-- Standard awesome library
require("awful")
+require("awful.autofocus")
+require("awful.rules")
+-- Theme handling library
require("beautiful")
+-- Notification library
require("naughty")
-- Load Debian menu entries
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
+ awful.layout.suit.spiral,
+ awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
-- }}}
-- {{{ Tags
--- Define tags table.
+-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
-- Each screen has its own tag table.
- tags[s] = {}
- -- Create 9 tags per screen.
- for tagnumber = 1, 9 do
- tags[s][tagnumber] = tag(tagnumber)
- -- split at 0.5/50% exactly
- tags[s][tagnumber].mwfact = 0.5
- -- Add tags to screen one by one
- tags[s][tagnumber].screen = s
- awful.layout.set(layouts[5], tags[s][tagnumber])
- end
- -- I'm sure you want to see at least one tag.
- tags[s][1].selected = true
+ tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s)
end
-- }}}
--- {{{ Wibox
--- Create a textbox widget
-mytextbox = widget({ type = "textbox", align = "right" })
--- Set the default text in textbox
-mytextbox.text = "<b><small> " .. awesome.release .. " </small></b>"
-
+-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "quit", awesome.quit }
}
-mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
- { "open terminal", terminal },
- { "Debian", debian.menu.Debian_menu.Debian }
- }
- })
+mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
+ { "Debian", debian.menu.Debian_menu.Debian },
+ { "open terminal", terminal }
+ }
+ })
mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
menu = mymainmenu })
+-- }}}
--- Create a systray
-mysystray = widget({ type = "systray", align = "right" })
+-- {{{ Wibox
+-- Create a textclock widget
+mytextclock = awful.widget.textclock({ align = "right" })
--- Create textbox widgets
-mytimebox = widget({ type = "textbox", name = "mytimebox", align = "right" })
-mybatterybox = widget({ type = "textbox", name = "mybatterybox", align = "right" })
+-- Create a systray
+mysystray = widget({ type = "systray" })
-- Create a wibox for each screen and add it
mywibox = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
- awful.button({ }, 3, function (tag) tag.selected = not tag.selected end),
+ awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
for s = 1, screen.count() do
-- Create a promptbox for each screen
- mypromptbox[s] = awful.widget.prompt({ align = "left" })
+ mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
- mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
+ mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
end, mytasklist.buttons)
-- Create the wibox
- mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal })
+ mywibox[s] = awful.wibox({ position = "top", screen = s })
-- Add widgets to the wibox - order matters
- mywibox[s].widgets = { mytaglist[s],
- mytasklist[s],
- mypromptbox[s],
- mybatterybox,
- mytimebox,
- mylayoutbox[s],
- s == screen.count() and mysystray or nil }
- mywibox[s].screen = s
+ mywibox[s].widgets = {
+ {
+-- mylauncher,
+ mytaglist[s],
+ mypromptbox[s],
+ layout = awful.widget.layout.horizontal.leftright
+ },
+ mylayoutbox[s],
+ mytextclock,
+ s == 1 and mysystray or nil,
+ mytasklist[s],
+ layout = awful.widget.layout.horizontal.rightleft
+ }
end
-- }}}
end)
)
--- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
- awful.key({ modkey }, "t", awful.client.togglemarked),
- awful.key({ modkey,}, "m",
+ awful.key({ modkey, }, "n", function (c) c.minimized = not c.minimized end),
+ awful.key({ modkey, }, "m",
function (c)
--- if not awful.client.floating then
--- awful.client.floating.toggle()
--- end
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
end)
keynumber = math.min(9, math.max(#tags[s], keynumber));
end
+-- Bind all key numbers to tags.
+-- Be careful: we use keycodes to make it works on any keyboard layout.
+-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
globalkeys = awful.util.table.join(globalkeys,
- awful.key({ modkey }, i,
+ awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewonly(tags[screen][i])
end
end),
- awful.key({ modkey, "Control" }, i,
+ awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
- tags[screen][i].selected = not tags[screen][i].selected
+ awful.tag.viewtoggle(tags[screen][i])
end
end),
- awful.key({ modkey, "Shift" }, i,
+ awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.movetotag(tags[client.focus.screen][i])
end
end),
- awful.key({ modkey, "Control", "Shift" }, i,
+ awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.toggletag(tags[client.focus.screen][i])
end
- end),
- awful.key({ modkey, "Shift" }, "F" .. i,
- function ()
- local screen = mouse.screen
- if tags[screen][i] then
- for k, c in pairs(awful.client.getmarked()) do
- awful.client.movetotag(tags[screen][i], c)
- end
- end
- end))
+ end))
end
+clientbuttons = awful.util.table.join(
+ awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
+ awful.button({ modkey }, 1, awful.mouse.client.move),
+ awful.button({ modkey }, 3, awful.mouse.client.resize))
+
cmdmodkey = "Mod3"
-- xmms2 & sound
root.keys(globalkeys)
-- }}}
--- {{{ Hooks
--- Hook function to execute when focusing a client.
-awful.hooks.focus.register(function (c)
- if not awful.client.ismarked(c) then
- c.border_color = beautiful.border_focus
- end
-end)
-
--- Hook function to execute when unfocusing a client.
-awful.hooks.unfocus.register(function (c)
- if not awful.client.ismarked(c) then
- c.border_color = beautiful.border_normal
- end
-end)
-
--- Hook function to execute when marking a client
-awful.hooks.marked.register(function (c)
- c.border_color = beautiful.border_marked
-end)
-
--- Hook function to execute when unmarking a client.
-awful.hooks.unmarked.register(function (c)
- c.border_color = beautiful.border_focus
-end)
-
--- Hook function to execute when the mouse enters a client.
-awful.hooks.mouse_enter.register(function (c)
- -- Sloppy focus, but disabled for magnifier layout
- if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
- and awful.client.focus.filter(c) then
- client.focus = c
- end
-end)
-
--- Hook function to execute when a new client appears.
-awful.hooks.manage.register(function (c, startup)
- -- If we are not managing this application at startup,
- -- move it to the screen where the mouse is.
- -- We only do it for filtered windows (i.e. no dock, etc).
- if not startup and awful.client.focus.filter(c) then
- c.screen = mouse.screen
- end
-
- if use_titlebar then
- -- Add a titlebar
- awful.titlebar.add(c, { modkey = modkey })
- end
- -- Add mouse bindings
- c:buttons(awful.util.table.join(
- awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
- awful.button({ modkey }, 1, awful.mouse.client.move),
- awful.button({ modkey }, 3, awful.mouse.client.resize)
- ))
- -- New client may not receive focus
- -- if they're not focusable, so set border anyway.
- c.border_width = beautiful.border_width
- c.border_color = beautiful.border_normal
-
- -- Check if the application should be floating.
- -- OVERRIDDEN, SEE tiledapps BELOW
- local cls = c.class
- local inst = c.instance
- if floatapps[cls] then
- awful.client.floating.set(c, floatapps[cls])
- elseif floatapps[inst] then
- awful.client.floating.set(c, floatapps[inst])
- end
-
- -- Override with tiledapps
- awful.client.floating.set(c, not (tiledapps[inst] or tiledapps[cls]))
-
- -- Check application->screen/tag mappings.
- local target
- if apptags[cls] then
- target = apptags[cls]
- elseif apptags[inst] then
- target = apptags[inst]
- end
- if target then
- c.screen = target.screen
- awful.client.movetotag(tags[target.screen][target.tag], c)
- end
-
- -- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
- client.focus = c
-
- -- Set key bindings
- c:keys(clientkeys)
-
- -- Set the windows at the slave,
- -- i.e. put it at the end of others instead of setting it master.
- -- awful.client.setslave(c)
-
- -- Honor size hints: if you want to drop the gaps between windows, set this to false.
- c.size_hints_honor = true
-
- -- Maximise some
- if maxapps[inst] or maxapps[cls] then
- c.maximized_horizontal = not c.maximized_horizontal
- c.maximized_vertical = not c.maximized_vertical
- end
-end)
-
--- Hook function to execute when arranging the screen.
--- (tag switch, new client, etc)
-awful.hooks.arrange.register(function (screen)
- local layout = awful.layout.getname(awful.layout.get(screen))
- if layout and beautiful["layout_" ..layout] then
- mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
- else
- mylayoutbox[screen].image = nil
- end
+-- {{{ Rules
+awful.rules.rules = {
+ -- All clients will match this rule.
+ { rule = { },
+ properties = { border_width = beautiful.border_width,
+ border_color = beautiful.border_normal,
+ focus = true,
+ keys = clientkeys,
+ buttons = clientbuttons } },
+ { rule = { class = "MPlayer" },
+ properties = { floating = true } },
+ { rule = { class = "pinentry" },
+ properties = { floating = true } },
+ { rule = { class = "gimp" },
+ properties = { floating = true } },
+ -- Set Firefox to always map on tags number 2 of screen 1.
+ -- { rule = { class = "Firefox" },
+ -- properties = { tag = tags[1][2] } },
+}
+-- }}}
- -- Give focus to the latest client in history if no window has focus
- -- or if the current window is a desktop or a dock one.
- if not client.focus then
- local c = awful.client.focus.history.get(screen, 0)
- if c then client.focus = c end
+-- {{{ Signals
+-- Signal function to execute when a new client appears.
+client.add_signal("manage", function (c, startup)
+ -- Add a titlebar
+ -- awful.titlebar.add(c, { modkey = modkey })
+
+ -- Enable sloppy focus
+ c:add_signal("mouse::enter", function(c)
+ if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
+ and awful.client.focus.filter(c) then
+ client.focus = c
+ end
+ end)
+
+ if not startup then
+ -- Set the windows at the slave,
+ -- i.e. put it at the end of others instead of setting it master.
+ -- awful.client.setslave(c)
+
+ -- Put windows in a smart way, only if they does not set an initial position.
+ if not c.size_hints.user_position and not c.size_hints.program_position then
+ awful.placement.no_overlap(c)
+ awful.placement.no_offscreen(c)
+ end
end
end)
--- Hook called every second
-awful.hooks.timer.register(1, function ()
- mytimebox.text = os.date(" %a %d %b %H:%M:%S ")
-end)
-
--- Hook called every sixty seconds
-function hook_battery()
- mybatterybox.text = " " .. get_acpibatt() .. " "
-end
-
--- {{{ Statusbar battery
---
-function get_acpibatt()
-
- local f = io.popen('acpi -b', 'r')
- if not f then
- return "acpi -b failed"
- end
-
- local s = f:read('*l')
- f:close()
- if not s then
- return '-';
- end
-
- -- Battery 0: Discharging, 89%, 00:02:14 remaining
- -- Battery 0: Charging, 58%, 00:02:14 until charged
- -- Battery 0: Full, 100%
- -- so find the first bit first and then go look for the time
- local st, en, status, percent = string.find(s, '%a+%s%d:%s(%a+),%s(%d+%%)');
- local st, en, time = string.find(s, ',%s(%d+:%d+):%d+%s%a+', en);
-
- if not status or not percent then -- time can be empty if we're full
- return "couldn't parse line " .. s
- end
-
- if not time then
- return percent
- end
-
- if status == 'Charging' then
- return '↑ ' .. percent;
- elseif status == 'Discharging' then
- return '↓ '.. time;
- else
- return '';
- end
-end
+client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
+client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
--{{{ batt hook