g.y = wa.y + (i - 1) * cascade.offset_y
g.width = wa.width - current_offset_x - 2*c.border_width
g.height = wa.height - current_offset_y - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
end
g.width = g.width - useless_gap
end
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
-- Remaining clients stacked in slave column, new ones on top.
g.x = g.x + useless_gap
g.y = g.y + useless_gap
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
end
end
local c = cls[i]
g.width = width - 2*c.border_width
g.height = wa.height - 2*useless_gap - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
g.x = offset_x + (i - 1) * (width + useless_gap)
c:geometry(g)
end
local g = {}
g.width = wa.width - (num_x - 1)*width - (num_x + 1)*useless_gap - 2*c.border_width
g.height = wa.height - 2*useless_gap - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
g.x = wa.x + useless_gap
g.y = wa.y + useless_gap
local c = cls[nclient]
g.height = height - 2*c.border_width
g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
nclient = nclient + 1
g.y = g.y + height + useless_gap
local c = cls[nclient]
g.height = wa.height - (num_y[i] + 1)*useless_gap - (num_y[i] - 1)*height - 2*c.border_width
g.width = width - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
nclient = nclient + 1
g.x = g.x + width + useless_gap
g.height = wa.height - 2*useless_gap - 2*c.border_width
g.width = mainwid - 2*c.border_width
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
g.x = wa.x + slaveLwid
g.y = wa.y + useless_gap
g.height = slaveBhei - 2*useless_gap - 2*c.border_width
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
at = at + 1
g.y = g.y + (this_y + 1)*useless_gap
end
+ if g.width < 1 then g.width = 1 end
+ if g.height < 1 then g.height = 1 end
c:geometry(g)
remaining_clients = remaining_clients - 1