96 function quake:new(config)
97    local conf = config or {}
98
99    conf.app      = conf.app      or "xterm"    -- application to spawn
100    conf.name     = conf.name     or "QuakeDD"  -- window name
101    conf.argname  = conf.argname  or "-name %s" -- how to specify window name
102    conf.extra    = conf.extra    or ""         -- extra arguments
103    conf.visible  = conf.visible  or false      -- initially not visible
104    conf.screen   = conf.screen   or capi.mouse.screen
105    conf.border   = conf.border   or 1
106
107    -- If width or height <= 1 this is a proportion of the workspace
108    wibox_height = conf.wibox_height or 18       -- statusbar weight
109    height       = conf.height       or 0.25     -- height
110    width        = conf.width        or 1        -- width
111    vert         = conf.vert         or "top"    -- top, bottom or center
112    horiz        = conf.horiz        or "center" -- left, right or center
113
114    -- Compute size
115    local geom = capi.screen[conf.screen].workarea
116    if width  <= 1 then width = geom.width * width end
117    if height <= 1 then height = geom.height * height end
118    local x, y
119    if     horiz == "left"  then x = geom.x
120    elseif horiz == "right" then x = geom.width + geom.x - width
121    else   x = geom.x + (geom.width - width)/2 end
122    if     vert == "top"    then y = geom.y
123    elseif vert == "bottom" then y = geom.height + geom.y - height
124    else   y = geom.y + (geom.height - height)/2 end
125    conf.geometry = { x = x, y = y + wibox_height, width = width, height = height }
126
127    local console = setmetatable(conf, { __index = quake })
128    capi.client.connect_signal("manage", function(c)
129        if c.instance == console.name and c.screen == console.screen then
130            console:display()
131        end
132    end)
133    capi.client.connect_signal("unmanage", function(c)
134        if c.instance == console.name and c.screen == console.screen then
135            console.visible = false
136        end
137     end)
138
139    -- "Reattach" currently running quake application. This is in case awesome is restarted.
140    local reattach = capi.timer { timeout = 0 }
141    reattach:connect_signal("timeout", function()
142        reattach:stop()
143        console:display()
144    end)
145    reattach:start()
146
147    return console
148 end
149
150 function quake:toggle()
151     current_tag = awful.tag.selected(self.screen)
152     if self.last_tag ~= tostring(current_tag) and self.visible then
153         awful.client.movetotag(current_tag, self:display())
154     else
155         self.visible = not self.visible
156         self:display()
157     end
158 end
159
160 setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })
161
162 return quake