-- Final list of menu items.
local cls_t = {}
- if cls_tags == nil
- then
- return nil
- end
+ if cls_tags == nil then return nil end
-- For each selected tag get all clients of that tag and add them to
-- the menu. A click on a menu item will raise that client.
end
-- No clients? Then quit.
- if #cls_t <= 0
- then
- return nil
- end
+ if #cls_t <= 0 then return nil end
-- menu may contain some predefined values, otherwise start with a
-- fresh menu.
- if not menu
- then
- menu = {}
- end
+ if not menu then menu = {} end
-- Set the list of items and show the menu.
menu.items = cls_t
end
-- Magnify a client: Set it to "float" and resize it.
+local magnified_client = nil
function util.magnify_client(c)
- if not awful.client.floating.get(c) then
- awful.client.floating.set(c, true)
-
- local mg = screen[mouse.screen].geometry
- local tag = awful.tag.selected(mouse.screen)
- local mwfact = awful.tag.getmwfact(tag)
- local g = {}
- g.width = math.sqrt(mwfact) * mg.width
- g.height = math.sqrt(mwfact) * mg.height
- g.x = mg.x + (mg.width - g.width) / 2
- g.y = mg.y + (mg.height - g.height) / 2
- c:geometry(g)
+ if c and not awful.client.floating.get(c) then
+ util.mc(c)
+ magnified_client = c
else
awful.client.floating.set(c, false)
+ magnified_client = nil
end
end
+-- https://github.com/copycat-killer/lain/issues/195
+function util.mc(c)
+ c = c or magnified_client
+ if not c then return end
+ awful.client.floating.set(c, true)
+ local mg = screen[mouse.screen].geometry
+ local tag = awful.tag.selected(mouse.screen)
+ local mwfact = awful.tag.getmwfact(tag)
+ local g = {}
+ g.width = math.sqrt(mwfact) * mg.width
+ g.height = math.sqrt(mwfact) * mg.height
+ g.x = mg.x + (mg.width - g.width) / 2
+ g.y = mg.y + (mg.height - g.height) / 2
+ if c then c:geometry(g) end -- if c is still a valid object
+end
+
-- Read the nice value of pid from /proc.
local function get_nice_value(pid)
local n = first_line('/proc/' .. pid .. '/stat')
- if n == nil
- then
- -- This should not happen. But I don't want to crash, either.
- return 0
- end
+ if not n then return 0 end
-- Remove pid and tcomm. This is necessary because tcomm may contain
-- nasty stuff such as whitespace or additional parentheses...
local s = sc or mouse.screen or 1
local scr = screen[s]
- for i = 1, #tags[s] do
+ for i = 1, #awful.tag.gettags(s) do
awful.tag.viewidx(direction,s)
if #awful.client.visible(s) > 0 then
return
-- {{{ Dynamic tagging
--
-- Add a new tag
-function util.add_tag(mypromptbox)
- awful.prompt.run({prompt="New tag name: "}, mypromptbox[mouse.screen].widget,
- function(text)
- if text:len() > 0 then
- props = { selected = true }
- tag = awful.tag.add(new_name, props)
- tag.name = text
- tag:emit_signal("property::name")
+function util.add_tag()
+ awful.prompt.run {
+ prompt = "New tag name: ",
+ textbox = awful.screen.focused().mypromptbox.widget,
+ exe_callback = function(name)
+ if not name or #name == 0 then return end
+ awful.tag.add(name, { screen = awful.screen.focused() }):view_only()
end
- end)
+ }
end
-- Rename current tag
--- @author: minism
-function util.rename_tag(mypromptbox)
- local tag = awful.tag.selected(mouse.screen)
- awful.prompt.run({prompt="Rename tag: "}, mypromptbox[mouse.screen].widget,
- function(text)
- if text:len() > 0 then
- tag.name = text
- tag:emit_signal("property::name")
+function util.rename_tag()
+ awful.prompt.run {
+ prompt = "Rename tag: ",
+ textbox = awful.screen.focused().mypromptbox.widget,
+ exe_callback = function(new_name)
+ if not new_name or #new_name == 0 then return end
+ local t = awful.screen.focused().selected_tag
+ if t then
+ t.name = new_name
+ end
end
- end)
+ }
end
-- Move current tag
end
end
--- Delete current tag (if empty)
+-- Delete current tag
-- Any rule set on the tag shall be broken
-function util.remove_tag()
- local tag = awful.tag.selected(mouse.screen)
- local prevtag = awful.tag.gettags(mouse.screen)[awful.tag.getidx(tag) - 1]
- awful.tag.delete(tag, prevtag)
+function util.delete_tag()
+ local t = awful.screen.focused().selected_tag
+ if not t then return end
+ t:delete()
end
---
-- }}}
-- On the fly useless gaps change
function util.useless_gaps_resize(thatmuch)
- beautiful.useless_gap_width = tonumber(beautiful.useless_gap_width) + thatmuch
+ beautiful.useless_gap = tonumber(beautiful.useless_gap) + thatmuch
awful.layout.arrange(mouse.screen)
end
+-- Check if an element exist on a table
+function util.element_in_table(element, tbl)
+ for _, i in pairs(tbl) do
+ if i == element then
+ return true
+ end
+ end
+ return false
+end
+
return setmetatable(util, { __index = wrequire })