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follow config changes
authormartin f. krafft <madduck@madduck.net>
Sat, 22 Nov 2008 09:35:16 +0000 (10:35 +0100)
committermartin f. krafft <madduck@madduck.net>
Sat, 22 Nov 2008 09:35:16 +0000 (10:35 +0100)
.config/awesome/rc.lua

index 232909528e5f01395ba1fadc526ca0dd1752ac99..743b3189be4a6f02140e9ba79c8938aed8489bdd 100644 (file)
@@ -1,13 +1,16 @@
--- awesome 3 configuration file
-
--- Include awesome library, with lots of useful function!
+-- Include awesome libraries, with lots of useful function!
 require("awful")
-require("tabulous")
 require("beautiful")
 
 -- {{{ Variable definitions
--- This is a file path to a theme file which will defines colors.
-theme_path = "/home/madduck/code/awesome/share/awesome/themes/default"
+-- Themes define colours, icons, and wallpapers
+-- The default is a dark theme
+theme_path = "/home/madduck/code/awesome/share/awesome/themes/default/theme"
+-- Uncommment this for a lighter theme
+-- theme_path = "/home/madduck/code/awesome/share/awesome/themes/sky/theme"
+
+-- Actually load theme
+beautiful.init(theme_path)
 
 -- This is used later as the default terminal and editor to run.
 terminal = "x-terminal-emulator"
@@ -32,6 +35,7 @@ layouts =
     "fairv",
     "magnifier",
     "max",
+    "fullscreen",
 --    "spiral",
 --    "dwindle",
     "floating"
@@ -50,14 +54,14 @@ floatapps =
     ["GIMP"] = true,
     ["twinkle"] = true,
     ["Add-ons"] = true,
-    ["Play stream"] = true
+    ["Play stream"] = true,
 }
 
 -- Applications that should never float, assuming everything else floats
 -- (by instance)
 tiledapps =
 {
-    ["urxvt"] = true
+    ["urxvt"] = true,
 }
 
 -- Applications that should be maximised
@@ -84,19 +88,6 @@ apptags =
 use_titlebar = false
 -- }}}
 
--- {{{ Initialization
--- Initialize theme (colors).
-beautiful.init(theme_path)
-
--- Register theme in awful.
--- This allows to not pass plenty of arguments to each function
--- to inform it about colors we want it to draw.
-awful.beautiful.register(beautiful)
-
--- Uncomment this to activate autotabbing
--- tabulous.autotab_start()
--- }}}
-
 -- {{{ Tags
 -- Define tags table.
 tags = {}
@@ -118,29 +109,28 @@ end
 
 -- {{{ Wibox
 -- Create a textbox widget
-mytextbox = widget({ type = "textbox", name = "mytextbox", align = "right" })
+mytextbox = widget({ type = "textbox", align = "right" })
 -- Set the default text in textbox
 mytextbox.text = "<b><small> " .. AWESOME_RELEASE .. " </small></b>"
 
 -- Create a laucher widget and a main menu
 myawesomemenu = {
-   {"manual", terminal .. " -e man awesome" },
-   {"edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
-   {"restart", awesome.restart },
-   {"quit", awesome.quit }
+   { "manual", terminal .. " -e man awesome" },
+   { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
+   { "restart", awesome.restart },
+   { "quit", awesome.quit }
 }
 
-mymainmenu = {
-   {"awesome", myawesomemenu, "/home/madduck/code/awesome/share/awesome/icons/awesome16.png" },
-   {"open terminal", terminal }
-}
+mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
+                                        { "open terminal", terminal }
+                                      }
+                            })
 
-mylauncher = awful.widget.launcher({ name = "mylauncher",
-                                     image = "/home/madduck/code/awesome/share/awesome/icons/awesome16.png",
-                                     menu = { id="mymainmenu", items=mymainmenu } })
+mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
+                                     menu = mymainmenu })
 
 -- Create a systray
-mysystray = widget({ type = "systray", name = "mysystray", align = "right" })
+mysystray = widget({ type = "systray", align = "right" })
 
 -- Create textbox widgets
 mytimebox = widget({ type = "textbox", name = "mytimebox", align = "right" })
@@ -164,7 +154,11 @@ mytasklist.buttons = { button({ }, 1, function (c) client.focus = c; c:raise() e
                        button({ }, 5, function () awful.client.focus.byidx(-1) end) }
 
 for s = 1, screen.count() do
-    mylayoutbox[s] = widget({ type = "imagebox", name = "mylayoutbox", align = "right" })
+    -- Create a promptbox for each screen
+    mypromptbox[s] = widget({ type = "textbox", align = "left" })
+    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
+    -- We need one layoutbox per screen.
+    mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
     mylayoutbox[s]:buttons({ button({ }, 1, function () awful.layout.inc(layouts, 1) end),
                              button({ }, 3, function () awful.layout.inc(layouts, -1) end),
                              button({ }, 4, function () awful.layout.inc(layouts, 1) end),
@@ -214,7 +208,7 @@ batterywidget:bar_properties_set('bat', {
 
 -- {{{ Mouse bindings
 awesome.buttons({
-    button({ }, 3, function () awful.menu.new({ id="mymainmenu", items=mymainmenu }) end),
+    button({ }, 3, function () mymainmenu:toggle() end),
     button({ }, 4, awful.tag.viewnext),
     button({ }, 5, awful.tag.viewprev)
 })
@@ -281,12 +275,12 @@ keybinding({ modkey }, "f", function () client.focus.fullscreen = not client.foc
 keybinding({ modkey, "Shift" }, "c", function () client.focus:kill() end):add()
 keybinding({ modkey }, "j", function () awful.client.focus.byidx(1); client.focus:raise() end):add()
 keybinding({ modkey }, "k", function () awful.client.focus.byidx(-1);  client.focus:raise() end):add()
-keybinding({ modkey, "Shift" }, "j", function () awful.client.swap(1) end):add()
+keybinding({ modkey, "Shift" }, "j", function () awful.client.swap.byidx(1) end):add()
 keybinding({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end):add()
 keybinding({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add()
 keybinding({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end):add()
 keybinding({ modkey, "Control" }, "space", awful.client.togglefloating):add()
-keybinding({ modkey, "Control" }, "Return", function () client.focus:swap(awful.client.master()) end):add()
+keybinding({ modkey, "Control" }, "Return", function () client.focus:swap(awful.client.getmaster()) end):add()
 keybinding({ modkey }, "o", awful.client.movetoscreen):add()
 keybinding({ modkey }, "Tab", awful.client.focus.history.previous):add()
 keybinding({ modkey }, "u", awful.client.urgent.jumpto):add()
@@ -331,6 +325,7 @@ keybinding({ modkey, "Ctrl" }, "i", function ()
                                     end):add()
 
 --- Tabulous, tab manipulation
+require("tabulous")
 keybinding({ modkey, "Control" }, "y", function ()
     local tabbedview = tabulous.tabindex_get()
     local nextclient = awful.client.next(1)
@@ -440,7 +435,6 @@ awful.hooks.manage.register(function (c)
     -- if they're not focusable, so set border anyway.
     c.border_width = beautiful.border_width
     c.border_color = beautiful.border_normal
-    client.focus = c
 
     -- Check if the application should be floating.
     -- OVERRIDDEN, SEE tiledapps BELOW
@@ -467,6 +461,9 @@ awful.hooks.manage.register(function (c)
         awful.client.movetotag(tags[target.screen][target.tag], c)
     end
 
+    -- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
+    client.focus = c
+
     -- Set the windows at the slave,
     -- i.e. put it at the end of others instead of setting it master.
     -- awful.client.setslave(c)
@@ -485,7 +482,7 @@ end)
 awful.hooks.arrange.register(function (screen)
     local layout = awful.layout.get(screen)
     if layout then
-        mylayoutbox[screen].image = image("/home/madduck/code/awesome/share/awesome/icons/layouts/" .. layout .. "w.png")
+        mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
     else
         mylayoutbox[screen].image = nil
     end
@@ -500,7 +497,7 @@ awful.hooks.arrange.register(function (screen)
     -- Uncomment if you want mouse warping
     --[[
     if client.focus then
-        local c_c = client.focus:geometry()
+        local c_c = client.focus:fullgeometry()
         local m_c = mouse.coords()
 
         if m_c.x < c_c.x or m_c.x >= c_c.x + c_c.width or