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Added centerhwork, made auxiliary windows equally sized in centerwork and centerhwork
authorJosh Timmer <0ohexxo0@gmail.com>
Thu, 17 Sep 2015 21:14:05 +0000 (17:14 -0400)
committerJosh Timmer <0ohexxo0@gmail.com>
Thu, 17 Sep 2015 21:14:05 +0000 (17:14 -0400)
icons/layout/default/centerhwork.png [new file with mode: 0644]
icons/layout/default/centerhworkw.png [new file with mode: 0644]
layout/centerhwork.lua [new file with mode: 0644]
layout/centerwork.lua

diff --git a/icons/layout/default/centerhwork.png b/icons/layout/default/centerhwork.png
new file mode 100644 (file)
index 0000000..59c90f8
Binary files /dev/null and b/icons/layout/default/centerhwork.png differ
diff --git a/icons/layout/default/centerhworkw.png b/icons/layout/default/centerhworkw.png
new file mode 100644 (file)
index 0000000..6866f44
Binary files /dev/null and b/icons/layout/default/centerhworkw.png differ
diff --git a/layout/centerhwork.lua b/layout/centerhwork.lua
new file mode 100644 (file)
index 0000000..0dcf7e9
--- /dev/null
@@ -0,0 +1,136 @@
+
+--[[
+                                                  
+     Licensed under GNU General Public License v2
+      * (c) 2015,      Joerg Jaspert
+      * (c) 2014,      projektile                 
+      * (c) 2013,      Luke Bonham                
+      * (c) 2010-2012, Peter Hofmann              
+                                                  
+--]]
+
+local awful     = require("awful")
+local beautiful = require("beautiful")
+local tonumber  = tonumber
+
+local centerhwork =
+{
+    name         = "centerhwork",
+    top_left     = 0,
+    top_right    = 1,
+    bottom_left  = 2,
+    bottom_right = 3
+}
+
+function centerhwork.arrange(p)
+    -- A useless gap (like the dwm patch) can be defined with
+    -- beautiful.useless_gap_width .
+    local useless_gap = tonumber(beautiful.useless_gap_width) or 0
+
+    -- A global border can be defined with
+    -- beautiful.global_border_width
+    local global_border = tonumber(beautiful.global_border_width) or 0
+    if global_border < 0 then global_border = 0 end
+
+    -- Screen.
+    local wa = p.workarea
+    local cls = p.clients
+
+    -- Borders are factored in.
+    wa.height = wa.height - (global_border * 2)
+    wa.width = wa.width - (global_border * 2)
+    wa.x = wa.x + global_border
+    wa.y = wa.y + global_border
+
+    -- Width of main column?
+    local t = awful.tag.selected(p.screen)
+    local mwfact = awful.tag.getmwfact(t)
+
+    if #cls > 0
+    then
+        -- Main column, fixed width and height.
+        local c = cls[1]
+        local g = {}
+        local mainhei  = math.floor(wa.height * mwfact)
+        local slaveLwid = math.floor(wa.width / 2 )
+        local slaveRwid = wa.width - slaveLwid
+        local slavehei = wa.height - mainhei
+        local slaveThei = math.floor(slavehei / 2)
+        local slaveBhei = slavehei - slaveThei
+        local Lhalfgap = math.floor(useless_gap / 2)
+        local Rhalfgap = useless_gap - Lhalfgap
+
+        g.height = mainhei - 2*c.border_width
+        g.width  = wa.width - 2*useless_gap - 2*c.border_width
+        g.x = wa.x + useless_gap
+        g.y = wa.y + slaveThei
+
+        if g.width < 1 then g.width = 1 end
+        if g.height < 1 then g.height = 1 end
+        c:geometry(g)
+
+        -- Auxiliary windows.
+        if #cls > 1
+        then
+            local at = 0
+            for i = 2,#cls
+            do
+                -- It's all fixed. If there are more than 5 clients,
+                -- those additional clients will float. This is
+                -- intentional.
+                if at == 4
+                then
+                    break
+                end
+
+                c = cls[i]
+                g = {}
+
+                if i - 2 == centerhwork.top_left
+                then
+                    -- top left
+                    g.x = wa.x + useless_gap
+                    g.y = wa.y + useless_gap
+                    g.width = slaveLwid - useless_gap - Lhalfgap - 2*c.border_width
+                    g.height = slaveThei - 2*useless_gap - 2*c.border_width
+                elseif i - 2 == centerhwork.top_right
+                then
+                    -- top right
+                    g.x = wa.x + slaveLwid + Rhalfgap
+                    g.y = wa.y + useless_gap
+                    g.width = slaveRwid - useless_gap - Rhalfgap - 2*c.border_width
+                    g.height = slaveThei - 2*useless_gap - 2*c.border_width
+                elseif i - 2 == centerhwork.bottom_left
+                then
+                    -- bottom left
+                    g.x = wa.x + useless_gap
+                    g.y = wa.y + mainhei + slaveThei + useless_gap
+                    g.width = slaveLwid - useless_gap - Lhalfgap - 2*c.border_width
+                    g.height = slaveBhei - 2*useless_gap - 2*c.border_width
+                elseif i - 2 == centerhwork.bottom_right
+                then
+                    -- bottom right
+                    g.x = wa.x + slaveLwid + Rhalfgap
+                    g.y = wa.y + mainhei + slaveThei + useless_gap
+                    g.width = slaveRwid - useless_gap - Rhalfgap - 2*c.border_width
+                    g.height = slaveBhei - 2*useless_gap - 2*c.border_width
+                end
+
+                if g.width < 1 then g.width = 1 end
+                if g.height < 1 then g.height = 1 end
+                c:geometry(g)
+
+                at = at + 1
+            end
+
+            -- Set remaining clients to floating.
+            for i = (#cls - 1 - 4),1,-1
+            do
+                c = cls[i]
+                awful.client.floating.set(c, true)
+            end
+        end
+    end
+end
+
+return centerhwork
index 98a3ac253a02294a748e45cc654f4af2187b00d4..954826e0793d72c60d1962f14d48c0e870d9716c 100644 (file)
@@ -57,14 +57,16 @@ function centerwork.arrange(p)
         local slaveRwid = slavewid - slaveLwid
         local slaveThei = math.floor(wa.height / 2)
         local slaveBhei = wa.height - slaveThei
+        local Thalfgap = math.floor(useless_gap / 2)
+        local Bhalfgap = useless_gap - Thalfgap
 
         g.height = wa.height - 2*useless_gap - 2*c.border_width
         g.width = mainwid - 2*c.border_width
-        if g.width < 1 then g.width = 1 end
-        if g.height < 1 then g.height = 1 end
         g.x = wa.x + slaveLwid
         g.y = wa.y + useless_gap
 
+        if g.width < 1 then g.width = 1 end
+        if g.height < 1 then g.height = 1 end
         c:geometry(g)
 
         -- Auxiliary windows.
@@ -90,28 +92,28 @@ function centerwork.arrange(p)
                     g.x = wa.x + useless_gap
                     g.y = wa.y + useless_gap
                     g.width = slaveLwid - 2*useless_gap - 2*c.border_width
-                    g.height = slaveThei - useless_gap - 2*c.border_width
+                    g.height = slaveThei - useless_gap - Thalfgap - 2*c.border_width
                 elseif i - 2 == centerwork.top_right
                 then
                     -- top right
                     g.x = wa.x + slaveLwid + mainwid + useless_gap
                     g.y = wa.y + useless_gap
                     g.width = slaveRwid - 2*useless_gap - 2*c.border_width
-                    g.height = slaveThei - useless_gap - 2*c.border_width
+                    g.height = slaveThei - useless_gap - Thalfgap - 2*c.border_width
                 elseif i - 2 == centerwork.bottom_left
                 then
                     -- bottom left
                     g.x = wa.x + useless_gap
-                    g.y = wa.y + slaveThei + useless_gap
+                    g.y = wa.y + slaveThei + Bhalfgap
                     g.width = slaveLwid - 2*useless_gap - 2*c.border_width
-                    g.height = slaveBhei - 2*useless_gap - 2*c.border_width
+                    g.height = slaveBhei - useless_gap - Bhalfgap - 2*c.border_width
                 elseif i - 2 == centerwork.bottom_right
                 then
                     -- bottom right
                     g.x = wa.x + slaveLwid + mainwid + useless_gap
-                    g.y = wa.y + slaveThei + useless_gap
+                    g.y = wa.y + slaveThei + Bhalfgap
                     g.width = slaveRwid - 2*useless_gap - 2*c.border_width
-                    g.height = slaveBhei - 2*useless_gap - 2*c.border_width
+                    g.height = slaveBhei - useless_gap - Bhalfgap - 2*c.border_width
                 end
 
                 if g.width < 1 then g.width = 1 end