+# A placeholder node, used when parser is backtracking.
+DUMMY_NODE = (-1, None, None, None)
+
+
+def stack_copy(
+ stack: List[Tuple[DFAS, int, RawNode]]
+) -> List[Tuple[DFAS, int, RawNode]]:
+ """Nodeless stack copy."""
+ return [(copy.deepcopy(dfa), label, DUMMY_NODE) for dfa, label, _ in stack]
+
+
+class Recorder:
+ def __init__(self, parser: "Parser", ilabels: List[int], context: Context) -> None:
+ self.parser = parser
+ self._ilabels = ilabels
+ self.context = context # not really matter
+
+ self._dead_ilabels: Set[int] = set()
+ self._start_point = self.parser.stack
+ self._points = {ilabel: stack_copy(self._start_point) for ilabel in ilabels}
+
+ @property
+ def ilabels(self) -> Set[int]:
+ return self._dead_ilabels.symmetric_difference(self._ilabels)
+
+ @contextmanager
+ def switch_to(self, ilabel: int) -> Iterator[None]:
+ with self.backtrack():
+ self.parser.stack = self._points[ilabel]
+ try:
+ yield
+ except ParseError:
+ self._dead_ilabels.add(ilabel)
+ finally:
+ self.parser.stack = self._start_point
+
+ @contextmanager
+ def backtrack(self) -> Iterator[None]:
+ """
+ Use the node-level invariant ones for basic parsing operations (push/pop/shift).
+ These still will operate on the stack; but they won't create any new nodes, or
+ modify the contents of any other existing nodes.
+
+ This saves us a ton of time when we are backtracking, since we
+ want to restore to the initial state as quick as possible, which
+ can only be done by having as little mutatations as possible.
+ """
+ is_backtracking = self.parser.is_backtracking
+ try:
+ self.parser.is_backtracking = True
+ yield
+ finally:
+ self.parser.is_backtracking = is_backtracking
+
+ def add_token(self, tok_type: int, tok_val: Text, raw: bool = False) -> None:
+ func: Callable[..., Any]
+ if raw:
+ func = self.parser._addtoken
+ else:
+ func = self.parser.addtoken
+
+ for ilabel in self.ilabels:
+ with self.switch_to(ilabel):
+ args = [tok_type, tok_val, self.context]
+ if raw:
+ args.insert(0, ilabel)
+ func(*args)
+
+ def determine_route(self, value: Text = None, force: bool = False) -> Optional[int]:
+ alive_ilabels = self.ilabels
+ if len(alive_ilabels) == 0:
+ *_, most_successful_ilabel = self._dead_ilabels
+ raise ParseError("bad input", most_successful_ilabel, value, self.context)
+
+ ilabel, *rest = alive_ilabels
+ if force or not rest:
+ return ilabel
+ else:
+ return None
+
+