All patches and comments are welcome. Please squash your changes to logical
commits before using git-format-patch and git-send-email to
patches@git.madduck.net.
If you'd read over the Git project's submission guidelines and adhered to them,
I'd be especially grateful.
3 Licensed under GNU General Public License v2
9 local awful = require("awful")
10 local capi = { client = client }
15 local setmetatable = setmetatable
17 -- Quake-like Dropdown application spawn
20 -- If you have a rule like "awful.client.setslave" for your terminals,
21 -- ensure you use an exception for QuakeDD. Otherwise, you may
22 -- run into problems with focus.
24 function quake:display()
25 if self.followtag then self.screen = awful.screen.focused() end
27 -- First, we locate the client
30 for c in awful.client.iterate(function (c)
31 -- c.name may be changed!
32 return c.instance == self.name
39 -- Additional matching clients, let's remove the sticky bit
40 -- which may persist between awesome restarts. We don't close
41 -- them as they may be valuable. They will just turn into
49 if not client and not self.visible then return end
52 -- The client does not exist, we spawn it
53 cmd = string.format("%s %s %s", self.app,
54 string.format(self.argname, self.name), self.extra)
55 awful.spawn(cmd, { tag = self.screen.selected_tag })
60 client.floating = true
61 client.border_width = self.border
62 client.size_hints_honor = false
63 client:geometry(self.geometry[self.screen.index] or self:compute_size())
65 -- Set not sticky and on top
69 client.skip_taskbar = true
71 -- Additional user settings
72 if self.settings then self.settings(client) end
78 self.last_tag = self.screen.selected_tag
79 client:tags({self.screen.selected_tag})
80 capi.client.focus = client
83 local ctags = client:tags()
84 for i, t in pairs(ctags) do
93 function quake:compute_size()
94 -- skip if we already have a geometry for this screen
95 if not self.geometry[self.screen.index] then
97 if not self.overlap then
98 geom = screen[self.screen.index].workarea
100 geom = screen[self.screen.index].geometry
102 local width, height = self.width, self.height
103 if width <= 1 then width = math.floor(geom.width * width) - 2 * self.border end
104 if height <= 1 then height = math.floor(geom.height * height) end
106 if self.horiz == "left" then x = geom.x
107 elseif self.horiz == "right" then x = geom.width + geom.x - width
108 else x = geom.x + (geom.width - width)/2 end
109 if self.vert == "top" then y = geom.y
110 elseif self.vert == "bottom" then y = geom.height + geom.y - height
111 else y = geom.y + (geom.height - height)/2 end
112 self.geometry[self.screen.index] = { x = x, y = y, width = width, height = height }
114 return self.geometry[self.screen.index]
117 function quake:new(config)
118 local conf = config or {}
120 conf.app = conf.app or "xterm" -- application to spawn
121 conf.name = conf.name or "QuakeDD" -- window name
122 conf.argname = conf.argname or "-name %s" -- how to specify window name
123 conf.extra = conf.extra or "" -- extra arguments
124 conf.border = conf.border or 1 -- client border width
125 conf.visible = conf.visible or false -- initially not visible
126 conf.followtag = conf.followtag or false -- spawn on currently focused screen
127 conf.overlap = conf.overlap or false -- overlap wibox
128 conf.screen = conf.screen or awful.screen.focused()
129 conf.settings = conf.settings
131 -- If width or height <= 1 this is a proportion of the workspace
132 conf.height = conf.height or 0.25 -- height
133 conf.width = conf.width or 1 -- width
134 conf.vert = conf.vert or "top" -- top, bottom or center
135 conf.horiz = conf.horiz or "left" -- left, right or center
136 conf.geometry = {} -- internal use
138 local dropdown = setmetatable(conf, { __index = quake })
140 capi.client.connect_signal("manage", function(c)
141 if c.instance == dropdown.name and c.screen == dropdown.screen then
145 capi.client.connect_signal("unmanage", function(c)
146 if c.instance == dropdown.name and c.screen == dropdown.screen then
147 dropdown.visible = false
154 function quake:toggle()
155 if self.followtag then self.screen = awful.screen.focused() end
156 local current_tag = self.screen.selected_tag
157 if current_tag and self.last_tag ~= current_tag and self.visible then
158 local c=self:display()
160 c:move_to_tag(current_tag)
163 self.visible = not self.visible
168 return setmetatable(quake, { __call = function(_, ...) return quake:new(...) end })