-- Include awesome library, with lots of useful function!
require("awful")
require("tabulous")
-
--- Uncomment this to activate autotabbing
--- tabulous.autotab_start()
+require("beautiful")
-- {{{ Variable definitions
+-- This is a file path to a theme file which will defines colors.
+theme_path = AWESOME_DATADIR .. "/themes/default"
+
-- This is used later as the default terminal to run.
terminal = "x-terminal-emulator"
"tileleft",
"tilebottom",
"tiletop",
- "magnifier",
+-- "magnifier",
"max",
- "spiral",
- "dwindle",
+-- "spiral",
+-- "dwindle",
"floating"
}
--- Table of clients that should be set floating
-floatings =
+-- Table of clients that should be set floating. The index may be either
+-- the application class or instance. The instance is useful when running
+-- a console app in a terminal like (Music on Console)
+-- xterm -name mocp -e mocp
+floatapps =
{
- ["mplayer"] = true,
+ -- by class
+ ["MPlayer"] = true,
["pinentry"] = true,
["GIMP"] = true,
["twinkle"] = true,
["Play stream"] = true
}
--- Color & Appearance definitions, we use these later to display things
-font = "RotisSansSerif 10"
-border_width = 1
+-- Applications to be moved to a pre-defined tag by class or instance.
+-- Use the screen and workspace indices.
+apptags =
+{
+ ["Firefox"] = { screen = 1, tag = 9 },
+ ["jpilot"] = { screen = 1, tag = 8 },
+}
-bg_normal = "#222222"
-fg_normal = "#aaaaaa"
-border_normal = "#000000"
+-- Define if we want to use titlebar on all applications.
+use_titlebar = false
+-- }}}
-bg_focus = "#535d6c"
-fg_focus = "#ffffff"
-border_focus = bg_focus
-border_marked = "#91231C"
+-- {{{ Initialization
+-- Initialize theme (colors).
+beautiful.init(theme_path)
-awesome.font_set(font)
-awesome.colors_set({ fg = fg_normal, bg = bg_normal })
+-- Register theme in awful.
+-- This allows to not pass plenty of arguments to each function
+-- to inform it about colors we want it to draw.
+awful.beautiful.register(beautiful)
+-- Uncomment this to activate autotabbing
+-- tabulous.autotab_start()
-- }}}
-- {{{ Tags
--- Define tags table
+-- Define tags table.
tags = {}
for s = 1, screen.count() do
- -- Each screen has its own tag table
+ -- Each screen has its own tag table.
tags[s] = {}
- -- Create 9 tags per screen
+ -- Create 9 tags per screen.
for tagnumber = 1, 9 do
tags[s][tagnumber] = tag({ name = tagnumber, layout = layouts[1] })
-- Add tags to screen one by one
-- split at 0.5/50% exactly
tags[s][tagnumber].mwfact = 0.5
- tags[s][tagnumber]:add(s)
+ tags[s][tagnumber].screen = s
end
-- I'm sure you want to see at least one tag.
tags[s][1].selected = true
mytaglist:mouse_add(mouse({ modkey }, 3, function (object, tag) awful.client.toggletag(tag) end))
mytaglist:mouse_add(mouse({ }, 4, awful.tag.viewnext))
mytaglist:mouse_add(mouse({ }, 5, awful.tag.viewprev))
-function mytaglist.label(t)
- local text = ""
- if t.selected then
- text = "<bg color='"..bg_focus.."'/> <span color='"..fg_focus.."'>"..t.name.."</span> "
- else
- text = " "..t.name.." "
- end
- return text
-end
+mytaglist.label = awful.widget.taglist.label.all
-- Create a tasklist widget
mytasklist = widget({ type = "tasklist", name = "mytasklist" })
mytasklist:mouse_add(mouse({ }, 1, function (object, c) c:focus_set(); c:raise() end))
-mytasklist:mouse_add(mouse({ }, 4, function () awful.client.focus(1) end))
-mytasklist:mouse_add(mouse({ }, 5, function () awful.client.focus(-1) end))
-function mytasklist.label(c)
- local text = ""
- if c.floating then
- text = "<bg image=\"" .. AWESOME_DATADIR .. "/icons/floatingw.png\" align=\"right\"/>"
- end
- if client.focus_get() == c then
- text = text .. " <bg color='"..bg_focus.."'/><span color='"..awful.escape(fg_focus).."'>"..c.name.."</span> "
- else
- text = text .. " "..awful.escape(c.name).." "
- end
- return text
-end
+mytasklist:mouse_add(mouse({ }, 4, function () awful.client.focusbyidx(1) end))
+mytasklist:mouse_add(mouse({ }, 5, function () awful.client.focusbyidx(-1) end))
+mytasklist.label = awful.widget.tasklist.label.currenttags
-- Create a textbox widget
mytextbox = widget({ type = "textbox", name = "mytextbox", align = "right" })
mystatusbar = {}
for s = 1, screen.count() do
mystatusbar[s] = statusbar({ position = "top", name = "mystatusbar" .. s,
- fg = fg_normal, bg = bg_normal })
+ fg = beautiful.fg_normal, bg = beautiful.bg_normal })
-- Add widgets to the statusbar - order matters
- mystatusbar[s]:widget_add(mytaglist)
- mystatusbar[s]:widget_add(mytasklist)
- mystatusbar[s]:widget_add(mypromptbox)
- mystatusbar[s]:widget_add(mytextbox)
- mystatusbar[s]:widget_add(mylayoutbox[s])
- mystatusbar[s]:add(s)
+ mystatusbar[s].widgets =
+ {
+ mytaglist,
+ mytasklist,
+ mypromptbox,
+ mytextbox,
+ mylayoutbox[s],
+ s == screen.count() and mysystray or nil
+ }
+ mystatusbar[s].screen = s
end
-mystatusbar[screen.count()]:widget_add(mysystray)
-- }}}
-- {{{ Mouse bindings
keybinding({ modkey }, "Left", awful.tag.viewprev):add()
keybinding({ modkey }, "Right", awful.tag.viewnext):add()
+keybinding({ modkey }, "Escape", awful.tag.history.restore):add()
-- Standard program
keybinding({ modkey }, "Return", function () awful.spawn(terminal) end):add()
keybinding({ modkey, "Shift" }, "q", awesome.quit):add()
-- Client manipulation
+keybinding({ modkey }, "m", awful.client.maximize):add()
keybinding({ modkey, "Shift" }, "c", function () client.focus_get():kill() end):add()
-keybinding({ modkey }, "j", function () awful.client.focus(1); client.focus_get():raise() end):add()
-keybinding({ modkey }, "k", function () awful.client.focus(-1); client.focus_get():raise() end):add()
+keybinding({ modkey }, "j", function () awful.client.focusbyidx(1); client.focus_get():raise() end):add()
+keybinding({ modkey }, "k", function () awful.client.focusbyidx(-1); client.focus_get():raise() end):add()
keybinding({ modkey, "Shift" }, "j", function () awful.client.swap(1) end):add()
keybinding({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end):add()
keybinding({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add()
keybinding({ modkey, "Control" }, "space", awful.client.togglefloating):add()
keybinding({ modkey, "Control" }, "Return", function () client.focus_get():swap(awful.client.master()) end):add()
keybinding({ modkey }, "o", awful.client.movetoscreen):add()
+keybinding({ modkey }, "Tab", awful.client.focus.history.previous):add()
-- Layout manipulation
keybinding({ modkey }, "l", function () awful.tag.incmwfact(0.05) end):add()
-- Prompt
keybinding({ modkey }, "F1", function ()
- awful.prompt({ prompt = "Run: ", cursor_fg = fg_focus, cursor_bg = bg_focus }, mypromptbox, awful.spawn, awful.completion.bash)
+ awful.prompt({ prompt = "Run: " }, mypromptbox, awful.spawn, awful.completion.bash)
end):add()
keybinding({ modkey }, "F4", function ()
- awful.prompt({ prompt = "Run Lua code: ", cursor_fg = fg_focus, cursor_bg = bg_focus }, mypromptbox, awful.eval, awful.prompt.bash)
+ awful.prompt({ prompt = "Run Lua code: " }, mypromptbox, awful.eval)
end):add()
--- Tabulous, tab manipulation
local tabbedview = tabulous.tabindex_get()
local nextclient = awful.client.next(1)
- if tabbedview == nil then
+ if not tabbedview then
tabbedview = tabulous.tabindex_get(nextclient)
- if tabbedview == nil then
+ if not tabbedview then
tabbedview = tabulous.tab_create()
tabulous.tab(tabbedview, nextclient)
else
keybinding({ modkey }, "y", function ()
local tabbedview = tabulous.tabindex_get()
- if tabbedview ~= nil then
+ if tabbedview then
local n = tabulous.next(tabbedview)
tabulous.display(tabbedview, n)
end
local tabbedview = tabulous.tabindex_get()
local clients = awful.client.getmarked()
- if tabbedview == nil then
+ if not tabbedview then
tabbedview = tabulous.tab_create(clients[1])
table.remove(clients, 1)
end
-- Hook function to execute when focusing a client.
function hook_focus(c)
if not awful.client.ismarked(c) then
- c.border_color = border_focus
+ c.border_color = beautiful.border_focus
end
end
-- Hook function to execute when unfocusing a client.
function hook_unfocus(c)
if not awful.client.ismarked(c) then
- c.border_color = border_normal
+ c.border_color = beautiful.border_normal
end
end
-- Hook function to execute when marking a client
function hook_marked(c)
- c.border_color = border_marked
+ c.border_color = beautiful.border_marked
end
-- Hook function to execute when unmarking a client
function hook_unmarked(c)
- c.border_color = border_focus
+ c.border_color = beautiful.border_focus
end
-- Hook function to execute when the mouse is over a client.
-- Hook function to execute when a new client appears.
function hook_manage(c)
+ -- Set floating placement to be smart!
+ c.floating_placement = "smart"
+ if use_titlebar then
+ -- Add a titlebar
+ awful.titlebar.add(c, { modkey = modkey })
+ end
-- Add mouse bindings
c:mouse_add(mouse({ }, 1, function (c) c:focus_set(); c:raise() end))
c:mouse_add(mouse({ modkey }, 1, function (c) c:mouse_move() end))
c:mouse_add(mouse({ modkey }, 3, function (c) c:mouse_resize() end))
-- New client may not receive focus
-- if they're not focusable, so set border anyway.
- c.border_width = border_width
- c.border_color = border_normal
+ c.border_width = beautiful.border_width
+ c.border_color = beautiful.border_normal
c:focus_set()
- if floatings[c.name:lower()] then
- c.floating = true
+
+ -- Check if the application should be floating.
+ local cls = c.class
+ local inst = c.instance
+ if floatapps[cls] then
+ c.floating = floatapps[cls]
+ elseif floatapps[inst] then
+ c.floating = floatapps[inst]
end
+
+ -- Check application->screen/tag mappings.
+ local target
+ if apptags[cls] then
+ target = apptags[cls]
+ elseif apptags[inst] then
+ target = apptags[inst]
+ end
+ if target then
+ c.screen = target.screen
+ awful.client.movetotag(tags[target.screen][target.tag], c)
+ end
+
-- Honor size hints
c.honorsizehints = true
end
-- Hook function to execute when arranging the screen
-- (tag switch, new client, etc)
function hook_arrange(screen)
- local layout = awful.layout.get(screen)
- mylayoutbox[screen].text = "<bg image=\"" .. AWESOME_DATADIR .. "/icons/layouts/" .. layout .. "w.png\" resize=\"true\"/>"
+ mylayoutbox[screen].text =
+ "<bg image=\"" .. AWESOME_DATADIR .. "/icons/layouts/" .. awful.layout.get(screen) .. "w.png\" resize=\"true\"/>"
+
+ -- If no window has focus, give focus to the latest in history
+ if not client.focus_get() then
+ local c = awful.client.focus.history.get(screen, 0)
+ if c then c:focus_set() end
+ end
-- Uncomment if you want mouse warping
--[[
end
-- Set up some hooks
-awful.hooks.focus(hook_focus)
-awful.hooks.unfocus(hook_unfocus)
-awful.hooks.marked(hook_marked)
-awful.hooks.unmarked(hook_unmarked)
-awful.hooks.manage(hook_manage)
-awful.hooks.mouseover(hook_mouseover)
-awful.hooks.arrange(hook_arrange)
-awful.hooks.timer(1, hook_timer)
+awful.hooks.focus.register(hook_focus)
+awful.hooks.unfocus.register(hook_unfocus)
+awful.hooks.marked.register(hook_marked)
+awful.hooks.unmarked.register(hook_unmarked)
+awful.hooks.manage.register(hook_manage)
+awful.hooks.mouseover.register(hook_mouseover)
+awful.hooks.arrange.register(hook_arrange)
+awful.hooks.timer.register(1, hook_timer)
-- }}}
cmdmodkey = "Mod3"