-- {{{ Dynamic tagging
--
-- Add a new tag
-function util.add_tag(mypromptbox)
- awful.prompt.run({prompt="New tag name: "}, mypromptbox[mouse.screen].widget,
- function(text)
- if text:len() > 0 then
- props = { selected = true }
- tag = awful.tag.add(new_name, props)
- tag.name = text
- tag:emit_signal("property::name")
+function util.add_tag()
+ awful.prompt.run {
+ prompt = "New tag name: ",
+ textbox = awful.screen.focused().mypromptbox.widget,
+ exe_callback = function(name)
+ if not name or #name == 0 then return end
+ awful.tag.add(name, { screen = awful.screen.focused() }):view_only()
end
- end)
+ }
end
-- Rename current tag
--- @author: minism
-function util.rename_tag(mypromptbox)
- local tag = awful.tag.selected(mouse.screen)
- awful.prompt.run({prompt="Rename tag: "}, mypromptbox[mouse.screen].widget,
- function(text)
- if text:len() > 0 then
- tag.name = text
- tag:emit_signal("property::name")
+function util.rename_tag()
+ awful.prompt.run {
+ prompt = "Rename tag: ",
+ textbox = awful.screen.focused().mypromptbox.widget,
+ exe_callback = function(new_name)
+ if not new_name or #new_name == 0 then return end
+ local t = awful.screen.focused().selected_tag
+ if t then
+ t.name = new_name
+ end
end
- end)
+ }
end
-- Move current tag
end
end
--- Remove current tag (if empty)
+-- Delete current tag
-- Any rule set on the tag shall be broken
-function util.remove_tag()
- local tag = awful.tag.selected(mouse.screen)
- local prevtag = awful.tag.gettags(mouse.screen)[awful.tag.getidx(tag) - 1]
- awful.tag.delete(tag, prevtag)
+function util.delete_tag()
+ local t = awful.screen.focused().selected_tag
+ if not t then return end
+ t:delete()
end
---
-- }}}
-- On the fly useless gaps change
function util.useless_gaps_resize(thatmuch)
- beautiful.useless_gap_width = tonumber(beautiful.useless_gap_width) + thatmuch
- awful.layout.arrange(mouse.screen)
-end
-
--- On the fly global border change
-function util.global_border_resize(thatmuch)
- beautiful.global_border_width = tonumber(beautiful.global_border_width) + thatmuch
+ beautiful.useless_gap = tonumber(beautiful.useless_gap) + thatmuch
awful.layout.arrange(mouse.screen)
end