self.assertEqual(
black.get_features_used(node), {Feature.ANN_ASSIGN_EXTENDED_RHS}
)
+ node = black.lib2to3_parse("try: pass\nexcept Something: pass")
+ self.assertEqual(black.get_features_used(node), set())
+ node = black.lib2to3_parse("try: pass\nexcept (*Something,): pass")
+ self.assertEqual(black.get_features_used(node), set())
+ node = black.lib2to3_parse("try: pass\nexcept *Group: pass")
+ self.assertEqual(black.get_features_used(node), {Feature.EXCEPT_STAR})
def test_get_features_used_for_future_flags(self) -> None:
for src, features in [
def test_shhh_click(self) -> None:
try:
- from click import _unicodefun
+ from click import _unicodefun # type: ignore
except ImportError:
self.skipTest("Incompatible Click version")
- if not hasattr(_unicodefun, "_verify_python3_env"):
+
+ if not hasattr(_unicodefun, "_verify_python_env"):
self.skipTest("Incompatible Click version")
+
# First, let's see if Click is crashing with a preferred ASCII charset.
with patch("locale.getpreferredencoding") as gpe:
gpe.return_value = "ASCII"
with self.assertRaises(RuntimeError):
- _unicodefun._verify_python3_env() # type: ignore
+ _unicodefun._verify_python_env()
# Now, let's silence Click...
black.patch_click()
# ...and confirm it's silent.
with patch("locale.getpreferredencoding") as gpe:
gpe.return_value = "ASCII"
try:
- _unicodefun._verify_python3_env() # type: ignore
+ _unicodefun._verify_python_env()
except RuntimeError as re:
self.fail(f"`patch_click()` failed, exception still raised: {re}")